| Name | Rom Count | Rom Size | Rom Bytes | Extentions | IA Archive |
| 1 tegen 100 v3.0 (2003)(Tomita, Kenzo - Huysmans, Ewoud)(nl) | 3 | 24 Kilobytes (KiB) | 24428 | .83g(1), .txt(1), .gif(1) | 3 |
| 1080 Snowboarding (1999)(Uhl, Scott) | 2 | 18 Kilobytes (KiB) | 18925 | .83g(1), .txt(1) | 2 |
| 11'th Universe (2007)(S., Marcin) | 2 | 1.9 Kilobytes (KiB) | 1971 | .txt(1), .83p(1) | 2 |
| 26, Le (2006)(Syfo-Dias)(fr) | 3 | 8.0 Kilobytes (KiB) | 8228 | .gif(1), .83p(1), .txt(1) | 3 |
| 2-Player DotRace (1998)(Johnson, Alan) | 2 | 1.3 Kilobytes (KiB) | 1364 | .83p(1), .txt(1) | 2 |
| 3D Piramide (2001)(den Boer, Merlijn)[req. Ion] | 2 | 4.3 Kilobytes (KiB) | 4414 | .txt(1), .83p(1) | 2 |
| 3D Tic Tac Toe (1999)(Huang, Francis) | 2 | 1.5 Kilobytes (KiB) | 1510 | .txt(1), .83p(1) | 2 |
| 3D Tunnel (1998)(Sims, Daniel) | 2 | 2.1 Kilobytes (KiB) | 2191 | .83g(1), .txt(1) | 2 |
| 3D Tunnel v1.0 (2000)(Westenhaver, Scott) | 2 | 1.9 Kilobytes (KiB) | 1966 | .txt(1), .83p(1) | 2 |
| 4 On Row (2000)(Maarten 't Hart) | 3 | 4.0 Kilobytes (KiB) | 4048 | .83g(1), .gif(1), .txt(1) | 3 |
| 7G v1.5 (1998)(Bob the Cat)[req AShell83][with source code] | 3 | 18 Kilobytes (KiB) | 18448 | .83p(1), .txt(1), .z80(1) | 3 |
| 7G v3.0 (1998)(Boyce, Jacob)[req SOS][with source code] | 3 | 20 Kilobytes (KiB) | 20032 | .83g(1), .txt(1), .z80(1) | 3 |
| 7G v3.0 (1999)(Kovacs, Jason)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 20 Kilobytes (KiB) | 20102 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| 8 Rings of Hell v1.1 (2000)(Johnston, Nick) | 2 | 1.1 Kilobytes (KiB) | 1103 | .83p(1), .txt(1) | 2 |
| 83 Trader (1999)(HiddenFiles) | 2 | 2.5 Kilobytes (KiB) | 2595 | .83p(1), .txt(1) | 2 |
| 83 Trader (1999)(HiddenFiles)(fr) | 2 | 2.5 Kilobytes (KiB) | 2579 | .83p(1), .txt(1) | 2 |
| 83P0ker v1.0 (2000)(Gardner, Devin) | 2 | 8.2 Kilobytes (KiB) | 8406 | .83p(1), .txt(1) | 2 |
| 8BALL! v1 (1998)(Picard, Matt) | 2 | 3.7 Kilobytes (KiB) | 3808 | .txt(1), .83p(1) | 2 |
| 99x67 Maze v1.0 (1998)(Redmond, Ted)[req AShell83][with source code] | 2 | 40 Kilobytes (KiB) | 40547 | .83p(1), .z80(1) | 2 |
| A Plane & Tank Game 1.3 (1997)(Redmond, Tim) | 2 | 4.4 Kilobytes (KiB) | 4477 | .83g(1), .txt(1) | 2 |
| A55Kick v1.2 (1999)(Kao, Albert) | 2 | 1.2 Kilobytes (KiB) | 1224 | .83p(1), .txt(1) | 2 |
| Abbey Adventure (2006)(O'Dwyer, Arthur)[with source code] | 5 | 26 Kilobytes (KiB) | 26514 | .txt(3), .83p(2) | 5 |
| Abduction (1999)(Dollens, Jerry) | 2 | 2.3 Kilobytes (KiB) | 2388 | .txt(1), .83g(1) | 2 |
| Ace Racer 2K1 v3.0 (2001)(Ilegbodu, Ben) | 2 | 5.9 Kilobytes (KiB) | 6034 | .83p(1), .txt(1) | 2 |
| Acelgoyobis (2004)(Gergely, Patai)(TI-82-TI-83-TI-83+)[req Venus][with source code] | 76 | 492 Kilobytes (KiB) | 504141 | .java(19), .inc(10), .82p(7), .png(7), .83p(6), .xagt(6), ....(6), .8xp(5), .html(4), .txt(3), .bat(3) | 76 |
| Acelgoyobis (2004)(Gergely, Patai)(TI-82-TI-83-TI-83+)[req. Ion][with source code] | 76 | 492 Kilobytes (KiB) | 504141 | .java(19), .inc(10), .82p(7), .png(7), .83p(6), .xagt(6), ....(6), .8xp(5), .html(4), .txt(3), .bat(3) | 76 |
| Acid Rain (2004)(Blythe, Rodney) | 4 | 217 Kilobytes (KiB) | 222395 | .bmp(3), .83p(1) | 4 |
| Acid v2.0 (2003)(Madskillz)(TI-83-TI-83+)[req. Ion] | 3 | 5.6 Kilobytes (KiB) | 5763 | .83p(1), .8xp(1), .txt(1) | 3 |
| Adv Tennis v0.5 (2002)(Monu, Nick)[req. Ion][with source code] | 7 | 48 Kilobytes (KiB) | 49548 | .gif(4), .83p(1), .asm(1), .txt(1) | 7 |
| Advanced Red Alert v1.9 (2000-11-19)(F4String Software) | 6 | 21 Kilobytes (KiB) | 21738 | .gif(4), .83g(1), .txt(1) | 6 |
| Advanced Slam Session v1.0a (2000)(Ilegbodu, Ben) | 3 | 6.5 Kilobytes (KiB) | 6704 | .html(1), .83p(1), .txt(1) | 3 |
| Adventure - Chapter 1, The (2001)(RaptorSoft) | 2 | 3.2 Kilobytes (KiB) | 3319 | .txt(1), .83p(1) | 2 |
| Adventure - Chapter 2, The (2001)(RaptorSoft) | 2 | 3.2 Kilobytes (KiB) | 3241 | .txt(1), .83p(1) | 2 |
| Adventure - Chapter 3, The (2001)(RaptorSoft) | 2 | 2.5 Kilobytes (KiB) | 2522 | .txt(1), .83p(1) | 2 |
| Adventure 83 v.05 (2001)(Hobson, Zach)(beta)[req. Ion] | 2 | 13 Kilobytes (KiB) | 13270 | .83p(1), .txt(1) | 2 |
| Afrigame (2003)(Witchard, Ben) | 2 | 1.4 Kilobytes (KiB) | 1468 | .83p(1), .txt(1) | 2 |
| Age of Darkness 83 (2007)(TI-Freakware) | 24 | 33 Kilobytes (KiB) | 33997 | .83p(22), .txt(1), .jpg(1) | 24 |
| Age of Darkness v2.0 (2003)(Thorneycroft, Daniel) | 19 | 165 Kilobytes (KiB) | 169462 | .83p(15), .bmp(2), .8xi(1), .txt(1) | 19 |
| Agent 007 (1998)(Sims, Daniel) | 2 | 14 Kilobytes (KiB) | 14118 | .txt(1), .83g(1) | 2 |
| Agility v1.0 (2002-09-22)(Outer Limit Software)(TI-83-TI-83+) | 3 | 4.5 Kilobytes (KiB) | 4605 | .83p(1), .8xp(1), .txt(1) | 3 |
| AHangman v4.0 (2001)(Black Software) | 2 | 5.7 Kilobytes (KiB) | 5876 | .83g(1), .txt(1) | 2 |
| AI-Chess v2.0b (1999)(MadsDorup) | 2 | 15 Kilobytes (KiB) | 14993 | .83g(1), .txt(1) | 2 |
| Aifig v0.82 (2002)(Jerome, Andrieu)(TI-83-TI-83+)[req. Ion][with source code] | 12 | 87 Kilobytes (KiB) | 89083 | .z80(7), .83p(2), .8xp(2), .txt(1) | 12 |
| Aifig v0.82 (2002)(Jerome, Andrieu)(TI-83-TI-83+)[with source code] | 12 | 87 Kilobytes (KiB) | 89083 | .z80(7), .83p(2), .8xp(2), .txt(1) | 12 |
| Air Hockey v1.2 (2003)(Gannon, Joey)(TI-82-TI-83-TI-83+) | 3 | 3.1 Kilobytes (KiB) | 3220 | .82p(1), .83p(1), .8xp(1) | 3 |
| Air Mission v1.0 (1999)(Ferris, Joe)[req SOS] | 4 | 5.5 Kilobytes (KiB) | 5612 | .83p(3), .txt(1) | 4 |
| Air Squad (1997)(Pyke, Eric) | 2 | 9.6 Kilobytes (KiB) | 9795 | .83g(1), .txt(1) | 2 |
| Air Warrior v1.1 (1999)(Dendinger, Ryan) | 2 | 27 Kilobytes (KiB) | 27797 | .doc(1), .83p(1) | 2 |
| Airhawk v1.0 (1999)(Roberts, Matthew) | 2 | 17 Kilobytes (KiB) | 16983 | .83g(1), .txt(1) | 2 |
| Airhawk v1.0 (2000)(Roberts, Matthew)[req. Ion] | 2 | 16 Kilobytes (KiB) | 16686 | .83p(1), .txt(1) | 2 |
| Alacrity (2001)(O'Brien, Christopher) | 2 | 1.4 Kilobytes (KiB) | 1420 | .txt(1), .83p(1) | 2 |
| Alex's Acid Rain (2004)(Snyder, Alex)(TI-83-TI-83+) | 3 | 3.7 Kilobytes (KiB) | 3782 | .83p(1), .8xp(1), .txt(1) | 3 |
| Alex's Asteroid Fighter (2004)(Snyder, Alex)(TI-83-TI-83+) | 3 | 2.9 Kilobytes (KiB) | 2977 | .txt(1), .83p(1), .8xp(1) | 3 |
| Alex's Dino Eggs (2004)(Snyder, Alex)(TI-83-TI-83+) | 5 | 12 Kilobytes (KiB) | 12248 | .83p(2), .8xp(2), .txt(1) | 5 |
| Alex's Fast Track (2005)(Snyder, Alex)(TI-83-TI-83+) | 3 | 5.0 Kilobytes (KiB) | 5081 | .83p(1), .8xp(1), .txt(1) | 3 |
| Alex's Ionquest Demo (2004)(Snyder, Alex)(TI-83-TI-83+) | 5 | 11 Kilobytes (KiB) | 10810 | .83p(2), .8xp(2), .txt(1) | 5 |
| Alex's Monkey Rush (2004)(Snyder, Alex)(TI-83-TI-83+) | 3 | 4.3 Kilobytes (KiB) | 4392 | .txt(1), .83p(1), .8xp(1) | 3 |
| Alex's Rushon 2 (2004)(Snyder, Alex)(TI-83-TI-83+) | 10 | 26 Kilobytes (KiB) | 26789 | .83p(4), .8xp(4), .txt(2) | 10 |
| Alex's Tetra (2005)(Snyder, Alex)(TI-83-TI-83+) | 3 | 10 Kilobytes (KiB) | 10358 | .txt(1), .83p(1), .8xp(1) | 3 |
| Alex's Treasure Hunter and Shroom Map Generator (2004)(Snyder, Alex)(TI-83-TI-83+) | 6 | 15 Kilobytes (KiB) | 15195 | .83p(2), .8xp(2), .txt(1), .gif(1) | 6 |
| Alex's Tunnel Rush (2004)(Snyder, Alex)(TI-83-TI-83+) | 3 | 3.8 Kilobytes (KiB) | 3894 | .txt(1), .83p(1), .8xp(1) | 3 |
| Alien Breed - Deathmatch v0.9 (2000)(Jimsoft Software)(TI-83-TI-83+)(beta)[req. Ion] | 8 | 25 Kilobytes (KiB) | 25773 | .83p(3), .8xp(3), .txt(2) | 8 |
| Alien Breed - Deathmatch v0.9 (2000-09)(Jimsoft Software)(TI-83-TI-83+)(beta)[req. Ion][with source code] | 17 | 124 Kilobytes (KiB) | 127046 | .h(4), .83p(3), .8xp(3), .txt(3), .z80(2), .83g(1), .8xg(1) | 17 |
| Alien Breed - Tower Assault v0.1 (demo) (2000-08)(Vernon, James)(TI-83-TI-83+)[req. Ion] | 3 | 23 Kilobytes (KiB) | 23925 | .txt(1), .83p(1), .8xp(1) | 3 |
| Alien Breed - Tower Assault v1.4 (2001-06)(Vernon, James)[req. Ion][with source code] | 18 | 240 Kilobytes (KiB) | 246135 | .asm(10), .h(3), .txt(2), .bin(2), .83p(1) | 18 |
| Alien Breed II v1.1 (1999-09)(Jimsoft Software)[req AShell83][with source code] | 4 | 123 Kilobytes (KiB) | 125963 | .83g(1), .txt(1), .inc(1), .z80(1) | 4 |
| Alien Breed II v2.0 (2000-04)(Jimsoft Software)[req SOS][with source code] | 7 | 140 Kilobytes (KiB) | 143149 | .z80(2), .txt(2), .83g(1), .83p(1), .h(1) | 7 |
| Alien Breed II v3.3 (2000-09)(Jimsoft Software)(TI-83-TI-83+)[req. Ion][with source code] | 30 | 220 Kilobytes (KiB) | 225617 | .83p(5), .8xp(5), .txt(4), .z80(4), .exe(3), .com(2), .h(2), .pas(2), .83g(1), .8xg(1), ....(1) | 30 |
| Alien Breed IV - Final Assault v0.9 (demo) (2001-06)(Jimsoft Software)(TI-83-TI-83+)[req. Ion] | 3 | 21 Kilobytes (KiB) | 21253 | .83g(1), .8xg(1), .txt(1) | 3 |
| Alien Breed IV - Final Assault v1.0 (2001-12)(Jimsoft Software)(TI-83-TI-83+)[req. Ion][with source code] | 66 | 591 Kilobytes (KiB) | 605080 | .asm(27), .exe(8), ....(7), .8xp(4), .com(4), .txt(4), .83p(3), .86s(3), .bat(2), .ab4(2), .h(2) | 66 |
| Alien Defender v1.10 (2000)(Gounder, Rajamani)(TI-83-TI-83+) | 3 | 11 Kilobytes (KiB) | 11287 | .83p(1), .8xp(1), .txt(1) | 3 |
| Alien Invasion (2004)(Larson, David) | 4 | 11 Kilobytes (KiB) | 11198 | .jpg(2), .83p(1), .txt(1) | 4 |
| Alien Offense v1.0 (2004)(Yi, Eugene)[req AShell83] | 2 | 12 Kilobytes (KiB) | 12717 | .83p(1), .txt(1) | 2 |
| Alien v1.2 (1998)(El-Helw, Ahmed)[req AShell83][with source code] | 5 | 20 Kilobytes (KiB) | 20503 | .txt(2), .inc(1), .83p(1), .z80(1) | 5 |
| Aliens (1997)(Creasy, Brian) | 1 | 1.2 Kilobytes (KiB) | 1180 | .83p(1) | 1 |
| Aliens 2 (2000)(Uhl, Scott) | 2 | 17 Kilobytes (KiB) | 17717 | .83p(1), .txt(1) | 2 |
| Allecto v1.3006 (2001-05-09)(Davidson, Patrick)[req. Ion][with source code] | 45 | 232 Kilobytes (KiB) | 237606 | .asm(36), .bat(5), .txt(2), .83p(1), .h(1) | 45 |
| Allstar Baseball (1998)(Sims, Daniel) | 2 | 7.3 Kilobytes (KiB) | 7429 | .txt(1), .83g(1) | 2 |
| Alphabet Fishin' (2002)(Barron, Andrew) | 2 | 5.9 Kilobytes (KiB) | 6055 | .83p(1), .txt(1) | 2 |
| Alpha-Race (2000-06-10)(Wersten, Bengt)[with source code] | 3 | 1.4 Kilobytes (KiB) | 1477 | .txt(2), .83p(1) | 3 |
| Amaze (2000)(Johnson, Jon) | 2 | 5.8 Kilobytes (KiB) | 5943 | .83g(1), .txt(1) | 2 |
| Amidar (2001-05)(Robson, Paul)[req. Ion] | 2 | 4.5 Kilobytes (KiB) | 4562 | .83p(1), .txt(1) | 2 |
| Amoba v0.1 (2002)(Zeroflag)(beta)[req. Ion] | 3 | 27 Kilobytes (KiB) | 27335 | .83p(1), .txt(1), .bmp(1) | 3 |
| Anarchy v1.5 (2003)(Weiss, Dan)[req. Ion] | 2 | 18 Kilobytes (KiB) | 18943 | .83p(1), .txt(1) | 2 |
| Anarchy v1.5 (2003-11-03)(Weiss, Dan)[req Venus] | 2 | 19 Kilobytes (KiB) | 18949 | .txt(1), .83p(1) | 2 |
| Andylife (1997)(Watrous) | 2 | 1.3 Kilobytes (KiB) | 1291 | .83p(1), .txt(1) | 2 |
| Animatrix (demo) (2004)(Cerier, Alex) | 2 | 2.1 Kilobytes (KiB) | 2191 | .txt(1), .83p(1) | 2 |
| Anime (2000)(Xing) | 2 | 7.7 Kilobytes (KiB) | 7878 | .83p(1), .txt(1) | 2 |
| Anime Trivia (2000)(Xing) | 2 | 5.5 Kilobytes (KiB) | 5601 | .83p(1), .txt(1) | 2 |
| AntHill v1.1 (2000)(Weeks, Sean) | 3 | 2.4 Kilobytes (KiB) | 2413 | .83p(1), .txt(1), .url(1) | 3 |
| Anti-Nibbles (2000)(Engelberth, Brandon)(TI-83-TI-83+)[req. Ion] | 3 | 2.7 Kilobytes (KiB) | 2794 | .83p(1), .8xp(1), .txt(1) | 3 |
| Anti-Snake (2005)(Panchekha, Pavel) | 5 | 85 Kilobytes (KiB) | 86652 | .gif(3), .83g(1), .pdf(1) | 5 |
| Antrun v1.00 (2004)(van der Zwan, Job)[req. Ion][with source code] | 4 | 39 Kilobytes (KiB) | 40320 | .83p(1), .asm(1), .gif(1), .txt(1) | 4 |
| Apple Catcher (2001)(Nuznov, Tadd) | 2 | 511 Bytes (B) | 511 | .txt(1), .83p(1) | 2 |
| Apprentice, The (2000)(Kelly, Sean) | 14 | 124 Kilobytes (KiB) | 126749 | .83g(9), (4), . please read me! #1(1) | 14 |
| Arcade Mario Brothers (2004)(Kanjiteiru, Kinkachou)[req. Ion] | 2 | 14 Kilobytes (KiB) | 14571 | .83p(1), .txt(1) | 2 |
| Arcade v1.0 (2003)(Martian, Kerm) | 1 | 822 Bytes (B) | 822 | .83p(1) | 1 |
| Arcade v1.2 (2003-06-01)(MaDeLO) | 3 | 11 Kilobytes (KiB) | 11540 | .83p(1), .gif(1), .txt(1) | 3 |
| Arcanoid (2000)(Baranov, Vladimir) | 1 | 808 Bytes (B) | 808 | .83p(1) | 1 |
| Archer v3.0 (2001)(Black Software) | 2 | 2.2 Kilobytes (KiB) | 2224 | .83p(1), .txt(1) | 2 |
| Archery 83 v1.0 (1998-02-12)(Detert, Ryan)[with source code] | 6 | 18 Kilobytes (KiB) | 18708 | .83p(3), .83g(1), .txt(1), .z80(1) | 6 |
| Archery v1.0 (1999)(Baranov, Vladimir) | 2 | 1.3 Kilobytes (KiB) | 1356 | .83p(1), .txt(1) | 2 |
| Arkanoid v1.1 (2003)(Combe, Anthony)(TI-83-TI-83+)[req. Ion] | 4 | 18 Kilobytes (KiB) | 18262 | .83p(1), .8xp(1), .gif(1), .txt(1) | 4 |
| Around And Kill Things (2001)(Field, Drew)(TI-83-TI-83+)[req. Ion] | 3 | 27 Kilobytes (KiB) | 27630 | .83p(1), .8xp(1), .txt(1) | 3 |
| ASM Hangman v1.1 (2009-06-07)(Quennet, Maurice)[req Ion][with source code] | 9 | 597 Kilobytes (KiB) | 611020 | .txt(2), .83p(2), .cpp(1), .exe(1), .bat(1), .gif(1), .asm(1) | 9 |
| Aspirin v1.5 (2005)(Filc)(TI-83-TI-83+)[req. Ion] | 5 | 9.5 Kilobytes (KiB) | 9703 | .txt(2), .83p(1), .8xp(1), .5(1) | 5 |
| AStar v1.0 (1997)(El-Helw, Ahmed) | 2 | 3.0 Kilobytes (KiB) | 3113 | .83g(1), .txt(1) | 2 |
| Asteriod RX (2004)(Blythe, Rodney) | 2 | 73 Kilobytes (KiB) | 74736 | .83p(1), .bmp(1) | 2 |
| Asteriods v1.0 (2000)(Nuznov, Tadd)[with source code] | 3 | 1.7 Kilobytes (KiB) | 1741 | .txt(2), .83p(1) | 3 |
| Asteroid 83 - Warp 2 (2002)(Reilly)[with source code] | 10 | 39 Kilobytes (KiB) | 40394 | .gif(5), .83p(3), .txt(1), .z80(1) | 10 |
| Asteroid 83 v2.1 (2002)(Reilly)[with source code] | 10 | 35 Kilobytes (KiB) | 35991 | .gif(5), .83p(3), .txt(1), .z80(1) | 10 |
| Asteroid v2.2 (2004)(Bonomi, Hadrien)(TI-83-TI-83+)(fr) | 10 | 41 Kilobytes (KiB) | 41828 | .gif(4), .txt(2), .83p(2), .8xp(2) | 10 |
| Asteroids (1999)(Heit, Chris) | 2 | 1.1 Kilobytes (KiB) | 1132 | .83g(1), .txt(1) | 2 |
| Asteroids v1.0 (1999)(Lukens, Ben) | 4 | 23 Kilobytes (KiB) | 23882 | .83g(1), (1), .url(1), .txt(1) | 4 |
| Asteroids v2.0 (2003)(Martian, Kerm) | 1 | 541 Bytes (B) | 541 | .83p(1) | 1 |
| Asteroids! v1.0 (2000)(Nuznov, Tadd)[with source code] | 3 | 1.7 Kilobytes (KiB) | 1745 | .txt(2), .83p(1) | 3 |
| Astrick Chaser (2000)(Smith, Colin) | 2 | 2.7 Kilobytes (KiB) | 2742 | .83g(1), .txt(1) | 2 |
| Astroid Belt v1.0 (2000)(Johnson, Jon) | 2 | 815 Bytes (B) | 815 | .83p(1), .txt(1) | 2 |
| Astroids (2000)(Dolengewicz, Dave) | 2 | 1.1 Kilobytes (KiB) | 1147 | .83p(1), .txt(1) | 2 |
| AT3 Racing (2002)(Mihelich, C.J.) | 2 | 3.3 Kilobytes (KiB) | 3404 | .83p(1), .txt(1) | 2 |
| Atari Boxing v2.0 (2000-09)(Vernon, James)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 24 Kilobytes (KiB) | 24487 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| A'Tron (2000)(Baire, Anthony)[with source code] | 4 | 28 Kilobytes (KiB) | 28444 | .83g(1), (1), .txt(1), .z80(1) | 4 |
| Attack of the Pi (2004)(Larson, David) | 3 | 7.1 Kilobytes (KiB) | 7266 | .83p(1), .txt(1), .jpg(1) | 3 |
| Attack of the Threes (2007)(Lafferty, Justin) | 2 | 1.0 Kilobytes (KiB) | 1038 | .83p(1), .txt(1) | 2 |
| Attack v1.3 (2000-08-14)(Smith, Colin) | 2 | 5.2 Kilobytes (KiB) | 5291 | .83g(1), .txt(1) | 2 |
| Avalanche (1997)(-) | 1 | 1.5 Kilobytes (KiB) | 1557 | .83g(1) | 1 |
| Avalanche (2000)(Maddox, Harper)[req. Ion] | 2 | 2.4 Kilobytes (KiB) | 2474 | .txt(1), .83p(1) | 2 |
| Avalanche v1.0 (1997-11-22)(Maddox, Harper)[with source code] | 3 | 17 Kilobytes (KiB) | 17599 | .83g(1), .txt(1), .z80(1) | 3 |
| Avalanche v1.2 (1999-11-03)(Graf, Ian)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 13 Kilobytes (KiB) | 12860 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Avalanche v2.0 (1997)(Maddox, Harper)[req AShell83] | 1 | 1.6 Kilobytes (KiB) | 1653 | .83p(1) | 1 |
| Avelanch RX (2004)(Blythe, Rodney) | 2 | 74 Kilobytes (KiB) | 75419 | .bmp(1), .83p(1) | 2 |
| Avenger III (2000)(Davis, Michael Jerrell) | 2 | 7.0 Kilobytes (KiB) | 7142 | .txt(1), .83p(1) | 2 |
| Avoid the Nerd (2000)(Heit, Chris) | 2 | 679 Bytes (B) | 679 | .83p(1), .txt(1) | 2 |
| Avoid the Nerd (2004)(Nayrki Productions) | 2 | 790 Bytes (B) | 790 | .txt(1), .83p(1) | 2 |
| Awari v1.1 (1997-12-17)(Holmgren, J.R. - Holmgren, Will) | 2 | 10 Kilobytes (KiB) | 10224 | .83g(1), .inf(1) | 2 |
| AwSame v1.5 (2010-05-17)(Kulicke, David)(TI-83-TI-83+)(de-en)[req. Ion][with source code] | 8 | 36 Kilobytes (KiB) | 36976 | .83p(2), .8xp(2), .asm(2), .txt(2) | 8 |
| B Marines Intro 1 of 4 (2002)(Pham, David) | 6 | 131 Kilobytes (KiB) | 134249 | .bmp(2), .html(1), .83g(1), .83b(1), .gif(1) | 6 |
| Baccarat (2004)(Chrusniak, Michael) | 2 | 7.5 Kilobytes (KiB) | 7656 | .83p(1), .txt(1) | 2 |
| Balf v0.2 (2001)(Talboom, Johan)(beta)[req AShell83][with source code] | 4 | 11 Kilobytes (KiB) | 10880 | .83p(1), .diz(1), .txt(1), .zip(1) | 4 |
| Ball Probability Simulation v1.0 (2002)(Johansson, Martin) | 4 | 3.7 Kilobytes (KiB) | 3803 | .txt(1), .83p(1), .gif(1), .url(1) | 4 |
| BangBang 4 v4.3 (2001)(Weeks, Sean) | 2 | 6.9 Kilobytes (KiB) | 7073 | .txt(1), .83p(1) | 2 |
| Bantumi (2002)(Schilling, Benno)(de) | 2 | 4.1 Kilobytes (KiB) | 4151 | .83p(2) | 2 |
| Bantumi (2003)(Witchard, Ben) | 2 | 1005 Bytes (B) | 1005 | .83g(1), .txt(1) | 2 |
| Bar Fight (1998)(Gaston, Tom) | 2 | 907 Bytes (B) | 907 | .83p(1), .txt(1) | 2 |
| Bar Fight 2 v0.5 (1998)(Gaston, Tom)[req AShell83] | 2 | 2.2 Kilobytes (KiB) | 2272 | .83p(1), .txt(1) | 2 |
| Barrels v1.2 (2007)(de Bruijn, Richard)(TI-83-TI-83+)[req. Ion] | 4 | 50 Kilobytes (KiB) | 51169 | .83p(1), .8xp(1), .gif(1), .txt(1) | 4 |
| Barricade (2003)(Outer Limit Software) | 3 | 3.7 Kilobytes (KiB) | 3756 | .83p(1), .txt(1), .83i(1) | 3 |
| Baseball (2001)(HeaneySoft) | 2 | 13 Kilobytes (KiB) | 13428 | .83p(1), .txt(1) | 2 |
| Baseball '99 v1.1 (1999-01-03)(Heald, Sam)[req AShell83][with source code] | 3 | 40 Kilobytes (KiB) | 40753 | .txt(1), .83p(1), .z80(1) | 3 |
| Baseball v1.0 (2004)(Martian, Kerm) | 2 | 3.1 Kilobytes (KiB) | 3170 | .83p(2) | 2 |
| Basejump (2000)(Versluis, Danny) | 1 | 1.8 Kilobytes (KiB) | 1892 | .83p(1) | 1 |
| Basic 7G (2000)(Ruud, Jeff) | 1 | 217 Bytes (B) | 217 | .83p(1) | 1 |
| Basic Etch-A-Sketch v1.0 (2000-06-19)(Nivek) | 2 | 1.7 Kilobytes (KiB) | 1778 | .83p(1), .txt(1) | 2 |
| Basic Phoenix v2.0 (2004)(Hernandez, Jose Javier) | 2 | 6.3 Kilobytes (KiB) | 6408 | .83p(1), .txt(1) | 2 |
| Basic Phoenix v3.0 (2004)(Hernandez, Jose Javier) | 3 | 7.5 Kilobytes (KiB) | 7653 | .83p(2), .txt(1) | 3 |
| Basic Phx v2.0 (2004)(Hernandez, Jose Javier) | 2 | 7.5 Kilobytes (KiB) | 7654 | .83p(1), .txt(1) | 2 |
| BASIC Tetris v5.1 (1999)(Buhr, Wyatt) | 2 | 10 Kilobytes (KiB) | 10256 | .txt(1), .83p(1) | 2 |
| Basketball (2004)(Chrusniak, Michael) | 3 | 8.1 Kilobytes (KiB) | 8343 | .83p(1), .8xi(1), .txt(1) | 3 |
| Batcave v1.2 (2007)(Wilson, Brandon)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 13 Kilobytes (KiB) | 13553 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Batman Adventures II v1.0 (2000)(Mullikin, Raymond) | 5 | 30 Kilobytes (KiB) | 30829 | .gif(3), .83g(1), .txt(1) | 5 |
| Batman Adventures, The (2000)(Mullikin, Raymond) | 5 | 13 Kilobytes (KiB) | 13663 | .gif(3), .83g(1), .txt(1) | 5 |
| Batting Practice (1999)(Lee, Allen) | 2 | 5.4 Kilobytes (KiB) | 5539 | .txt(1), .83g(1) | 2 |
| Batting Practice ASM (2001)(Lee, Allen)[req AShell83 or SOS] | 2 | 6.0 Kilobytes (KiB) | 6117 | .83p(1), .txt(1) | 2 |
| Battle (2003)(Vernum, Julius) | 2 | 4.7 Kilobytes (KiB) | 4815 | .83g(1), .txt(1) | 2 |
| Battle (2004)(Larson, David) | 3 | 14 Kilobytes (KiB) | 14438 | .83p(1), .txt(1), .jpg(1) | 3 |
| Battle for the Skies (2004)(Mr Roberts) | 1 | 4.1 Kilobytes (KiB) | 4177 | .83p(1) | 1 |
| Battle II v1.4 (2000)(Fritz, Benjamin) | 3 | 16 Kilobytes (KiB) | 16609 | .txt(1), .83g(1), .83p(1) | 3 |
| Battle Tanks v2.1 (2001)(Hoke, Evan)(TI-83-TI-83+)[req. Ion] | 3 | 20 Kilobytes (KiB) | 20801 | .83p(1), .8xp(1), .txt(1) | 3 |
| Battle v1.0 (demo) (2000)(Dijkman, Thomas) | 2 | 4.2 Kilobytes (KiB) | 4255 | .83g(1), .txt(1) | 2 |
| Battle v2.0 (2003)(Martian, Kerm) | 1 | 697 Bytes (B) | 697 | .83p(1) | 1 |
| Battlecrusier 3000AD (2001)(Gretsinger, Alex) | 2 | 26 Kilobytes (KiB) | 26725 | .83g(1), .doc(1) | 2 |
| Battleship 83 (1998)(Ruben)(beta) | 2 | 3.3 Kilobytes (KiB) | 3421 | .83g(1), .txt(1) | 2 |
| Battleship I (2000)(Johnson, Jon) | 2 | 5.2 Kilobytes (KiB) | 5363 | .83g(1), .txt(1) | 2 |
| BattleShip v1.0 (1999)(Ruben S.) | 2 | 5.0 Kilobytes (KiB) | 5155 | .txt(1), .83g(1) | 2 |
| Battleship v1.2 (1999)(Greene, Doug) | 2 | 13 Kilobytes (KiB) | 13430 | .83g(1), .txt(1) | 2 |
| Battleship v2.0 (1999)(Greene, Doug) | 2 | 12 Kilobytes (KiB) | 12362 | .txt(1), .83g(1) | 2 |
| BBAway v2.0 (2003)(Martian, Kerm) | 1 | 937 Bytes (B) | 937 | .83p(1) | 1 |
| Benumbered v1.0 (2004)(Cerzus69)(TI-83-TI-83+)[with source code] | 3 | 28 Kilobytes (KiB) | 28791 | .83p(1), .8xp(1), .txt(1) | 3 |
| Berzerk (2000)(Robson, Paul) | 4 | 6.8 Kilobytes (KiB) | 6919 | .83p(3), .txt(1) | 4 |
| Bichos (2001)(Sancho Bejarano, Nestor)(es) | 4 | 3.5 Kilobytes (KiB) | 3576 | .83p(1), .gif(1), .tif(1), .txt(1) | 4 |
| Big Gunz Weapon Patch for Hell (1998)(Gaston, Tom) | 2 | 1.2 Kilobytes (KiB) | 1238 | .83p(1), .txt(1) | 2 |
| Bigchess (1999)(Evieux, Boris) | 1 | 13 Kilobytes (KiB) | 13796 | .83g(1) | 1 |
| Bike 3D v2.0 (2010)(Martian, Kerm) | 2 | 2.2 Kilobytes (KiB) | 2279 | .83p(1), .txt(1) | 2 |
| Billy the Monkey Boxing (2000)(Lipid) | 2 | 4.1 Kilobytes (KiB) | 4246 | .83g(1), .txt(1) | 2 |
| Bingo 83 v2.2 (1999)(Brenneke, Matt) | 2 | 3.1 Kilobytes (KiB) | 3161 | .txt(1), .83g(1) | 2 |
| BioSynth v2.0 (2001)(Fay, Gordon) | 3 | 12 Kilobytes (KiB) | 12320 | .83g(1), .gif(1), .txt(1) | 3 |
| Bird v1 (2001-01-10)(Wersten, Bengt) | 2 | 878 Bytes (B) | 878 | .83p(1), .txt(1) | 2 |
| Black Jack Hack (2000)(Moore, Christian) | 2 | 4.4 Kilobytes (KiB) | 4544 | .txt(1), .83p(1) | 2 |
| Black Jack v1.0 (2001)(Hughes, Jon) | 5 | 5.8 Kilobytes (KiB) | 5963 | .tif(3), .83p(1), .txt(1) | 5 |
| Black Jack v1.3 (2000)(Johansson, Martin) | 3 | 17 Kilobytes (KiB) | 17652 | .gif(1), .83g(1), .txt(1) | 3 |
| Black Market 2 - Abomination v1.95 (demo) (1998)(Harper, Jonathan) | 5 | 11 Kilobytes (KiB) | 11115 | .83p(4), .txt(1) | 5 |
| Black Stars (2001)(MJS2000) | 2 | 3.6 Kilobytes (KiB) | 3694 | .83p(1), .txt(1) | 2 |
| BlackJack (1997)(Sides, Matt) | 1 | 3.9 Kilobytes (KiB) | 4044 | .83p(1) | 1 |
| Blackjack 83 (2005)(O'Dwyer, Arthur) | 3 | 2.6 Kilobytes (KiB) | 2624 | .83p(2), .txt(1) | 3 |
| BlackJack v1 (2001-02-20)(Wersten, Bengt) | 2 | 1.9 Kilobytes (KiB) | 1934 | .83p(1), .rtf(1) | 2 |
| BlackJack v1.0 (1998-07-15)(Maddox, Harper)[req AShell83][with source code] | 3 | 23 Kilobytes (KiB) | 23259 | .83p(1), .txt(1), .z80(1) | 3 |
| BlackJack v1.0 (2000)(Repasky, Drew) | 2 | 5.7 Kilobytes (KiB) | 5791 | .83p(1), .txt(1) | 2 |
| BlackJack v1.0 (2000-06-20)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 28 Kilobytes (KiB) | 28583 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| BlackJack v2.6 (1998-12)(Lee, Gilbert) | 2 | 21 Kilobytes (KiB) | 21759 | .txt(1), .83p(1) | 2 |
| BlackJack v2.7 (1997)(-) | 1 | 3.0 Kilobytes (KiB) | 3101 | .83p(1) | 1 |
| BlackJack v3.01 (1998)(Roslund, Jeff) | 2 | 8.5 Kilobytes (KiB) | 8708 | .83p(1), .doc(1) | 2 |
| BlackJack with Betting Money (2004)(Woo, Heejun) | 1 | 1.2 Kilobytes (KiB) | 1205 | .83p(1) | 1 |
| Blast 83 (2000)(Rasmus Ohrstig Bratt) | 2 | 2.4 Kilobytes (KiB) | 2506 | .txt(1), .83p(1) | 2 |
| Blast II (2001)(Rasmus Ohrstig Bratt) | 2 | 5.9 Kilobytes (KiB) | 6028 | .83g(1), .txt(1) | 2 |
| Blaster Ball v1.0 (2003)(Nelson, Jude)(TI-83-TI-83+)(FW)[req. Ion][with source code] | 5 | 72 Kilobytes (KiB) | 73246 | .eza(1), .txt(1), .83p(1), .8xp(1), .z80(1) | 5 |
| BLAzE v2.1 (2009)(Hawks, Pat)(TI-83-TI-83+) | 3 | 1.6 Kilobytes (KiB) | 1674 | .83p(1), .8xp(1), .txt(1) | 3 |
| BLHS Hall Wanderer (2000)(locutus888)[req. Ion] | 2 | 11 Kilobytes (KiB) | 10892 | .83p(1), .txt(1) | 2 |
| Blink v1.0 (1999)(Landry, Matthew)(TI-83-TI-83+)[req. Ion] | 4 | 8.3 Kilobytes (KiB) | 8465 | .83p(2), .8xp(1), .txt(1) | 4 |
| Blink v1.0 (1999)(Landry, Matthew)[req SOS] | 3 | 6.6 Kilobytes (KiB) | 6778 | .83p(2), .txt(1) | 3 |
| Blink v2.0 (1998-04-09)(Muir, Eric) | 2 | 1.1 Kilobytes (KiB) | 1111 | .83p(1), .txt(1) | 2 |
| Blizz v1.1 (2000)(Johansson, Martin) | 3 | 26 Kilobytes (KiB) | 26699 | .83g(1), .bmp(1), .txt(1) | 3 |
| Blockbuster v4.31 (1999-11-19)(Torrance, Doug)[with source code] | 3 | 17 Kilobytes (KiB) | 17465 | .83g(1), .txt(1), .z80(1) | 3 |
| Blockbuster v4.33 (1999-11-19)(Torrance, Doug)[req AShell83][with source code] | 3 | 17 Kilobytes (KiB) | 16970 | .83p(1), .txt(1), .z80(1) | 3 |
| Blockbuster v4.34 (1999-11-20)(Torrance, Doug)[req SOS][with source code] | 3 | 17 Kilobytes (KiB) | 17388 | .83g(1), .txt(1), .z80(1) | 3 |
| Blockbuster v4.4 (2000)(Torrance, Doug)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 18018 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| BlockDude v1.2 (2000)(Sterner, Brandon)(TI-83-TI-83+)[req. Ion] | 3 | 9.2 Kilobytes (KiB) | 9426 | .txt(1), .83p(1), .8xp(1) | 3 |
| Blocks 83 (2001)(Johnston, Nick) | 2 | 2.3 Kilobytes (KiB) | 2339 | .83p(1), .txt(1) | 2 |
| BMX v0.6 (2004)(Blythe, Rodney)(beta) | 1 | 1.4 Kilobytes (KiB) | 1448 | .83p(1) | 1 |
| Boggle v1.0 (2004)(Martian, Kerm) | 1 | 1.7 Kilobytes (KiB) | 1773 | .83p(1) | 1 |
| Boink (1997)(Hatton, Chris) | 2 | 4.1 Kilobytes (KiB) | 4190 | .83p(1), .txt(1) | 2 |
| Bolldin v1.0 (2000-05)(Finne, Andreas)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 42 Kilobytes (KiB) | 42955 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| BombBase! v1.0 (1999)(Schmugge, Colin) | 2 | 8.7 Kilobytes (KiB) | 8891 | .83p(1), .gif(1) | 2 |
| Bomber (2002)(Faulch, Jon) | 1 | 2.0 Kilobytes (KiB) | 2005 | .83p(1) | 1 |
| Bomber (2002)(Outer Limit Software) | 2 | 2.1 Kilobytes (KiB) | 2161 | .83p(1), .83i(1) | 2 |
| Bomber 2 (2004)(HeaneySoft) | 2 | 18 Kilobytes (KiB) | 18414 | .83p(1), .txt(1) | 2 |
| Bomber 3 (2005)(HeaneySoft) | 2 | 19 Kilobytes (KiB) | 19435 | .83p(1), .txt(1) | 2 |
| Bomber v6.0 (1998-09-24)(Janix, Justin) | 2 | 2.4 Kilobytes (KiB) | 2407 | .83p(1), .txt(1) | 2 |
| Bomberkids v1.0 (2000-08-25)(Cygnus X-1 Technologies)(TI-83-TI-83+)[req. Ion] | 6 | 27 Kilobytes (KiB) | 28084 | .8xp(2), .txt(2), .83p(1), .gif(1) | 6 |
| Bomberman (1997)(Mike)(beta) | 8 | 8.7 Kilobytes (KiB) | 8869 | .83p(7), .txt(1) | 8 |
| Bomberman 83 (2000)(Johnston, Nick)(beta) | 12 | 8.5 Kilobytes (KiB) | 8719 | .83p(11), .txt(1) | 12 |
| Bond 007 (demo) (1999)(Andesoft - Pair O' Dice) | 2 | 4.9 Kilobytes (KiB) | 5014 | .83g(1), .txt(1) | 2 |
| Bonk! v2.0 (1997)(Roddy, Chris) | 3 | 39 Kilobytes (KiB) | 39862 | .exe(1), .83g(1), .txt(1) | 3 |
| Boot Submarine, Das (2000)(Flanagan, Wes) | 2 | 6.6 Kilobytes (KiB) | 6710 | .83g(1), .txt(1) | 2 |
| Bot Attack v92 (2005)(Wakefield, Peter)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 73 Kilobytes (KiB) | 74646 | .83p(1), .8xp(1), .gif(1), .z80(1), .txt(1) | 5 |
| Boter Kaas en Eieren v2.3 (2000)(Gerrit - Jos)(nl) | 2 | 1.5 Kilobytes (KiB) | 1495 | .83g(1), .txt(1) | 2 |
| BoulderDash v1.1 (1999)(El-Hel, Ahmed)[req SOS][with source code] | 6 | 65 Kilobytes (KiB) | 66349 | .h(3), .83p(1), .doc(1), .z80(1) | 6 |
| BoulderDash v1.1 (2000)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 72 Kilobytes (KiB) | 73225 | .h(3), .83p(1), .8xp(1), .txt(1), .z80(1) | 7 |
| Bounce Pong v3 (1999)(van der Torren, Piers Titus) | 2 | 2.3 Kilobytes (KiB) | 2390 | .83p(1), .txt(1) | 2 |
| Bouncer v3.0 (2001)(Hendrik)[with source code] | 4 | 6.4 Kilobytes (KiB) | 6523 | .gif(2), .83p(1), .txt(1) | 4 |
| Bowl83 (2004)(DuBois, Kevin) | 1 | 2.5 Kilobytes (KiB) | 2588 | .83p(1) | 1 |
| Bowling (2002)(HeaneySoft) | 2 | 5.4 Kilobytes (KiB) | 5574 | .83p(1), .txt(1) | 2 |
| Bowling v3.0 (2003)(Martian, Kerm) | 1 | 1.7 Kilobytes (KiB) | 1754 | .83p(1) | 1 |
| Box World v1.0 (1997-12-05)(Wingbermuehle, Joe)[with source code] | 3 | 9.6 Kilobytes (KiB) | 9859 | .83g(1), .asm(1), .txt(1) | 3 |
| Box World v1.1 (2000)(Landry, Matthew)(TI-83-TI-83+)[req. Ion] | 5 | 4.0 Kilobytes (KiB) | 4108 | .83p(2), .8xp(2), .txt(1) | 5 |
| Boxe - TI - Level Editor (1998)(Ellis, Bill J.) | 2 | 9.6 Kilobytes (KiB) | 9803 | .83g(1), .txt(1) | 2 |
| Boxe - TI (1998)(Ellis, Bill J.) | 2 | 7.2 Kilobytes (KiB) | 7407 | .83g(1), .txt(1) | 2 |
| Boxe - TI Editor (1999)(Ellis, Bill J.)[req SOS] | 2 | 7.5 Kilobytes (KiB) | 7711 | .txt(1), .83p(1) | 2 |
| Boxe & Bombs (1998)(Ellis, Bill J.) | 2 | 5.6 Kilobytes (KiB) | 5775 | .83g(1), .txt(1) | 2 |
| Boxe & Bombs (1998)(Ellis, Bill J.)[req SOS] | 2 | 5.5 Kilobytes (KiB) | 5649 | .txt(1), .83p(1) | 2 |
| Boxe & Bombs 2 (1999)(Ellis, Bill J.)[req SOS] | 2 | 9.7 Kilobytes (KiB) | 9905 | .83g(1), .txt(1) | 2 |
| Boxe & Bombs 2 Editor (1999)(Ellis, Bill J.)[req SOS] | 2 | 7.0 Kilobytes (KiB) | 7117 | .txt(1), .83p(1) | 2 |
| Boxe TI (1999)(Ellis, Bill J.)[req SOS] | 2 | 6.5 Kilobytes (KiB) | 6643 | .83g(1), .txt(1) | 2 |
| Boxes (1997)(ACME Software) | 1 | 2.2 Kilobytes (KiB) | 2210 | .83g(1) | 1 |
| Boxes (2002)(HeaneySoft)(TI-83-TI-83+) | 3 | 5.4 Kilobytes (KiB) | 5553 | .83p(1), .8xp(1), .txt(1) | 3 |
| Boxes v1.1 (2003-04-05)(Nuznov, Tadd) | 2 | 2.8 Kilobytes (KiB) | 2888 | .83g(1), .txt(1) | 2 |
| Boxing v1.5 (1998)(O'Hallaron, Kevin) | 4 | 8.4 Kilobytes (KiB) | 8633 | .83p(3), .txt(1) | 4 |
| BoxWorld v1.1 (1998)(Wingbermuehle, Joe)[req SOS][with source code] | 5 | 12 Kilobytes (KiB) | 12072 | .asm(2), .83g(1), .txt(1), .url(1) | 5 |
| Brain Warp (1998)(Jonje Games) | 1 | 1.4 Kilobytes (KiB) | 1460 | .83p(1) | 1 |
| Brain Werx v1.0 (1997-12-29)(Costello, James)[AShell83 compatible] | 2 | 4.4 Kilobytes (KiB) | 4458 | .83p(1), .txt(1) | 2 |
| BreakDance v0.8 (2004)(Tant, Bram)[req. Ion][with source code] | 3 | 35 Kilobytes (KiB) | 35782 | .txt(1), .83p(1), .z80(1) | 3 |
| Breakout v1.5 (1998)(Wingbermuehle, Joe)[req SOS][with source code] | 6 | 38 Kilobytes (KiB) | 39083 | .txt(2), .asm(2), .83g(1), .url(1) | 6 |
| Breakout v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 40 Kilobytes (KiB) | 41136 | .txt(2), .z80(2), .83g(1), .8xg(1) | 6 |
| Breakout v2.1 (2003)(Martian, Kerm) | 1 | 1.6 Kilobytes (KiB) | 1636 | .83p(1) | 1 |
| Brett's BAM Adventure (2000)(Brett M.) | 2 | 21 Kilobytes (KiB) | 21901 | .83p(1), .doc(1) | 2 |
| Brick Block v2.2 (2000)(SiCoDe Software) | 5 | 35 Kilobytes (KiB) | 36088 | .83g(2), .htm(2), .url(1) | 5 |
| Brick Block v2.2 (2000)(SiCoDe Software)[a] | 1 | 10 Kilobytes (KiB) | 10355 | .83g(1) | 1 |
| Brick Maze v0.9 (1997-12-04)(Redmond, Tim) | 2 | 4.3 Kilobytes (KiB) | 4397 | .83g(1), .txt(1) | 2 |
| Brick Maze v1.0 (1997-12-19)(Redmond, Tim)[req AShell83][with source code] | 3 | 28 Kilobytes (KiB) | 28509 | .83p(1), .txt(1), .z80(1) | 3 |
| Bricks! v1.25 (2000)(Nugter, Michiel)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 58 Kilobytes (KiB) | 59530 | .asm(4), .83p(1), .8xp(1), .txt(1) | 7 |
| Bricks3 v1.2 (1999-06-05)(Power, Ryan) | 2 | 5.7 Kilobytes (KiB) | 5862 | .83p(1), .txt(1) | 2 |
| Brickyard 400 (1998)(Mi.LHOuse) | 1 | 2.9 Kilobytes (KiB) | 2956 | .83g(1) | 1 |
| Brix 83 v0.1 (1998-12-08)(Heald, Sam)(beta)[req SOS][with source code] | 4 | 27 Kilobytes (KiB) | 27391 | .inc(1), .83p(1), .z80(1), .txt(1) | 4 |
| Bryant Lee's Race2000 (2000)(Hamster1000) | 1 | 3.8 Kilobytes (KiB) | 3866 | .83g(1) | 1 |
| Bryant Lee's Race2000 (2000)(Hamster1000)[req. Ion] | 1 | 1.9 Kilobytes (KiB) | 1947 | .83p(1) | 1 |
| Bryant Lee's Random Maze Generator (2000)(Hamster1000) | 1 | 2.5 Kilobytes (KiB) | 2512 | .83g(1) | 1 |
| Bryant's Quest Gold Edition (2000)(Hamster1000) | 1 | 19 Kilobytes (KiB) | 19937 | .83g(1) | 1 |
| Bubble Bobble v0.964 (2002)(Weiss, Dan)(TI-82-TI-83-TI-83+)(alpha)[req SOS][with source code] | 11 | 339 Kilobytes (KiB) | 347051 | .83p(3), .zip(2), .82p(2), .8xk(1), .html(1), .swf(1), .txt(1) | 11 |
| Bubble Bobble v0.995 (2003)(Weiss, Dan)(TI-82-TI-83-TI-83+)[req Venus][with source code] | 11 | 456 Kilobytes (KiB) | 466650 | .83p(3), .zip(2), .82p(2), .8xk(1), .html(1), .swf(1), .txt(1) | 11 |
| Bubble Bobble v0.995 (2003)(Weiss, Dan)(TI-82-TI-83-TI-83+)[req. Ion][with source code] | 11 | 456 Kilobytes (KiB) | 466650 | .83p(3), .zip(2), .82p(2), .8xk(1), .html(1), .swf(1), .txt(1) | 11 |
| Building Pig (2001)(Versluis, Danny) | 1 | 4.0 Kilobytes (KiB) | 4101 | .83g(1) | 1 |
| Bumper Pong (2004)(Blythe, Rodney) | 3 | 145 Kilobytes (KiB) | 148453 | .bmp(2), .83p(1) | 3 |
| Bungee Jumping v2.5 (2000)(Kelley, Cole) | 2 | 8.5 Kilobytes (KiB) | 8706 | .83g(1), .txt(1) | 2 |
| Bust a Move v1.0 (2001)(Flint, Joe)(TI-83-TI-83+)[req. Ion] | 3 | 18 Kilobytes (KiB) | 18040 | .txt(1), .83p(1), .8xp(1) | 3 |
| Bust a Move v1.5 (2001)(Flint, Joe)(TI-83-TI-83+)[req. Ion] | 4 | 80 Kilobytes (KiB) | 82228 | .83p(1), .8xp(1), .gif(1), .txt(1) | 4 |
| Butter, Kase and Eieren (2001)(van Kekem, Adriaan) | 3 | 5.0 Kilobytes (KiB) | 5104 | .83p(3) | 3 |
| Button Basher (2007)(VDZ) | 2 | 1.3 Kilobytes (KiB) | 1337 | .83p(1), .txt(1) | 2 |
| Button Speed (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 589 Bytes (B) | 589 | .83p(1), .txt(1) | 2 |
| Bytes v1.1 (1999-02-20)(Wingbermuehle, Joe)[req SOS][with source code] | 3 | 14 Kilobytes (KiB) | 14680 | .83g(1), .asm(1), .txt(1) | 3 |
| Bytes v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 21 Kilobytes (KiB) | 21787 | .asm(2), .83g(1), .8xg(1), .txt(1) | 5 |
| Calcpet v2.0 (2002)(Nicolson, Chris)(TI-83-TI-83+) | 3 | 7.0 Kilobytes (KiB) | 7151 | .83p(1), .8xp(1), .txt(1) | 3 |
| Callisto v1.0 (2003)(Coury, Nick)(TI-83-TI-83+) | 3 | 5.8 Kilobytes (KiB) | 5950 | .83p(1), .8xp(1), .txt(1) | 3 |
| CamelRace v3.0 (2002)(Rulkens, Alexander - Brouwer, Mark)[with source code] | 8 | 33 Kilobytes (KiB) | 34178 | .gif(3), .83p(3), .txt(1), .z80(1) | 8 |
| Cannon (1997)(-) | 1 | 953 Bytes (B) | 953 | .83g(1) | 1 |
| Cannon (2002)(Phelan, Ryan) | 3 | 1.4 Kilobytes (KiB) | 1413 | .83p(2), .txt(1) | 3 |
| Cannon Game (1998)(Connor, J.) | 1 | 1.6 Kilobytes (KiB) | 1631 | .83g(1) | 1 |
| Cannon War v1.0 (1999)(Zoltrix)(TI-83-TI-83+)[req. Ion] | 3 | 2.2 Kilobytes (KiB) | 2229 | .83p(1), .8xp(1), .txt(1) | 3 |
| Canons (2004)(MaDeLO) | 4 | 10 Kilobytes (KiB) | 10503 | .83p(2), .gif(1), .txt(1) | 4 |
| Canyon Skimmer v1.2 (2000)(Fritz, Benjamin) | 4 | 26 Kilobytes (KiB) | 26180 | .83p(2), .txt(1), .83g(1) | 4 |
| Capitalism v1.6 (2001)(Coleman, Dan) | 2 | 7.3 Kilobytes (KiB) | 7472 | .83p(1), .txt(1) | 2 |
| Capture the Flag (1998)(-) | 1 | 5.1 Kilobytes (KiB) | 5264 | .83g(1) | 1 |
| Car (2002)(Meysman, Timmy) | 1 | 473 Bytes (B) | 473 | .83p(1) | 1 |
| Carsalesman (2003)(Dill, Sean) | 4 | 143 Kilobytes (KiB) | 146459 | .bmp(2), .83p(1), .txt(1) | 4 |
| Casino (1999)(Gaylinn, Nathan) | 2 | 4.5 Kilobytes (KiB) | 4612 | .83g(1), .txt(1) | 2 |
| Casino Games - HighRoll & Craps (1997)(Burchett, Jeff) | 2 | 1.3 Kilobytes (KiB) | 1361 | .83g(1), .txt(1) | 2 |
| Casino Kid (demo) (2001)(Seligstein, Joel)(TI-83-TI-83+)[req. Ion] | 5 | 26 Kilobytes (KiB) | 26589 | .jpg(2), .83p(1), .8xp(1), .txt(1) | 5 |
| Castle Adventure (2006)(O'Dwyer, Arthur)[with source code] | 6 | 24 Kilobytes (KiB) | 24167 | .txt(4), .83p(2) | 6 |
| CastleTI (2000)(Roper, Alex) | 2 | 1.5 Kilobytes (KiB) | 1549 | .83p(1), .txt(1) | 2 |
| Castlevania - Prelude of Chaos v1.0 (2007-09)(Bousquet, Martin)[req. Ion][with source code] | 12 | 228 Kilobytes (KiB) | 233279 | .inc(9), .83p(1), .txt(1), .z80(1) | 12 |
| Catch 22 v2.0 (2003)(Martian, Kerm)[with source code] | 3 | 26 Kilobytes (KiB) | 26580 | .83p(1), .doc(1), .txt(1) | 3 |
| Catch 22 v2.0 (2004)(Spickard, Adam)(TI-83-TI-83+)[req. Ion] | 5 | 37 Kilobytes (KiB) | 38338 | .83p(3), .txt(1), .8xp(1) | 5 |
| Catch the Falling Ball (2003)(Schilling, Benno) | 1 | 1.0 Kilobytes (KiB) | 1057 | .83p(1) | 1 |
| Catch v1.1 (1999)(Michaud, Mike) | 2 | 1.9 Kilobytes (KiB) | 1928 | .83p(1), .txt(1) | 2 |
| Catching Game (2000)(TI-Monkies) | 2 | 1.3 Kilobytes (KiB) | 1364 | .83p(1), .txt(1) | 2 |
| Cave (2000)(Ernster, David) | 2 | 997 Bytes (B) | 997 | .83p(1), .txt(1) | 2 |
| Cavern v1.0 (2005)(Singh, Ravindra) | 5 | 8.2 Kilobytes (KiB) | 8347 | .jpg(3), .83p(1), .txt(1) | 5 |
| Cecil (2001)(Barnes, Lynden) | 2 | 12 Kilobytes (KiB) | 11921 | .83g(1), .txt(1) | 2 |
| Celestar v1.1 (2000)(Rose, Matthew) | 2 | 5.1 Kilobytes (KiB) | 5183 | .83p(1), .txt(1) | 2 |
| Centipede (demo) (1997)(Maddox, Harper)[with source code] | 4 | 19 Kilobytes (KiB) | 19359 | .83p(2), .z80(2) | 4 |
| Centipede v1.11 (2009-09)(Vernon, James)(TI-83-TI-83+)[req. Ion] | 3 | 12 Kilobytes (KiB) | 11897 | .83p(1), .8xp(1), .txt(1) | 3 |
| Chain Memory (2007)(Marcin S.) | 2 | 1.4 Kilobytes (KiB) | 1435 | .txt(1), .83p(1) | 2 |
| Champions of the Realm (1998)(Zamora-Soon Software) | 2 | 11 Kilobytes (KiB) | 11363 | .txt(1), .83g(1) | 2 |
| Championship Bowling (1997)(Blizard, Nicholas)[Aurora compatible] | 1 | 4.3 Kilobytes (KiB) | 4438 | .83g(1) | 1 |
| Chance (2001)(Waterreus, Duncan) | 1 | 1.1 Kilobytes (KiB) | 1144 | .83p(1) | 1 |
| Chase v2.5 (2000-09-05)(Chang, Henry) | 2 | 3.9 Kilobytes (KiB) | 3975 | .83g(1), .txt(1) | 2 |
| Checkers 8X v1.1 (1999-11-30)(Heald, Sam)[req AShell83][with source code] | 5 | 29 Kilobytes (KiB) | 29810 | .inc(1), .83p(1), .txt(1), .z80(1), .h(1) | 5 |
| Checkers 8X v1.2 (2000)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 28 Kilobytes (KiB) | 28865 | .h(2), .83p(1), .8xp(1), .txt(1), .z80(1) | 6 |
| Checkers! v1.0 (1998)(Coughlin, Fred) | 2 | 2.6 Kilobytes (KiB) | 2709 | .83p(1), .txt(1) | 2 |
| Chess (2002)(Bronner, Ole Jorgen) | 4 | 8.5 Kilobytes (KiB) | 8687 | .gif(2), .83g(1), .txt(1) | 4 |
| Chess Pro! v2.2 (2002)(Huang, Francis)(TI-83-TI-83+) | 5 | 21 Kilobytes (KiB) | 21351 | .txt(2), .83g(1), .8xg(1), .gif(1) | 5 |
| Chess v0.5 (demo) (1998-04-27)(Maddox, Harper)(beta)[req AShell83][with source code] | 3 | 16 Kilobytes (KiB) | 15878 | .83p(1), .z80(1), .txt(1) | 3 |
| Chess X! v1.6 (2000)(Duer-Balkind, Marshall) | 11 | 25 Kilobytes (KiB) | 25258 | .83p(5), .83l(2), .83i(2), .txt(1), .83s(1) | 11 |
| Chessmaster 83 (2002)(Williamson, Thomas)(TI-83-TI-83+)[req. Ion][with source code] | 12 | 89 Kilobytes (KiB) | 91292 | .asm(7), .83p(1), .8xp(1), .txt(1), .bmp(1), .gst(1) | 12 |
| Chestz v1.2 (2001-02-28)(RaptorSoft) | 2 | 3.0 Kilobytes (KiB) | 3033 | .83g(1), .txt(1) | 2 |
| Chicken Hunt (2001)(Hendrik)[with source code] | 4 | 6.0 Kilobytes (KiB) | 6189 | .gif(2), .83p(1), .txt(1) | 4 |
| Chicken Shoot v1.0 (1997-12-20)(Maddox, Harper)[req AShell83][with source code] | 3 | 29 Kilobytes (KiB) | 29915 | .83p(1), .txt(1), .z80(1) | 3 |
| Chicken Shoot v1.1 (2000-02-15)(Maddox, Harper)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 33 Kilobytes (KiB) | 34269 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Chicken Shoot v1.1 (2000-02-15)(Maddox, Harper)[req SOS][with source code] | 3 | 30 Kilobytes (KiB) | 30238 | .asm(1), .83p(1), .txt(1) | 3 |
| Chief v2.0 (2001)(Strong, Eric) | 1 | 2.4 Kilobytes (KiB) | 2456 | .83p(1) | 1 |
| Chip83 v0.1 (1998-10-11)(Wingbermuehle, Joe)(beta)[req SOS][with source code] | 28 | 33 Kilobytes (KiB) | 33454 | .83p(23), .txt(2), .83g(1), .asm(1), .url(1) | 28 |
| Chocobo Racing v1.21 (1999-09-21)(Huyser, Gary)(TI-83-TI-83+)[req. Ion] | 4 | 35 Kilobytes (KiB) | 35965 | .txt(1), .83p(1), .8xp(1), .exe(1) | 4 |
| Chopper v1.0 (2003-04-06)(Texameije)[req. Ion][with source code] | 3 | 21 Kilobytes (KiB) | 21179 | .txt(1), .83p(1), .z80(1) | 3 |
| Chosen, The (demo) (2001)(Kingma, Durk)[req AShell83] | 2 | 25 Kilobytes (KiB) | 25431 | .83p(1), .txt(1) | 2 |
| Chrono Trigger v0.1 (demo) (1997-06-01)(Nagel, Bill) | 2 | 3.5 Kilobytes (KiB) | 3554 | .83g(1), .txt(1) | 2 |
| Chu Chu Rocket v0.17 (2003)(Weiss, Dan)(TI-83-TI-83+)(alpha)[req Venus][with source code] | 10 | 238 Kilobytes (KiB) | 243846 | .83p(6), .zip(2), .8xp(1), .txt(1) | 10 |
| Chu Chu Rocket v0.17 (2003)(Weiss, Dan)(TI-83-TI-83+)(alpha)[req. Ion][with source code] | 10 | 238 Kilobytes (KiB) | 243846 | .83p(6), .zip(2), .8xp(1), .txt(1) | 10 |
| Civil War - The Florida Incident (2002)(McClure, Johnathan) | 1 | 1.1 Kilobytes (KiB) | 1152 | .83p(1) | 1 |
| Civilization Simulator I (2004)(Martian, Kerm)(TI-83-TI-83+) | 57 | 110 Kilobytes (KiB) | 112959 | .gif(42), .83p(6), .8xp(6), .83i(1), .8xi(1), .html(1) | 57 |
| Classic Snake v1.9 (2001)(F4String Software) | 6 | 12 Kilobytes (KiB) | 12381 | .gif(4), .83p(1), .txt(1) | 6 |
| Climb v2.0 (2000-09-09)(Wersten, Bengt) | 2 | 1.9 Kilobytes (KiB) | 1976 | .83p(1), .txt(1) | 2 |
| Climber v2.1 (2002-10-28)(Outer Limit Software)(TI-83-TI-83+) | 9 | 9.7 Kilobytes (KiB) | 9966 | .83p(4), .8xp(4), .txt(1) | 9 |
| Clone v1.0 (2001)(Wyse, Adam) | 2 | 12 Kilobytes (KiB) | 12551 | .83p(1), .txt(1) | 2 |
| Coaster 83 (2001)(Roberts, Matthew)[req. Ion] | 4 | 22 Kilobytes (KiB) | 22827 | .83p(3), .txt(1) | 4 |
| Cobra - Last Hope v2.0 (demo) (2003)(Madskillz)(TI-83-TI-83+)[req. Ion] | 4 | 13 Kilobytes (KiB) | 13720 | .83p(1), .8xp(1), .jpg(1), .txt(1) | 4 |
| Cobra (2001)(Black Software) | 2 | 1.6 Kilobytes (KiB) | 1668 | .83p(1), .txt(1) | 2 |
| CodeCracker v1.0 (2000)(Chip Zero) | 3 | 5.3 Kilobytes (KiB) | 5432 | .83p(1), .gif(1), .txt(1) | 3 |
| Codelock v1.1 (1999)(Michaud, Mike) | 3 | 2.0 Kilobytes (KiB) | 2027 | .83p(1), .83l(1), .txt(1) | 3 |
| Colony v1 (2000-06-27)(Eriksson, Jon)(beta) | 10 | 7.0 Kilobytes (KiB) | 7145 | .83p(9), .txt(1) | 10 |
| Columns v3.0 (2001)(Seligstein, Joel)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 78 Kilobytes (KiB) | 79815 | .83p(1), .8xp(1), .asm(1), .gif(1), .txt(1), .inc(1) | 6 |
| Columns v3.01 (1998)(El-Helw, Ahmed)[req SOS][with source code] | 5 | 57 Kilobytes (KiB) | 57903 | .inc(1), .83g(1), .83p(1), .z80(1), .txt(1) | 5 |
| Command & Conquer - Tiberian Sun v1.0 (2002)(Zwartbol, Maarten)(beta) | 2 | 9.8 Kilobytes (KiB) | 10085 | .83g(1), .txt(1) | 2 |
| Command & Conquer (1998)(Sims, Daniel) | 2 | 30 Kilobytes (KiB) | 30757 | .83g(1), .txt(1) | 2 |
| Command & Conquer -Tiberian Sun - Firestorm v0.6 (2002)(Zwartbol, Maarten)(beta) | 2 | 12 Kilobytes (KiB) | 11954 | .83g(1), .txt(1) | 2 |
| Commander v1.1 (2002)(Hannick, Michael)(FW) | 6 | 17 Kilobytes (KiB) | 16932 | .gif(4), .83g(1), .txt(1) | 6 |
| Commerce v1.0 (2006)(O'Dwyer, Arthur)[with source code] | 8 | 20 Kilobytes (KiB) | 20110 | .txt(4), .83p(4) | 8 |
| Complete Risk, The v9 (2001)(Kyle, David) | 2 | 17 Kilobytes (KiB) | 17125 | .83g(1), .txt(1) | 2 |
| Complete Risk, The v9 (2001)(Kyle, David)[a] | 2 | 17 Kilobytes (KiB) | 17116 | .83g(1), .txt(1) | 2 |
| Concentration v1.3 (2000-01-03)(Torrance, Doug)[req AShell83][with source code] | 3 | 17 Kilobytes (KiB) | 17282 | .83p(1), .txt(1), .z80(1) | 3 |
| Concentration v1.31 (2000)(Torrance, Doug)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 18342 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Connect 4 (1998)(Lee, Gilbert) | 2 | 4.6 Kilobytes (KiB) | 4691 | .83p(1), .txt(1) | 2 |
| Connect 4 (2000)(Basicoderz Software) | 1 | 4.0 Kilobytes (KiB) | 4136 | .83p(1) | 1 |
| Connect 4 (2002-10-28)(Outer Limit Software)(TI-83-TI-83+) | 3 | 8.0 Kilobytes (KiB) | 8230 | .83p(1), .8xp(1), .txt(1) | 3 |
| Connect 4 (2003)(Fuller, Daniel) | 2 | 2.3 Kilobytes (KiB) | 2324 | .83p(1), .txt(1) | 2 |
| Connect 4 (2004)(Ryves, Benjamin)(TI-83-TI-83+)[req. Ion or MirageOS][with source code] | 12 | 99 Kilobytes (KiB) | 101804 | .inc(7), .8xp(2), .83p(1), .txt(1), .z80(1) | 12 |
| Connect 4 AI v1.0 (2000)(Wyse, Adam) | 2 | 17 Kilobytes (KiB) | 17277 | .83g(1), .txt(1) | 2 |
| Connect 4 v1.0 (2000)(SiCoDe Software) | 3 | 15 Kilobytes (KiB) | 15232 | .83p(1), .htm(1), .url(1) | 3 |
| Connect 4 v1.5 (1998)(Coughlin, Fred)[req SOS][with source code] | 3 | 9.0 Kilobytes (KiB) | 9241 | .83p(1), .txt(1), .z80(1) | 3 |
| Connect 4 v2 (2001)(Chawla, Tarun) | 2 | 2.3 Kilobytes (KiB) | 2372 | .83p(1), .txt(1) | 2 |
| Connect-The-Dots (2003)(Fuller, Daniel) | 2 | 4.4 Kilobytes (KiB) | 4488 | .83p(1), .txt(1) | 2 |
| Conway's Game of Life! (2007)(Prendergast, Patrick)(TI-83-TI-83+)[req. Ion] | 16 | 658 Kilobytes (KiB) | 673858 | .gif(5), .83i(4), .8xi(4), .83p(1), .8xp(1), .txt(1) | 16 |
| Cookie (2000)(Robson, Paul)(TI-83-TI-83+) | 3 | 6.1 Kilobytes (KiB) | 6283 | .83p(1), .8xp(1), .txt(1) | 3 |
| Cookie (2000)(Robson, Paul)(TI-83-TI-83+)[req. Ion] | 3 | 6.8 Kilobytes (KiB) | 6917 | .83p(1), .8xp(1), .txt(1) | 3 |
| Cool (2000)(Mathis, Mike) | 2 | 2.2 Kilobytes (KiB) | 2218 | .83p(1), .83l(1) | 2 |
| Core of Light, The (2009)(Smitemeister Software)(TI-83-TI-83+)[req. Ion] | 2 | 46 Kilobytes (KiB) | 46680 | .83p(1), .8xp(1) | 2 |
| Corridors v1.0 (2003)(Nelson, Jude)(TI-83-TI-83+)(FW)[req. Ion][with source code] | 5 | 31 Kilobytes (KiB) | 31489 | .txt(1), .83p(1), .8xp(1), .z80(1), .eza(1) | 5 |
| Cosine It! v2.0 (2004)(Gannon, Joey)(TI-83-TI-83+) | 3 | 2.5 Kilobytes (KiB) | 2510 | .83p(1), .8xp(1), .txt(1) | 3 |
| Cosmic Bowling (2003)(Smith, Chris) | 1 | 3.1 Kilobytes (KiB) | 3165 | .83g(1) | 1 |
| Cotton Picker v1.0 (1999-06-25)(Blankware ASM)[req SOS][with source code] | 3 | 16 Kilobytes (KiB) | 16263 | .83g(1), .txt(1), .z80(1) | 3 |
| CounterStrike v0.95 (2001-04-11)(Wersten, Bengt) | 6 | 9.6 Kilobytes (KiB) | 9811 | .gif(4), .83g(1), .txt(1) | 6 |
| Course de Chevaux (2000)(Stanowski, Etienne)(fr) | 2 | 2.0 Kilobytes (KiB) | 2000 | .83p(1), .txt(1) | 2 |
| CPoker v1.0 (1998-01-17)(Pellegra, Cito) | 2 | 6.0 Kilobytes (KiB) | 6108 | .83g(1), .txt(1) | 2 |
| CrapMonkey v1.1 (2000)(Myers, John) | 3 | 4.3 Kilobytes (KiB) | 4413 | .8xg(2), .txt(1) | 3 |
| Craps (1999)(Lionheart, Kiros) | 2 | 3.1 Kilobytes (KiB) | 3133 | .83p(1), .txt(1) | 2 |
| Crates 3D v1.0 (2001)(Badja)(TI-83-TI-83+)[req. Ion][with source code] | 12 | 577 Kilobytes (KiB) | 591135 | .83p(2), .8xp(2), .dll(2), .asm(2), .vbx(1), .exe(1), .txt(1), .inc(1) | 12 |
| Crates 3D v1.1.1 (2003)(Coosemans, Tijl)[req Venus][with source code] | 10 | 571 Kilobytes (KiB) | 584279 | .83p(2), .dll(2), .z80(2), .vbx(1), .exe(1), .txt(1), .inc(1) | 10 |
| Crax v1.1 (2001)(Krohn, Aaron) | 2 | 3.8 Kilobytes (KiB) | 3852 | .83g(1), .doc(1) | 2 |
| Crazy Racing (2000)(van Wingerden, Matthijs)[with source code] | 6 | 25 Kilobytes (KiB) | 25933 | .z80(2), .83g(1), .83p(1), .txt(1), .gif(1) | 6 |
| Cross Chase (2018-07-19)(Caruso, Fabrizio)[tiny][turn-based] | 1 | 7.3 Kilobytes (KiB) | 7490 | .83p(1) | 1 |
| Cross Chase (2018-08-04)(Caruso, Fabrizio) | 1 | 14 Kilobytes (KiB) | 14132 | .83p(1) | 1 |
| Cross Chase (2018-10-29)(Caruso, Fabrizio) | 1 | 13 Kilobytes (KiB) | 13632 | .83p(1) | 1 |
| Cross Chase (2018-10-29)(Caruso, Fabrizio)(TI-83+) | 2 | 31 Kilobytes (KiB) | 32244 | .8xp(1), .bin(1) | 2 |
| Cross Chase (2020-04-02)(Caruso, Fabrizio) | 1 | 13 Kilobytes (KiB) | 13540 | .83p(1) | 1 |
| Cross Chase (2020-04-02)(Caruso, Fabrizio)(TI-83+) | 2 | 31 Kilobytes (KiB) | 31910 | .8xp(1), .bin(1) | 2 |
| Cross Chase (2021-05-13)(Caruso, Fabrizio) | 1 | 13 Kilobytes (KiB) | 12898 | .83p(1) | 1 |
| Cross Chase (2021-05-13)(Caruso, Fabrizio)(TI-83+) | 2 | 30 Kilobytes (KiB) | 30636 | .8xp(1), .bin(1) | 2 |
| Cross-Bow Weapon Patch for Hell (1997)(Jareth Software) | 2 | 2.1 Kilobytes (KiB) | 2179 | .83p(1), .txt(1) | 2 |
| Cruis'n USA (1998)(Sims, Daniel) | 2 | 5.4 Kilobytes (KiB) | 5525 | .txt(1), .83g(1) | 2 |
| Crusader v1.2 (2003)(Smitemeister Software)[req. Ion] | 4 | 50 Kilobytes (KiB) | 50854 | .gif(2), .txt(1), .83p(1) | 4 |
| Cup Game (1999)(Michaud, Mike) | 3 | 1.9 Kilobytes (KiB) | 1996 | .tif(1), .83p(1), .txt(1) | 3 |
| Cursed Island v0.2 (demo) (2008)(Lochon, Adrien)(TI-83-TI-83+)[req. Ion] | 7 | 34 Kilobytes (KiB) | 34542 | .gif(4), .83p(1), .8xp(1), .txt(1) | 7 |
| Cyberbox v2.0 (2000)(Mr. I)[req SOS][with source code] | 4 | 32 Kilobytes (KiB) | 33110 | .z80(2), .83p(1), .txt(1) | 4 |
| Cylidash (2004)(McLaughlin, Sean)[req. Ion][with source code] | 3 | 13 Kilobytes (KiB) | 13820 | .83p(1), .txt(1), .z80(1) | 3 |
| CYO Adventure v1.0 (2001)(Bender, Robert) | 2 | 5.1 Kilobytes (KiB) | 5216 | .83p(1), .txt(1) | 2 |
| Cythera Dice v1.0 (2002)(Rees, Nathan) | 1 | 906 Bytes (B) | 906 | .83p(1) | 1 |
| Da Ebonix Guessing Game (2001)(Mullin, Joshua) | 1 | 1.2 Kilobytes (KiB) | 1185 | .83g(1) | 1 |
| Damasiov v1.00 (1998)(Fabien) | 2 | 11 Kilobytes (KiB) | 11276 | .83g(1), .txt(1) | 2 |
| DamBuster (2003)(Fuller, Daniel) | 2 | 3.1 Kilobytes (KiB) | 3160 | .txt(1), .83p(1) | 2 |
| Dark Mage v1.0 (2004)(O'Dwyer, Arthur) | 3 | 6.1 Kilobytes (KiB) | 6285 | .83p(2), .txt(1) | 3 |
| Dark Shadow v1.0 (2003)(Martian, Kerm) | 7 | 16 Kilobytes (KiB) | 16865 | .gif(5), .83g(1), .html(1) | 7 |
| DarkMaze v1 (2001-05-14)(RaptorSoft) | 2 | 4.6 Kilobytes (KiB) | 4665 | .83g(1), .txt(1) | 2 |
| Darts! (1998)(Berlinsky-Schine, Adam)[AShell83 compatible] | 1 | 893 Bytes (B) | 893 | .83p(1) | 1 |
| Dartz 2000 with Link Play v1.5a (2000)(Ilegbodu, Ben) | 3 | 6.3 Kilobytes (KiB) | 6420 | .83g(1), .txt(1), .html(1) | 3 |
| Dasher (1997)(Double-A-Software) | 2 | 5.2 Kilobytes (KiB) | 5374 | .83g(1), .txt(1) | 2 |
| Datemaker v6.0 (1999)(Uhl, Scott) | 2 | 11 Kilobytes (KiB) | 11553 | .83g(1), .txt(1) | 2 |
| Daytona (2002)(HeaneySoft) | 2 | 2.6 Kilobytes (KiB) | 2630 | .83p(1), .txt(1) | 2 |
| Death From Above v1.0 (2003)(McLaughlin, Sean)(TI-83-TI-83+)[req. Ion][with source code] | 23 | 123 Kilobytes (KiB) | 126356 | .inc(14), .com(3), .83p(1), .8xp(1), .txt(1), .bat(1), .z80(1), .tab(1) | 23 |
| Death Labyrinth, The (1998)(Gregleturk)(FW) | 8 | 7.1 Kilobytes (KiB) | 7271 | .83i(6), .83p(1), .txt(1) | 8 |
| Death Rally - The Duel (2004-08-06)(Gergely, Patai)(TI-83-TI-83+)(beta)[req Venus][with source code] | 18 | 144 Kilobytes (KiB) | 147849 | .inc(12), .83p(2), .txt(2), .8xp(1), .asm(1) | 18 |
| Death Rally - The Duel (2004-08-06)(Gergely, Patai)(TI-83-TI-83+)[req. Ion][with source code] | 18 | 144 Kilobytes (KiB) | 147849 | .inc(12), .83p(2), .txt(2), .8xp(1), .asm(1) | 18 |
| Death Trap Dungeon v1.0 (2001-06-11)(Bender, Robert) | 2 | 3.8 Kilobytes (KiB) | 3871 | .83p(1), .txt(1) | 2 |
| Deathballs (2004)(Blythe, Rodney) | 3 | 145 Kilobytes (KiB) | 148598 | .bmp(2), .83p(1) | 3 |
| Deathmatch Arena v0.05 (2000)(Pyke, Eric)(beta)[req. Ion] | 2 | 5.7 Kilobytes (KiB) | 5821 | .txt(1), .83p(1) | 2 |
| DeathQuest (2002)(Xathien) | 5 | 19 Kilobytes (KiB) | 19544 | .tif(3), .txt(1), .83g(1) | 5 |
| Decsent v1.0 (1997)(Shining Light Productions)(PD) | 27 | 40 Kilobytes (KiB) | 40617 | .83p(20), .83i(4), .83l(2), .txt(1) | 27 |
| Deer Hunter v2.0 (2003)(Weitzel) | 2 | 3.2 Kilobytes (KiB) | 3250 | .83p(1), .txt(1) | 2 |
| Defend Your Castle 83 (2007)(Marcin S.) | 3 | 6.8 Kilobytes (KiB) | 6923 | .83p(1), .txt(1), .8xi(1) | 3 |
| Defender 83 v0.01 (demo) (2003)(Sidney, Patrick)[req. Ion][with source code] | 2 | 2.1 Kilobytes (KiB) | 2105 | .83p(1), .z80(1) | 2 |
| Defender v1.0 (1999)(Brooke, Adam) | 2 | 4.3 Kilobytes (KiB) | 4451 | .83g(1), .txt(1) | 2 |
| Demon Hunter v1.0 (2000)(Haigler, Nick)[req. Ion] | 4 | 10 Kilobytes (KiB) | 10647 | .gif(2), .83p(1), .txt(1) | 4 |
| Desolate (2004-08-14)(Prendergast, Patrick)(TI-83-TI-83+)[req Venus] | 8 | 136 Kilobytes (KiB) | 139685 | .gif(4), .8xp(2), .83p(1), .txt(1) | 8 |
| Destany v1.0 (demo) (2000)(Rude, Jake) | 3 | 19 Kilobytes (KiB) | 19830 | .tif(1), .txt(1), .83g(1) | 3 |
| Destiny of an Emperor (2000-05-05)(Wersten, Bengt) | 2 | 6.1 Kilobytes (KiB) | 6214 | .83g(1), .txt(1) | 2 |
| Destroyer! v1.2 (1998)(Berlinsky-Schine, Adam)[AShell83 compatible] | 1 | 1.6 Kilobytes (KiB) | 1658 | .83p(1) | 1 |
| Diablo (2001)(Draxler, Ben) | 6 | 4.3 Kilobytes (KiB) | 4450 | .83s(3), .83p(1), .txt(1), .83l(1) | 6 |
| Diablo (2001)(Wersten, Bengt)(TI-83-TI-83+)[req. Ion] | 7 | 96 Kilobytes (KiB) | 98785 | .gif(4), .83p(1), .8xp(1), .txt(1) | 7 |
| Diablo 2 (2001)(Wersten, Bengt)[req. Ion] | 2 | 19 Kilobytes (KiB) | 19115 | .83p(1), .rtf(1) | 2 |
| Diablo v1.1 (1997-12-14)(Maddox, Harper) | 3 | 32 Kilobytes (KiB) | 33119 | .83g(2), .txt(1) | 3 |
| Diamonds v1.9 (1998-10-24)(Wingbermuehle, Joe)[req SOS][with source code] | 6 | 32 Kilobytes (KiB) | 32345 | .txt(2), .asm(2), .83g(1), .url(1) | 6 |
| Diamonds v2.0 (1999)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 34 Kilobytes (KiB) | 34429 | .txt(2), .z80(2), .83g(1), .8xg(1) | 6 |
| Diamondz (1998)(Carlson, Chris) | 2 | 6.1 Kilobytes (KiB) | 6245 | .83p(1), .txt(1) | 2 |
| Dice (1999)(Michaud, Mike) | 2 | 918 Bytes (B) | 918 | .83p(1), .txt(1) | 2 |
| Dice Game, The (2004)(Chrusniak, Michael) | 2 | 13 Kilobytes (KiB) | 13257 | .83p(1), .txt(1) | 2 |
| Die Hynkel v1.1 (1999)(BluBoy) | 2 | 2.6 Kilobytes (KiB) | 2698 | .83p(1), .txt(1) | 2 |
| Direct v1.0 (2002)(Dahl, Tristan) | 2 | 1.6 Kilobytes (KiB) | 1622 | .83p(1), .txt(1) | 2 |
| Dodge Ball v1.0 (1999)(Zoltrix)(TI-83-TI-83+)[req. Ion] | 3 | 2.7 Kilobytes (KiB) | 2757 | .83p(1), .8xp(1), .txt(1) | 3 |
| Dodge Blaster (2003)(DiPpA Production) | 2 | 835 Bytes (B) | 835 | .txt(1), .83p(1) | 2 |
| Dodge Wal v1.1 (1998)(Redmond, Tim)[req SOS][with source code] | 3 | 4.6 Kilobytes (KiB) | 4674 | .83p(1), .txt(1), .z80(1) | 3 |
| Dodgeball v1.0 (2000)(Chang, Henry)(TI-83-TI-83+) | 3 | 1.9 Kilobytes (KiB) | 1936 | .txt(1), .83p(1), .8xp(1) | 3 |
| DodgeBall v1.0 (2003)(Martian, Kerm) | 1 | 537 Bytes (B) | 537 | .83p(1) | 1 |
| DodgeBall v2.0 (2003)(Shminge, Yohan)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 18221 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Dodgeball v2.7 (2005)(Tsai, John)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 22 Kilobytes (KiB) | 22597 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| DodgeWal v1.0 (1999)(Redmond, Tim)[req AShell83][with source code] | 3 | 5.2 Kilobytes (KiB) | 5322 | .83p(1), .txt(1), .z80(1) | 3 |
| DodgeWal v1.3 (1997)(Redmond, Ted)[AShell83 compatible] | 2 | 1.8 Kilobytes (KiB) | 1806 | .83p(1), .txt(1) | 2 |
| Donkey Kong (1997)(Jaklitsch, Dave) | 1 | 3.4 Kilobytes (KiB) | 3522 | .83g(1) | 1 |
| Donkey Kong 83 v2.2 (1998-01)(Lionetti, Fred) | 2 | 11 Kilobytes (KiB) | 11421 | .83g(1), .txt(1) | 2 |
| Donkey Kong ASM v4.0 (2000)(Lionetti, Fred) | 2 | 19 Kilobytes (KiB) | 19270 | .83p(1), .txt(1) | 2 |
| Donkey Kong ASM v4.0 (2000)(Lionetti, Fred)[req AShell83] | 2 | 10 Kilobytes (KiB) | 10618 | .82p(1), .txt(1) | 2 |
| Donkey Kong ASM v4.0 (2000-11)(Lionetti, Fred)[req. Ion] | 2 | 10 Kilobytes (KiB) | 10560 | .txt(1), .83p(1) | 2 |
| Donkey Kong v3.0 (1998)(Lionetti, Fred)[req AShell83] | 2 | 10 Kilobytes (KiB) | 10235 | .txt(1), .83p(1) | 2 |
| Donkey Kong v4.0 (2002)(Glass, John)[req. Ion] | 1 | 8.6 Kilobytes (KiB) | 8829 | .83p(1) | 1 |
| Donkey Kong v5.0 (2004)(Lionetti, Fred)[req. Ion] | 2 | 9.7 Kilobytes (KiB) | 9890 | .83p(1), .txt(1) | 2 |
| Doom (1997)(-) | 1 | 362 Bytes (B) | 362 | .83p(1) | 1 |
| Doom (2002)(Siryani, Raphael - Guinamard, Alexis)(TI-83-TI-83+)(fr)[req. Ion][with source code] | 5 | 68 Kilobytes (KiB) | 69137 | .txt(2), .83p(1), .8xp(1), .zip(1) | 5 |
| Dot (2000)(Ernster, David) | 2 | 1.7 Kilobytes (KiB) | 1769 | .83p(1), .txt(1) | 2 |
| Dot (2002)(HeaneySoft) | 2 | 4.0 Kilobytes (KiB) | 4108 | .83p(1), .txt(1) | 2 |
| Dot Chomp (1998)(Sims, Daniel) | 2 | 2.1 Kilobytes (KiB) | 2103 | .txt(1), .83p(1) | 2 |
| Dot Collector, The (2000)(Baranov, Vladimir) | 3 | 1.9 Kilobytes (KiB) | 1922 | .83p(1), .txt(1), .83i(1) | 3 |
| Dots 83 0 v3.32 (1997)(Brenneke, Matt) | 2 | 2.5 Kilobytes (KiB) | 2509 | .83p(1), .txt(1) | 2 |
| Dots v0.9b (2000)(Weiland, Chris)(beta) | 2 | 4.8 Kilobytes (KiB) | 4931 | .83g(1), .txt(1) | 2 |
| Dots v1.0 (2001)(Finne, Andreas)[req. Ion][with source code] | 3 | 24 Kilobytes (KiB) | 24520 | .83p(1), .asm(1), .txt(1) | 3 |
| DotZ v1.0 (2004-06-30)(Outer Limit Software) | 2 | 5.5 Kilobytes (KiB) | 5590 | .83p(1), .txt(1) | 2 |
| Double Bubbles (2004)(Blythe, Rodney) | 7 | 221 Kilobytes (KiB) | 226520 | .bmp(3), .gif(3), .83p(1) | 7 |
| Downkart v1.01 (2000)(Khoshroo, Kaivan) | 1 | 658 Bytes (B) | 658 | .83p(1) | 1 |
| Dr. Mario v1.0 (2003)(Pemberton, Joe - Seligstein, Joel)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 71 Kilobytes (KiB) | 72361 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Dragon Ball Z - Battle Against Vegeta (2000)(Johnston, Nick) | 2 | 1.9 Kilobytes (KiB) | 1934 | .txt(1), .83p(1) | 2 |
| Dragon Ball Z - Fighting Game (2004)(Woo, Heejun) | 1 | 728 Bytes (B) | 728 | .83p(1) | 1 |
| Dragon Ball Z - Saiyan Saga v5.0 (2001)(Johnson, Lucas) | 12 | 29 Kilobytes (KiB) | 29684 | .83p(6), .gif(5), .txt(1) | 12 |
| Dragon Ball Z 83 v0.1 (demo) (2000)(Soeirom, Alex P.) | 2 | 19 Kilobytes (KiB) | 19480 | .83g(1), .txt(1) | 2 |
| Dragon Ball Z 83 v0.5 (2005-02-02)(Soeiro, Alex P.)[req AShell83 or SOS][with source code] | 5 | 89 Kilobytes (KiB) | 91437 | .83p(2), .txt(2), .asm(1) | 5 |
| Dragon Sword (2003)(Okun, Nate) | 2 | 81 Kilobytes (KiB) | 82435 | .83g(1), .bmp(1) | 2 |
| Dragon Warrior #4 (demo) (2000)(Brotzman, Chris) | 2 | 22 Kilobytes (KiB) | 22882 | .83g(1), .txt(1) | 2 |
| Dragonball Fighter - Goku's Jurney v1.0 (2003)(Hernandez, Javier) | 2 | 5.9 Kilobytes (KiB) | 5992 | .83p(1), .txt(1) | 2 |
| Dragonball Fighter - Goku's Jurney v1.0 (2003)(Hernandez, Javier)[a] | 2 | 5.9 Kilobytes (KiB) | 6017 | .83p(1), .txt(1) | 2 |
| Dragonball Z - In Search of Eternity (2001)(Ozymen) | 1 | 26 Kilobytes (KiB) | 26403 | .83g(1) | 1 |
| Dragonball Z - Maximum Fighter v1.9.5 (2000)(Brotzman, Chris)(alpha) | 2 | 20 Kilobytes (KiB) | 20359 | .83g(1), .txt(1) | 2 |
| Dragonball Z - Mystic Quest v1.0 (2003)(Hernandez, Javier) | 6 | 102 Kilobytes (KiB) | 104417 | .bmp(4), .83p(1), .txt(1) | 6 |
| Dragonball Z - Mystic Quest v2.0 (2003)(Hernandez, Javier) | 2 | 6.5 Kilobytes (KiB) | 6701 | .83p(1), .txt(1) | 2 |
| Dragonball Z X-Treme v7.5 (2000)(Brotzman, Chris) | 2 | 24 Kilobytes (KiB) | 24416 | .83g(1), .txt(1) | 2 |
| Dragonball Z-GT RPG (2004)(White, William - Wu, Alan - Davies, Morgan)[for TI-73 - 92+] | 29 | 133 Kilobytes (KiB) | 136115 | ....(9), .bmp(4), .83p(2), .85p(2), .86p(2), .89p(2), .8xp(2), .92p(2), .9xp(2), .txt(1), .73p(1) | 29 |
| DragonQuest Dungeon v0.2 (2001-12-24)(Weiss, Dan)(TI-82-TI-83-TI-83+)(alpha)[req. Ion][with source code] | 7 | 65 Kilobytes (KiB) | 66292 | .83p(3), .zip(1), .82p(1), .8xp(1), .txt(1) | 7 |
| Dragons (2004)(Moote, Jake)(TI-82-TI-83-TI-83+) | 4 | 15 Kilobytes (KiB) | 15827 | .82p(1), .83p(1), .8xp(1), .txt(1) | 4 |
| Drei Gewinnt v1.1 (2003)(Schilling, Benno) | 1 | 3.2 Kilobytes (KiB) | 3246 | .83p(1) | 1 |
| Drive (1998)(-) | 1 | 759 Bytes (B) | 759 | .83p(1) | 1 |
| Drive (2000)(TI-Monkies) | 1 | 484 Bytes (B) | 484 | .83p(1) | 1 |
| Driven v1.1 (2002)(Krueger, David)[req. Ion][with source code] | 3 | 8.7 Kilobytes (KiB) | 8886 | .83p(1), .asm(1), .txt(1) | 3 |
| Driver (2001)(Black Software) | 1 | 911 Bytes (B) | 911 | .83p(1) | 1 |
| Drobos (2000)(GJsoftware) | 2 | 3.1 Kilobytes (KiB) | 3135 | .83p(1), .txt(1) | 2 |
| Drobos v2.11 (2001)(GJsoftware)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 17978 | .83p(2), .txt(1), .z80(1) | 4 |
| Drop D Guy v1.0 (1998)(Graham, Dustin) | 1 | 955 Bytes (B) | 955 | .83p(1) | 1 |
| Drop, The v2.13 (1997)(JsBock) | 2 | 6.7 Kilobytes (KiB) | 6848 | .83g(1), .txt(1) | 2 |
| DStar 2 v1.4 (1997)(Wingbermuehle, Joe) | 2 | 4.2 Kilobytes (KiB) | 4314 | .83g(1), .txt(1) | 2 |
| DStar v1.0 (2000-10-08)(Johansson, Martin) | 3 | 28 Kilobytes (KiB) | 28727 | .txt(1), .83g(1), .bmp(1) | 3 |
| DStar v1.6 (1997)(Wingbermuehle, Joe) | 2 | 4.9 Kilobytes (KiB) | 4984 | .83g(1), .txt(1) | 2 |
| DStar v2.6 (1998-07-01)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 15 Kilobytes (KiB) | 14993 | .83g(1), .asm(1), .txt(1), .url(1) | 4 |
| DStar v2.6 (2000)(Kovacs, Jason)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 16 Kilobytes (KiB) | 16433 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Duck Hunt 83Z (1997)(Ungvarsky, Andrew)[with source code] | 3 | 37 Kilobytes (KiB) | 37746 | .83g(1), .txt(1), .z80(1) | 3 |
| Duck Racing v1.0 (2001)(Lieberman, Michael) | 6 | 11 Kilobytes (KiB) | 11254 | .gif(4), .83g(1), .txt(1) | 6 |
| Duckhunt (2000)(Bombadier)[req. Ion] | 2 | 2.8 Kilobytes (KiB) | 2873 | .8xp(1), .txt(1) | 2 |
| DuckHunt v1.0c (2000-04-18)(Kaid)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 18 Kilobytes (KiB) | 18749 | .txt(2), .83p(1), .8xp(1), .zip(1) | 5 |
| Duel 2000 v1.2 (2001)(Deutscher, Matthias) | 2 | 7.5 Kilobytes (KiB) | 7731 | .83p(1), .txt(1) | 2 |
| Duel v1.0 (2003)(Martian, Kerm) | 1 | 1.2 Kilobytes (KiB) | 1228 | .83p(1) | 1 |
| Duke Nukem 3D v1.0 (1998)(Joey Software) | 2 | 25 Kilobytes (KiB) | 25433 | .83b(1), .txt(1) | 2 |
| Dummy Goes Hunting v1.2 (2002)(Rees, Nathan) | 1 | 2.1 Kilobytes (KiB) | 2139 | .83p(1) | 1 |
| Dune (demo) (2001)(van den Ouden, Daniel) | 6 | 55 Kilobytes (KiB) | 56678 | .jpg(4), .83g(1), .txt(1) | 6 |
| Dune II (demo) (2002)(van den Ouden, Daniel) | 5 | 36 Kilobytes (KiB) | 37262 | .txt(2), .jpg(2), .83g(1) | 5 |
| Dungeon Escape (2000)(Ernster, David) | 4 | 13 Kilobytes (KiB) | 13425 | .gif(2), .83g(1), .txt(1) | 4 |
| Dungeon v1 (2000)(Johnson, Jon)(beta) | 2 | 11 Kilobytes (KiB) | 11528 | .83g(1), .txt(1) | 2 |
| Dungeon! (2000)(Xenthius) | 7 | 63 Kilobytes (KiB) | 64415 | .83p(5), .doc(1), .gif(1) | 7 |
| Duqz (2000)(-) | 1 | 579 Bytes (B) | 579 | .83p(1) | 1 |
| Dying Eyes v1.0 (1999)(Heald, Sam)[req AShell83][with source code] | 3 | 188 Kilobytes (KiB) | 192913 | .83p(1), .txt(1), .z80(1) | 3 |
| Earthquake (2004)(Blythe, Rodney) | 1 | 729 Bytes (B) | 729 | .83p(1) | 1 |
| Eater v1.1 (1999)(Michaud, Mike) | 2 | 1.5 Kilobytes (KiB) | 1561 | .83p(1), .txt(1) | 2 |
| Egypt v1.0 (2004)(Weiss, Dan)(TI-82-TI-83-TI-83+-TI-85-TI-86)[req Venus][with source code] | 10 | 141 Kilobytes (KiB) | 144767 | .82p(2), .83p(2), .8xp(2), .85s(1), .86p(1), .txt(1), .zip(1) | 10 |
| Egypt v1.0 (2004)(Weiss, Dan)(TI-82-TI-83-TI-83+-TI-85-TI-86)[req. Ion][with source code] | 10 | 141 Kilobytes (KiB) | 144767 | .82p(2), .83p(2), .8xp(2), .85s(1), .86p(1), .txt(1), .zip(1) | 10 |
| Electrobots v1.0 (2000)(Weeks, Sean) | 3 | 3.1 Kilobytes (KiB) | 3137 | .83p(1), .txt(1), .url(1) | 3 |
| Elements v1.0 (1999)(Badja)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 97 Kilobytes (KiB) | 99528 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Elorien v1.0 (2002-09-08)(Wemmert, Peter)(en-sv) | 11 | 45 Kilobytes (KiB) | 46270 | .83p(10), .txt(1) | 11 |
| Enslaver (2003)(Outer Limit Software)(TI-83-TI-83+) | 3 | 11 Kilobytes (KiB) | 11453 | .txt(1), .83g(1), .8xg(1) | 3 |
| Ephalon Gehirntraining v1.0 (2010)(Kulicke, David)(TI-83-TI-83+)(de-en)[req. Ion][with source code] | 8 | 112 Kilobytes (KiB) | 114351 | .83p(2), .8xp(2), .asm(2), .txt(2) | 8 |
| Escape (1999)(Uhl, Scott) | 2 | 2.8 Kilobytes (KiB) | 2913 | .83p(1), .txt(1) | 2 |
| Escape 2 (1999)(Uhl, Scott) | 2 | 4.7 Kilobytes (KiB) | 4781 | .83p(1), .txt(1) | 2 |
| Escape 3 (1999)(Uhl, Scott) | 2 | 5.1 Kilobytes (KiB) | 5202 | .83p(1), .txt(1) | 2 |
| Escape! (2001)(Captain Napalm) | 2 | 1.8 Kilobytes (KiB) | 1797 | .83g(1), .txt(1) | 2 |
| Escape! v0.11 (2003)(pacHa)(TI-82-TI-83)[req Venus][with source code] | 6 | 111 Kilobytes (KiB) | 113581 | .inc(1), .82p(1), .83p(1), .asm(1), .gif(1), .txt(1) | 6 |
| EscapeTXTBA (2005)(Yosko)(TI-83-TI-83+) | 2 | 7.3 Kilobytes (KiB) | 7482 | .83p(1), .8xp(1) | 2 |
| EscapeTXTBA 2 (2005)(Yosko)(TI-83-TI-83+) | 2 | 16 Kilobytes (KiB) | 16580 | .83p(1), .8xp(1) | 2 |
| Ethan's Quest v1.2 (2004)(Hernandez, Javier) | 2 | 5.7 Kilobytes (KiB) | 5787 | .83p(1), .txt(1) | 2 |
| Euphonium Coma v1.02 (1999)(Mazierski, Todd) | 2 | 1.9 Kilobytes (KiB) | 1974 | .83p(1), .txt(1) | 2 |
| Euro 2000 Manager (2000)(Almeida, Goncalo) | 2 | 18 Kilobytes (KiB) | 18202 | .83g(1), .txt(1) | 2 |
| Everest v1 (demo) (2000)(Mathis, Mike) | 16 | 12 Kilobytes (KiB) | 12394 | .83i(10), .83p(4), .txt(1), .83l(1) | 16 |
| Extremely Tiny Avalanche v1.0 (2003)(Pemberton, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 4.3 Kilobytes (KiB) | 4427 | .txt(1), .83p(1), .8xp(1), .z80(1) | 4 |
| EZ Pod Racer (2000)(Johnston, Nick) | 3 | 1.2 Kilobytes (KiB) | 1196 | .83p(2), .txt(1) | 3 |
| EZAsm Pong v1.0 (2001-06-27)(Seligstein, Joel)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 17 Kilobytes (KiB) | 17042 | .83p(1), .8xp(1), .eza(1), .txt(1), .z80(1) | 5 |
| EZGuess (1999)(Stark, Thomas) | 2 | 2.5 Kilobytes (KiB) | 2511 | .83p(1), .txt(1) | 2 |
| F-14 Simulator (2004)(Blythe, Rodney) | 1 | 945 Bytes (B) | 945 | .83p(1) | 1 |
| Fah Kingdom Game, The (demo) (2000)(EB Software)(TI-83-TI-83+)[req. Ion] | 3 | 21 Kilobytes (KiB) | 21086 | .83p(1), .8xp(1), .txt(1) | 3 |
| Fall Left (2001)(Stevens, Bill) | 5 | 3.9 Kilobytes (KiB) | 4040 | .tif(3), .83p(1), .txt(1) | 5 |
| FallDown v1.0 (1998)(El-Helw, Ahmed - Dhordain, Florent)[req AShell83][with source code] | 3 | 13 Kilobytes (KiB) | 13553 | .83p(1), .z80(1), .txt(1) | 3 |
| Falldown v1.0 (2001)(Reno, Jeff) | 2 | 1.6 Kilobytes (KiB) | 1608 | .83p(1), .txt(1) | 2 |
| FallDown v1.3 (1998)(El-Helw, Ahmed)[req SOS][with source code] | 3 | 12 Kilobytes (KiB) | 12489 | .83g(1), .asm(1), .txt(1) | 3 |
| Falldown v3.0 (2003)(Tenchi) | 1 | 700 Bytes (B) | 700 | .83p(1) | 1 |
| Falldown v3.10 (2002)(Graf, Ian)[req. Ion][with source code] | 3 | 23 Kilobytes (KiB) | 23356 | .83p(1), .txt(1), .z80(1) | 3 |
| Falling Asteroids (2008)(Martin, Jonathan)[req. Ion][with source code] | 3 | 14 Kilobytes (KiB) | 14776 | .83p(1), .z80(1), .txt(1) | 3 |
| Falling v1.2 (2000)(Nuznov, Tadd)[with source code] | 3 | 3.2 Kilobytes (KiB) | 3325 | .txt(2), .83p(1) | 3 |
| Fallup v1.0 (2000)(Baxi, Paras)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 15 Kilobytes (KiB) | 15205 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Fallup v3.0 (2003)(Tenchi) | 1 | 683 Bytes (B) | 683 | .83p(1) | 1 |
| Fangs Standard v1.0 (1997)(Jareth Software) | 3 | 21 Kilobytes (KiB) | 21807 | .83g(2), .txt(1) | 3 |
| Fangs Turbo v1.0 (1997)(Jareth Software) | 3 | 19 Kilobytes (KiB) | 18979 | .83g(2), .txt(1) | 3 |
| Fantasy Realm (demo) (1998)(Lindberg, Shawn) | 2 | 12 Kilobytes (KiB) | 11991 | .83g(1), .txt(1) | 2 |
| Fantasy Realm v1.0 (1998)(Lindberg, Shawn)[req AShell83] | 4 | 40 Kilobytes (KiB) | 40912 | .83p(3), .txt(1) | 4 |
| Fantasy World Trivia v1.0 (2000)(Badja)(TI-83-TI-83+)[req. Ion][with source code] | 16 | 406 Kilobytes (KiB) | 415869 | .83p(5), .8xp(5), .z80(5), .txt(1) | 16 |
| Farming! (2000)(Wetzel, Charles) | 8 | 75 Kilobytes (KiB) | 76815 | .83p(3), .83i(3), .gif(1), .txt(1) | 8 |
| Fast Eyes v0.1 (2001)(Waldrop, Tyler)(beta) | 2 | 1.4 Kilobytes (KiB) | 1461 | .83g(1), .txt(1) | 2 |
| Fast Tap (2003)(Tymes, Jeremy) | 4 | 5.5 Kilobytes (KiB) | 5600 | .gif(2), .83p(1), .txt(1) | 4 |
| Fast Tunnel v1.0 (1997-12-20)(Maddox, Harper)[req AShell83][with source code] | 3 | 11 Kilobytes (KiB) | 11758 | .83p(1), .txt(1), .z80(1) | 3 |
| Fast Tunnel v1.2 (1999-11-03)(Graf, Ian)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 13 Kilobytes (KiB) | 13498 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Fastfood (2001)(Metcalf, Eric) | 2 | 4.9 Kilobytes (KiB) | 4989 | .83p(1), .txt(1) | 2 |
| Fate of Future 83 (2001)(Schaubschlager, Travis) | 2 | 23 Kilobytes (KiB) | 23472 | .txt(1), .83g(1) | 2 |
| Fatmania (2004)(Novick, Will) | 5 | 219 Kilobytes (KiB) | 224220 | .bmp(3), .83g(1), .txt(1) | 5 |
| Fence Jumper (2007)(Marcin S.) | 2 | 1.9 Kilobytes (KiB) | 1943 | .txt(1), .83p(1) | 2 |
| Fight 83! (2002)(Phil Software) | 3 | 3.1 Kilobytes (KiB) | 3178 | .url(1), .83p(1), .txt(1) | 3 |
| Fight for Life (2000)(Lightfoot, Ronald) | 2 | 6.4 Kilobytes (KiB) | 6515 | .83g(1), .txt(1) | 2 |
| Fighter Jets 83 v2.3 (1999)(Shaikh, Kashan)[req SOS][with source code] | 6 | 44 Kilobytes (KiB) | 44889 | .asm(3), .txt(2), .83g(1) | 6 |
| Fighter v1.0 (2004)(Nayrki) | 2 | 941 Bytes (B) | 941 | .txt(1), .83p(1) | 2 |
| Fighting Game (2004)(Kampe, Alex) | 1 | 2.2 Kilobytes (KiB) | 2237 | .83p(1) | 1 |
| Fill Graph v2 (2001-03-06)(Wersten, Bengt) | 2 | 1.2 Kilobytes (KiB) | 1267 | .83p(1), .rtf(1) | 2 |
| Final Fantasy - In the Beginning v1.0 (2001)(RaptorDrew) | 2 | 6.9 Kilobytes (KiB) | 7041 | .txt(1), .83g(1) | 2 |
| Final Fantasy - In the Beginning v2.1 (2001)(RaptorDrew) | 2 | 47 Kilobytes (KiB) | 47927 | .doc(1), .83g(1) | 2 |
| Final Fantasy - Magic's End v0.7 (2003)(Thorneycroft, Daniel) | 2 | 27 Kilobytes (KiB) | 27627 | .8xg(1), .doc(1) | 2 |
| Final Fantasy - The Defender (2000)(Kelly, Sean) | 2 | 21 Kilobytes (KiB) | 21885 | .83g(1), .doc(1) | 2 |
| Final Fantasy X2 (1997)(Highsmith, Alex) | 1 | 24 Kilobytes (KiB) | 24519 | .83g(1) | 1 |
| Final Fantasy X3 (1997)(Highsmith, Alex) | 2 | 28 Kilobytes (KiB) | 28333 | .83g(1), .txt(1) | 2 |
| Final Fantasy X4 v1.0 (1997-12-20)(Highsmith, Alex)[req AShell83][with source code] | 3 | 185 Kilobytes (KiB) | 189198 | .83p(1), .asm(1), .txt(1) | 3 |
| Final Fight 2 v1.0 (2000)(Kelly, Sean) | 2 | 27 Kilobytes (KiB) | 27855 | .83g(1), .txt(1) | 2 |
| Final Fight v2.1 (2009-09)(Hawks, Pat)(TI-83-TI-83+) | 3 | 5.9 Kilobytes (KiB) | 6047 | .txt(1), .83p(1), .8xp(1) | 3 |
| Find Key (1997)(Smith, Zack) | 1 | 1.0 Kilobytes (KiB) | 1074 | .83p(1) | 1 |
| Find the Thief Packet (2003)(White, William)[for TI-73 - 92+][with source code] | 13 | 18 Kilobytes (KiB) | 17958 | .gif(2), ....(2), .html(1), .73p(1), .txt(1), .82p(1), .83p(1), .8xp(1), .85p(1), .86p(1), .89p(1) | 13 |
| Findme (2003)(XerxesTheMighty) | 2 | 2.0 Kilobytes (KiB) | 2085 | .83p(1), .txt(1) | 2 |
| Fire Storm (1998)(McCormick, Shaun) | 27 | 16 Kilobytes (KiB) | 16465 | .83p(20), .83i(7) | 27 |
| Fire Track 2 (2004)(Ryves, Benjamin)[req. Ion][with source code] | 55 | 310 Kilobytes (KiB) | 317513 | .inc(30), .gif(22), .83p(1), .htm(1), .z80(1) | 55 |
| Fishing (2002)(Fuller, Daniel) | 2 | 8.2 Kilobytes (KiB) | 8389 | .83g(1), .txt(1) | 2 |
| Fishing (2002)(Outer Limit Software) | 2 | 3.4 Kilobytes (KiB) | 3515 | .txt(1), .83p(1) | 2 |
| Flea Races v1.0 (1999)(MacKay, Eric)(beta) | 7 | 4.0 Kilobytes (KiB) | 4075 | .83p(4), .83i(2), .txt(1) | 7 |
| Flight 3D - Graphical Flight Simulator v2.0 (2003)(Martian, Kerm) | 2 | 5.2 Kilobytes (KiB) | 5280 | .83p(2) | 2 |
| Flip Flop v1.1 (2000-05-28)(Johansson, Martin) | 2 | 1.3 Kilobytes (KiB) | 1346 | .83p(1), .txt(1) | 2 |
| FlipFlop v0.5 (1998)(Sterner, Brandon) | 3 | 4.9 Kilobytes (KiB) | 4972 | .83p(2), .txt(1) | 3 |
| FlipFlop v1.0 (1998)(Sterner, Brandon)[req SOS][with source code] | 3 | 6.6 Kilobytes (KiB) | 6725 | .83g(1), .txt(1), .z80(1) | 3 |
| Fliptile v1.0 (1997)(Tyrrill, Jeff) | 2 | 7.0 Kilobytes (KiB) | 7144 | .83p(1), .txt(1) | 2 |
| Fliptile v1.0 (1997)(Tyrrill, Jeff)[Aurora compatible] | 2 | 7.0 Kilobytes (KiB) | 7138 | .txt(1), .83g(1) | 2 |
| Flipull v1.0 (2000)(Wyse, Adam) | 4 | 10 Kilobytes (KiB) | 10669 | .tif(2), .83g(1), .txt(1) | 4 |
| Flyer 3D v1.0 (2003)(Martian, Kerm) | 1 | 1.1 Kilobytes (KiB) | 1077 | .83p(1) | 1 |
| Flying (2002)(Meysman, Timmy) | 2 | 993 Bytes (B) | 993 | .83p(1), .txt(1) | 2 |
| Flying Snake, The (2004)(Macureau, Romain)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 18906 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Football (2003)(Witchard, Ben) | 3 | 3.0 Kilobytes (KiB) | 3088 | .83g(1), .gif(1), .txt(1) | 3 |
| Football 2K (2000)(Khoshroo, Kaivan) | 2 | 15 Kilobytes (KiB) | 15274 | .83g(1), .txt(1) | 2 |
| Football 2K1 (2000)(Khoshroo, Kaivan) | 2 | 15 Kilobytes (KiB) | 14875 | .83g(1), .txt(1) | 2 |
| Football v4.0 (2000)(Khoshroo, Kaivan) | 2 | 2.9 Kilobytes (KiB) | 3004 | .83p(1), .txt(1) | 2 |
| Four on a Row (2001)(Koen Stoop) | 2 | 2.0 Kilobytes (KiB) | 2016 | .txt(1), .83p(1) | 2 |
| Four on a Row (2001)(Koen Stoop)[a] | 3 | 3.1 Kilobytes (KiB) | 3171 | .83p(1), .gif(1), .txt(1) | 3 |
| Fourth Element, The v1.0 (1999-05-01)(RMC)[req SOS][with source code] | 4 | 18 Kilobytes (KiB) | 18177 | .83p(2), .txt(1), .z80(1) | 4 |
| Fourth Element, The v1.1 (1999-10-05)(Graf, Ian)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 34 Kilobytes (KiB) | 34628 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Fraction (2000)(Chang, Henry) | 2 | 496 Bytes (B) | 496 | .83p(1), .txt(1) | 2 |
| FrAWgGutS v1.0 (1998)(El-Helw, Ahmed)[req AShell83][with source code] | 3 | 30 Kilobytes (KiB) | 30818 | .83p(1), .txt(1), .z80(1) | 3 |
| FrAWgGuts v1.0 (1999)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 32 Kilobytes (KiB) | 32984 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Frog v1.0 (1999)(Zeppenfeld, Martin) | 2 | 5.4 Kilobytes (KiB) | 5570 | .doc(1), .83p(1) | 2 |
| Frogger 83Z v1.0 (1997)(El-Helw, Ahmed)[with source code] | 3 | 29 Kilobytes (KiB) | 30145 | .83g(1), .txt(1), .z80(1) | 3 |
| Frogger v1.0 (2000)(SiCoDe Software) | 2 | 12 Kilobytes (KiB) | 12352 | .83p(1), .htm(1) | 2 |
| Frogger v2.0 (2003)(Martian, Kerm) | 2 | 25 Kilobytes (KiB) | 25818 | .doc(1), .83p(1) | 2 |
| Frogger!!! (2002)(Phil Software) | 3 | 1.6 Kilobytes (KiB) | 1686 | .url(1), .83p(1), .txt(1) | 3 |
| Frontier 2 (1999)(Heit, Chris) | 3 | 35 Kilobytes (KiB) | 36139 | .txt(2), .83g(1) | 3 |
| Frontier v3.92 (1999)(Heit, Chris) | 2 | 17 Kilobytes (KiB) | 17339 | .83g(1), .txt(1) | 2 |
| Frustration v1.1 (1999-01)(Brooke, Adam) | 2 | 4.2 Kilobytes (KiB) | 4290 | .83p(1), .txt(1) | 2 |
| Fry (1997)(-) | 1 | 1.6 Kilobytes (KiB) | 1670 | .83g(1) | 1 |
| Fun RPG v1.0 (2007)(LaClair, David) | 5 | 219 Kilobytes (KiB) | 224625 | .bmp(3), .83p(1), .txt(1) | 5 |
| Galactic (2003)(pacHa)[req. Ion][with source code] | 4 | 72 Kilobytes (KiB) | 73880 | .83p(1), .asm(1), .gif(1), .txt(1) | 4 |
| Galaxian v1.0 (1999)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 143 Kilobytes (KiB) | 146794 | .83p(2), .8xp(2), .z80(2), .doc(1) | 7 |
| Galaxian v1.4 (1999)(Boyce, Jacob)[req SOS][with source code] | 5 | 137 Kilobytes (KiB) | 140762 | .83p(2), .z80(2), .doc(1) | 5 |
| Gamblo-Rama83 v3.5 (1998)(McPherson, Jim) | 2 | 11 Kilobytes (KiB) | 10857 | .83p(1), .txt(1) | 2 |
| Game 10 - Dark Sun Rising (2000)(Xing) | 2 | 7.5 Kilobytes (KiB) | 7713 | .83p(1), .txt(1) | 2 |
| Game 11 - Nightfall (2000)(Xing) | 2 | 9.6 Kilobytes (KiB) | 9797 | .83p(1), .txt(1) | 2 |
| Game 12 - Isle of Doom (2000)(Xing) | 2 | 10 Kilobytes (KiB) | 10448 | .83p(1), .txt(1) | 2 |
| Game 22 (1998)(Borb Dull) | 2 | 1.5 Kilobytes (KiB) | 1572 | .83p(1), .txt(1) | 2 |
| Game 3 - The Sphinx's Riddle (2000)(Xing) | 2 | 16 Kilobytes (KiB) | 16659 | .83p(1), .txt(1) | 2 |
| Game 5 - Knight of the Blue Shield (2000)(Xing) | 2 | 9.8 Kilobytes (KiB) | 10035 | .83p(1), .txt(1) | 2 |
| Game 6 - Mage Quest (2000)(Xing) | 2 | 14 Kilobytes (KiB) | 14226 | .83p(1), .txt(1) | 2 |
| Game 7 - Watcher's Chosen (2000)(Xing) | 2 | 16 Kilobytes (KiB) | 16861 | .83p(1), .txt(1) | 2 |
| Game 8 - The Arcania Saga (2000)(Xing) | 2 | 12 Kilobytes (KiB) | 12439 | .83p(1), .txt(1) | 2 |
| Gamod v0.2 (2002)(Jerome, Andrieu)(TI-83-TI-83+) | 7 | 7.0 Kilobytes (KiB) | 7186 | .83m(1), .8xm(1), .83p(1), .8xp(1), .gif(1), .tif(1), .txt(1) | 7 |
| Geek (2000)(MadsDorup) | 2 | 1.8 Kilobytes (KiB) | 1869 | .83p(1), .txt(1) | 2 |
| Geekhunt (1999)(Eubanks, Barrett) | 1 | 887 Bytes (B) | 887 | .83p(1) | 1 |
| Gemfire v0.7 (1998)(Gaston, Tom) | 2 | 16 Kilobytes (KiB) | 15873 | .83g(1), .txt(1) | 2 |
| Gemini (2002)(Tornqvist, Hans)(TI-83-TI-83+)[req. Ion][with source code] | 24 | 259 Kilobytes (KiB) | 264778 | .inc(11), .gif(4), .txt(3), .8xp(2), .c(2), .83p(1), .z80(1) | 24 |
| Get the Box (2000)(Ernster, David) | 2 | 2.4 Kilobytes (KiB) | 2485 | .83p(1), .txt(1) | 2 |
| Get! (2000)(Krasny, Mike) | 2 | 861 Bytes (B) | 861 | .txt(1), .83p(1) | 2 |
| GetGame #1 - Get 1000 v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.3 Kilobytes (KiB) | 1313 | .83p(1), .txt(1) | 2 |
| GetGame #11 - Get Fish v1 (2001-02-20)(Wersten, Bengt) | 3 | 2.4 Kilobytes (KiB) | 2508 | .83p(1), .txt(1), .83i(1) | 3 |
| GetGame #2 - Get Line v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1444 | .83p(1), .txt(1) | 2 |
| GetGame #3 - Get Graph v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1454 | .83p(1), .txt(1) | 2 |
| GetGame #4 - Get Number v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1393 | .83p(1), .txt(1) | 2 |
| GetGame #5 - Get PI v1 (2001-11-30)(Wersten, Bengt) | 2 | 1.5 Kilobytes (KiB) | 1492 | .83p(1), .txt(1) | 2 |
| GetGame #6 - Get Pixel v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1415 | .83p(1), .txt(1) | 2 |
| GetGame #7 - Get Pixel v2 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1453 | .83p(1), .txt(1) | 2 |
| GetGame #8 - Get Pi v2 (2000-11-30)(Wersten, Bengt) | 2 | 1.5 Kilobytes (KiB) | 1508 | .83p(1), .txt(1) | 2 |
| GetGame #9 - Get Dice v1 (2000-11-30)(Wersten, Bengt) | 2 | 1.4 Kilobytes (KiB) | 1428 | .83p(1), .txt(1) | 2 |
| GetKey - Games (2000-10-08)(Wersten, Bengt) | 2 | 825 Bytes (B) | 825 | .83p(1), .txt(1) | 2 |
| Getzero v1.0 (2002)(Johansson, Martin) | 4 | 2.8 Kilobytes (KiB) | 2862 | .txt(1), .83p(1), .gif(1), .url(1) | 4 |
| Ghetto Fighter v2.0 (1999)(Lieberman, Michael) | 2 | 7.9 Kilobytes (KiB) | 8114 | .83p(1), .txt(1) | 2 |
| Ghetto Monopoly v1.7 (1997)(S.A.K)(beta) | 2 | 23 Kilobytes (KiB) | 23055 | .83g(1), .txt(1) | 2 |
| Glasscars v1.0 (2000)(Roberts, Matthew) | 5 | 17 Kilobytes (KiB) | 17162 | .83p(4), .txt(1) | 5 |
| Glasscars v1.0 (2000)(Roberts, Matthew)[req. Ion] | 3 | 16 Kilobytes (KiB) | 16851 | .83p(2), .txt(1) | 3 |
| Gobblerman (2000)(Dave) | 3 | 1.1 Kilobytes (KiB) | 1103 | .83p(1), .83i(1), .txt(1) | 3 |
| GoFigure (1999)(Bowland, David) | 2 | 3.4 Kilobytes (KiB) | 3484 | .83g(1), .txt(1) | 2 |
| Gohan's Quest v1.2 (2004)(Hernandez, Javier) | 3 | 6.9 Kilobytes (KiB) | 7109 | .txt(2), .83p(1) | 3 |
| GoKart v83.1 (2000)(Brunner, Michael) | 3 | 1.6 Kilobytes (KiB) | 1589 | .83p(1), .txt(1), .url(1) | 3 |
| Gone Fishing v2.0 (1998-01-08)(Johnert, Chris) | 4 | 6.5 Kilobytes (KiB) | 6699 | .83p(3), .txt(1) | 4 |
| Gorillas 83 (2000)(Stephens, Trevor) | 2 | 6.4 Kilobytes (KiB) | 6565 | .83p(1), .txt(1) | 2 |
| Gorillas v1.0 (1998)(Fry, Ed) | 2 | 1.6 Kilobytes (KiB) | 1605 | .83g(1), .url(1) | 2 |
| Grand Prix Racing v1.62 (2001)(Khoshroo, Kaivan)[with source code] | 3 | 26 Kilobytes (KiB) | 26759 | .txt(1), .83p(1), .doc(1) | 3 |
| Gravitation v2.0 (2002)(Ruvinsky, Jason) | 7 | 106 Kilobytes (KiB) | 108753 | .jpg(5), .txt(1), .83g(1) | 7 |
| GrayScale Slippy v1.5 (2007-07-22)(Junemann, Vincent)(TI-83-TI-83+)[req. Ion or MirageOS][with source code] | 55 | 795 Kilobytes (KiB) | 813663 | .inc(12), ....(8), .cmd(7), .debug(6), .txt(5), .asm(5), .8xp(4), .lbl(3), .83p(2), .gif(2), .htm(1) | 55 |
| Great Gold Getter, The (1998)(Sims, Daniel) | 2 | 1.7 Kilobytes (KiB) | 1704 | .txt(1), .83p(1) | 2 |
| Great Multiplayer Challenge, The v0.97 (1998)(Nguyen, Anthony)(beta) | 2 | 1.3 Kilobytes (KiB) | 1291 | .txt(1), .83p(1) | 2 |
| Great Seth Adventure, The (2000)(Ernster, David) | 4 | 17 Kilobytes (KiB) | 17242 | .gif(2), .txt(1), .83p(1) | 4 |
| Grey Dot, The v1.0 (1999)(Brooke, Adam) | 2 | 4.7 Kilobytes (KiB) | 4820 | .83p(1), .txt(1) | 2 |
| Ground Assult v1.3 (2000)(SiCoDe Software) | 3 | 39 Kilobytes (KiB) | 40333 | .83g(1), .htm(1), .url(1) | 3 |
| GTRacing v1.0 (1999)(Boom, Nathan) | 2 | 2.6 Kilobytes (KiB) | 2700 | .txt(1), .83p(1) | 2 |
| Guess 2000 (2000)(Olson, Nicholas) | 3 | 1.6 Kilobytes (KiB) | 1642 | .83p(2), .txt(1) | 3 |
| Guess 83 v1.0 (2000)(Chang, Henry)(TI-82-TI-83-TI-83+) | 8 | 4.8 Kilobytes (KiB) | 4956 | .82p(2), .83p(2), .8xp(2), .8xg(1), .txt(1) | 8 |
| Guess It v1 (2000-09-14)(Wersten, Bengt) | 2 | 947 Bytes (B) | 947 | .83p(1), .txt(1) | 2 |
| Guess v1.0 (2003)(Laming, Roel) | 2 | 1.3 Kilobytes (KiB) | 1321 | .83p(1), .txt(1) | 2 |
| Guess v1.1 (1997-07-21)(Redmond, Tim)[Aurora compatible] | 2 | 1.5 Kilobytes (KiB) | 1540 | .83g(1), .txt(1) | 2 |
| Guess v1.2 (2002)(Martian, Kerm)[with source code] | 2 | 23 Kilobytes (KiB) | 23898 | .doc(1), .txt(1) | 2 |
| Guessing Game (1998)(Sumit) | 2 | 841 Bytes (B) | 841 | .83p(1), .txt(1) | 2 |
| Guessing Game 83 v1.4 (2003)(Wavde, Ashwin)[req. Ion] | 2 | 4.9 Kilobytes (KiB) | 5032 | .83p(1), .txt(1) | 2 |
| Guessing Game, The v2.6 (2003-08-06)(Roberts, Stephen)(TI-83-TI-83+) | 3 | 1.7 Kilobytes (KiB) | 1699 | .83p(1), .8xp(1), .txt(1) | 3 |
| Guitar Hero (2008)(Pierce, Matt)(TI-83-TI-83+) | 7 | 63 Kilobytes (KiB) | 64031 | .gif(4), .doc(1), .83g(1), .txt(1) | 7 |
| Guitar Hero 2 (2008)(Pierce, Matt)(TI-83-TI-83+) | 10 | 305 Kilobytes (KiB) | 312724 | .gif(4), .8xg(2), .txt(2), .doc(1), .83g(1) | 10 |
| Gundam Wing - Deathscythe (2000)(Johnston, Nick) | 2 | 930 Bytes (B) | 930 | .txt(1), .83p(1) | 2 |
| Gundam Wing - Heavyarms (2000)(Johnston, Nick) | 2 | 945 Bytes (B) | 945 | .txt(1), .83p(1) | 2 |
| Gundam Wing - Mercenary v1.0 (2000)(DuPont, Tom) | 5 | 22 Kilobytes (KiB) | 22741 | .83p(3), .txt(1), .83l(1) | 5 |
| Gundam Wing - Mercenary v2.0 (2000)(DuPont, Tom) | 24 | 375 Kilobytes (KiB) | 383736 | .83s(10), .gif(6), .83p(3), .jpg(3), .txt(1), .83l(1) | 24 |
| Gundam Wing - Sandrock (2000)(Johnston, Nick) | 5 | 3.2 Kilobytes (KiB) | 3267 | .83p(4), .txt(1) | 5 |
| Gundam Wing - Shenlong (2000)(Johnston, Nick) | 2 | 923 Bytes (B) | 923 | .83p(1), .txt(1) | 2 |
| Gundam Wing (2000)(I.Q. Iceman) | 1 | 3.2 Kilobytes (KiB) | 3252 | .83p(1) | 1 |
| Gundam Wing 83 (2000)(Johnston, Nick) | 16 | 12 Kilobytes (KiB) | 12001 | .83p(7), .83i(7), .83d(1), .txt(1) | 16 |
| Gundam Wing Battle (2000)(Johnston, Nick) | 2 | 4.1 Kilobytes (KiB) | 4176 | .txt(1), .83p(1) | 2 |
| Guys v3.5 (1999)(Heit, Chris) | 2 | 5.7 Kilobytes (KiB) | 5799 | .83g(1), .txt(1) | 2 |
| H.U.N.T.E.R. v1.0 (2000-11-07)(Jongeneel, Roelof) | 4 | 5.6 Kilobytes (KiB) | 5704 | .83p(2), .jpg(1), .txt(1) | 4 |
| Hack Proof Guess v1.1 (1999-12-13)(Kevtiva)(TI-82-TI-83) | 4 | 4.6 Kilobytes (KiB) | 4735 | .txt(1), .82g(1), .83g(1), .82p(1) | 4 |
| Hack Quest v1.0 (1999)(Primus, Ian) | 2 | 3.8 Kilobytes (KiB) | 3934 | .83p(1), .txt(1) | 2 |
| Hacker (2003)(Titus, Eric) | 2 | 2.7 Kilobytes (KiB) | 2769 | .83p(1), .txt(1) | 2 |
| Half Pipe Skating Challenge (2001)(Schaubschlager, Travis) | 1 | 12 Kilobytes (KiB) | 12438 | .83g(1) | 1 |
| Hanggguy v1.0 (2003)(Laming, Roel) | 2 | 3.0 Kilobytes (KiB) | 3123 | .83p(1), .txt(1) | 2 |
| Hanglady v1.0 (2000)(Weeks, Sean) | 2 | 4.1 Kilobytes (KiB) | 4247 | .83g(1), .txt(1) | 2 |
| Hangman (1999)(Uhl, Scott) | 2 | 14 Kilobytes (KiB) | 14171 | .83g(1), .txt(1) | 2 |
| HangMan (2000)(Mulford, Thoms)(TI-83-TI-83+) | 3 | 5.9 Kilobytes (KiB) | 6067 | .83p(1), .8xp(1), .txt(1) | 3 |
| Hangman (2003)(Witchard, Ben) | 2 | 894 Bytes (B) | 894 | .83p(1), .txt(1) | 2 |
| Hangman v1.0 (1999-12-20)(Ilegbodu, Ben)[AShell83 compatible] | 4 | 5.6 Kilobytes (KiB) | 5782 | .html(1), .83p(1), .gif(1), .txt(1) | 4 |
| Hangman v1.0 (2000)(Emjay) | 6 | 6.7 Kilobytes (KiB) | 6840 | .83p(5), .txt(1) | 6 |
| Hangman v1.00 (2009-06)(Vernon, James)(TI-83-TI-83+-TI-86)[req. Ion or MirageOS][with source code] | 8 | 25 Kilobytes (KiB) | 26034 | .8xp(3), .83p(2), .86s(1), .86p(1), .txt(1) | 8 |
| Hangman v1.2 (2000-04)(Williams, Brian) | 10 | 17 Kilobytes (KiB) | 17866 | .83p(8), .txt(1), .83i(1) | 10 |
| Hangman X v1 (2001-03-06)(Wersten, Bengt) | 2 | 1.6 Kilobytes (KiB) | 1605 | .83p(1), .rtf(1) | 2 |
| Hangman X83 v1.0 (2003-11-03)(Outer Limit Software) | 4 | 6.4 Kilobytes (KiB) | 6562 | .83p(3), .txt(1) | 4 |
| Hangmn 2k (2000)(Bhatt, Sagar) | 3 | 584 Kilobytes (KiB) | 598037 | .83g(1), .bmp(1), .txt(1) | 3 |
| Happy Birthday v1.2 (2001)(Varga, Matthew) | 3 | 3.3 Kilobytes (KiB) | 3334 | .83p(1), .83i(1), .txt(1) | 3 |
| Hard Hat Mack 2 v1.0 (1999)(Heald, Sam)[req AShell83] | 2 | 12 Kilobytes (KiB) | 12101 | .txt(1), .83p(1) | 2 |
| Hard Hat Mack 2 v1.0 (2000)(Heald, Sam)(TI-83-TI-83+)[req. Ion] | 3 | 18 Kilobytes (KiB) | 18592 | .txt(1), .83p(1), .8xp(1) | 3 |
| Hard Hat Mack Gets a Big Gun v1.0 (1999)(Heald, Sam)[req AShell83] | 2 | 9.3 Kilobytes (KiB) | 9491 | .txt(1), .83p(1) | 2 |
| Hard Hat Mack v1.0 (2000)(Heald, Sam)(TI-83-TI-83+)[req. Ion] | 3 | 15 Kilobytes (KiB) | 15163 | .txt(1), .83p(1), .8xp(1) | 3 |
| Hardcore Avalanche v1.0 (2003)(Rogers, Danny)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 101 Kilobytes (KiB) | 103201 | .83p(1), .8xp(1), .gif(1), .z80(1), .txt(1) | 5 |
| Harry Potter - Sorting Hat Ceremony (2004)(White, William)[for TI-73 - 92+] | 17 | 40 Kilobytes (KiB) | 40939 | ....(4), .h(2), .c(2), .tpr(2), .asm(1), .89z(1), .9xz(1), .73p(1), .82p(1), .83p(1), .86p(1) | 17 |
| Hearts-83 v1.4 (2000)(Johnson, Seth)(TI-83-TI-83+) | 6 | 16 Kilobytes (KiB) | 15964 | .txt(2), .83g(1), .8xg(1), .htm(1), .gif(1) | 6 |
| Hell v1.0 (1997)(Jareth Software) | 2 | 18 Kilobytes (KiB) | 18267 | .txt(1), .83g(1) | 2 |
| Hero v3.0 (2003)(Natrin, Michael) | 2 | 6.2 Kilobytes (KiB) | 6341 | .83p(1), .txt(1) | 2 |
| Heroes of Valor v0.6b (2001)(Cobb, Matt)(beta) | 2 | 28 Kilobytes (KiB) | 28552 | .txt(1), .83b(1) | 2 |
| Herr Defender (2002)(Novick, Will) | 3 | 3.3 Kilobytes (KiB) | 3416 | .83g(1), .gif(1), .txt(1) | 3 |
| Hexapawn v1.0 (2003)(Cobb, Ricky) | 2 | 6.9 Kilobytes (KiB) | 7072 | .83p(1), .txt(1) | 2 |
| High Roll 2 (2000)(Luke, Michael) | 2 | 6.1 Kilobytes (KiB) | 6296 | .83g(1), .1st(1) | 2 |
| Higher - Lower (2002)(Black Software) | 3 | 3.8 Kilobytes (KiB) | 3918 | .gif(2), .83p(1) | 3 |
| Hi-Q v1.0 (1998)(Sterner, Brandon)[req SOS] | 2 | 2.5 Kilobytes (KiB) | 2611 | .83g(1), .txt(1) | 2 |
| Hitman (demo) (2001-01-11)(Verhaeghe, Diederick - Tim) | 2 | 9.1 Kilobytes (KiB) | 9362 | .txt(1), .83g(1) | 2 |
| Hitman v1.1 (2000)(Rude, Jake) | 3 | 20 Kilobytes (KiB) | 20020 | .83g(1), .tif(1), .txt(1) | 3 |
| Hitman v2.0 (2004)(Blythe, Rodney) | 3 | 5.2 Kilobytes (KiB) | 5308 | .gif(2), .83p(1) | 3 |
| Hockey Manager v1 (2000-02-12)(Wersten, Bengt) | 2 | 2.7 Kilobytes (KiB) | 2798 | .83g(1), .txt(1) | 2 |
| Hold'em v1.0 (2006)(O'Dwyer, Arthur) | 5 | 6.2 Kilobytes (KiB) | 6321 | .83p(3), .txt(2) | 5 |
| Homerun Derby v2.6 (1999-05-20)(Michaud, Mike) | 4 | 6 Kilobytes (KiB) | 6144 | .tif(2), .83p(1), .txt(1) | 4 |
| Homerun Derby-Enhanced (2000)(Welch, David) | 2 | 3.4 Kilobytes (KiB) | 3512 | .83p(1), .txt(1) | 2 |
| Horse Race (1998)(Codron)(fr) | 1 | 1.3 Kilobytes (KiB) | 1288 | .83p(1) | 1 |
| Horse Race (2002)(Roberts, Connor Owen) | 2 | 2.1 Kilobytes (KiB) | 2190 | .83p(1), .txt(1) | 2 |
| Horse Racing v1.0 (1998)(Sun, Eric)[AShell83 compatible] | 2 | 2.6 Kilobytes (KiB) | 2638 | .83p(1), .txt(1) | 2 |
| Hotdog (2000)(McKenzy) | 2 | 2.4 Kilobytes (KiB) | 2426 | .83p(1), .txt(1) | 2 |
| Hotel v1.2 (1999)(Heit, Chris) | 3 | 8.4 Kilobytes (KiB) | 8563 | .txt(2), .83g(1) | 3 |
| HOVA - H to the Izzo, V to the Izza (2004)(Gannon, Joey)(TI-83-TI-83+) | 2 | 882 Bytes (B) | 882 | .83p(1), .8xp(1) | 2 |
| Hunt 2 (2001)(Uhl, Scott) | 2 | 3.6 Kilobytes (KiB) | 3683 | .83g(1), .txt(1) | 2 |
| Hunt the Wumpus - Multi Pack (2006)(O'Dwyer, Arthur) | 4 | 7.4 Kilobytes (KiB) | 7553 | .83p(3), .txt(1) | 4 |
| Hunt, The (1998)(Gaston, Tom) | 2 | 14 Kilobytes (KiB) | 14555 | .83p(1), .txt(1) | 2 |
| Hunter v1.0 (2000)(Chang, Henry)(TI-83-TI-83+) | 3 | 2.5 Kilobytes (KiB) | 2569 | .8xp(1), .83p(1), .txt(1) | 3 |
| Hunting v1 (2000-02-12)(Wersten, Bengt) | 3 | 1.8 Kilobytes (KiB) | 1857 | .83p(2), .txt(1) | 3 |
| Icarus v1.8 (2000)(Promenade Systems)(TI-83-TI-83+) | 3 | 3.8 Kilobytes (KiB) | 3932 | .83p(1), .8xp(1), .txt(1) | 3 |
| IceClimb (2000)(Weiss, Dan)(TI-83-TI-83+) | 3 | 11 Kilobytes (KiB) | 11523 | .83g(1), .8xg(1), .txt(1) | 3 |
| IceClimb v1.01 (2000)(Weiss, Dan)(TI-82-TI-83-TI-83+)[req SOS][with source code] | 9 | 73 Kilobytes (KiB) | 74530 | .83p(3), .inc(1), .82p(1), .8xp(1), .asm(1), .txt(1), .h(1) | 9 |
| IceClimb v1.02 (2001)(Weiss, Dan) | 3 | 37 Kilobytes (KiB) | 37784 | .txt(1), .83p(1), .zip(1) | 3 |
| IceClimb v1.30 (2001)(Weiss, Dan)(TI-82-TI-83-TI-83+)[req. Ion][with source code] | 7 | 44 Kilobytes (KiB) | 45240 | .83p(3), .82p(1), .8xp(1), .txt(1), .zip(1) | 7 |
| Illusiat (2008)(Omnimaga) | 2 | 20 Kilobytes (KiB) | 20347 | .83g(1), .txt(1) | 2 |
| Impossible Puzzle (2002)(Copper, Chris)(TI-83-TI-83+)[req. Ion or MirageOS] | 3 | 3.2 Kilobytes (KiB) | 3254 | .txt(1), .83p(1), .8xp(1) | 3 |
| Indiana Jones (demo) (2000)(Orr, Steven)(TI-83-TI-83+)[req. Ion][with source code] | 49 | 55 Kilobytes (KiB) | 56146 | .arm(41), .bin(4), .bgi(1), .83p(1), .8xp(1), .bmp(1) | 49 |
| Indy 500 (2000)(Eubanks, Barrett)(TI-83-TI-83+) | 3 | 3.6 Kilobytes (KiB) | 3651 | .83p(1), .8xp(1), .txt(1) | 3 |
| Indy 500 (2001)(Rexidar)(beta) | 2 | 8.4 Kilobytes (KiB) | 8577 | .83g(1), .txt(1) | 2 |
| Insane Game v1.2 (1997-06-01)(Nagel, Bill) | 2 | 6.9 Kilobytes (KiB) | 7070 | .83g(1), .txt(1) | 2 |
| Insane Game v1.3 (1997)(Nagel, Bill)[req AShell83][with source code] | 3 | 25 Kilobytes (KiB) | 25277 | .83p(1), .asm(1), .txt(1) | 3 |
| Insane Game v1.3 (2000)(Kovacs, Jason)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 37 Kilobytes (KiB) | 38378 | .txt(1), .83p(1), .8xp(1), .z80(1), .inc(1) | 5 |
| Insane Mailman v1.1 (1998-11-05)(Hackney, Drew) | 2 | 9.7 Kilobytes (KiB) | 9915 | .83p(1), .txt(1) | 2 |
| Insanity (1998)(Camelio, Alex) | 1 | 4.7 Kilobytes (KiB) | 4803 | .83p(1) | 1 |
| Invaded v1.3 (2001)(Vernon, James)(TI-83-TI-83+)[req. Ion][with source code] | 64 | 1.3 Megabytes (MiB) | 1368119 | .asm(23), .83p(7), .8xp(7), .bin(5), ....(5), .doc(4), .bat(3), .exe(3), .txt(3), .com(2), .inc(2) | 64 |
| Invaded v1.4 (2002)(Vernon, James)(TI-83-TI-83+)[req. Ion][with source code] | 65 | 1.3 Megabytes (MiB) | 1372689 | .asm(24), .83p(7), .8xp(7), .bin(5), ....(5), .doc(4), .bat(3), .exe(3), .txt(3), .com(2), .inc(2) | 65 |
| Invaders (2000)(Basicoderz Software) | 2 | 11 Kilobytes (KiB) | 10898 | .83p(1), .html(1) | 2 |
| Invasion (1997)(Invasion) | 1 | 2.4 Kilobytes (KiB) | 2440 | .83g(1) | 1 |
| Irl (1998)(-) | 1 | 696 Bytes (B) | 696 | .83p(1) | 1 |
| Ironheart v1.3 (2000)(Boyko, Yuri)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 60 Kilobytes (KiB) | 61655 | .83p(1), .8xp(1), .doc(1), .txt(1), .gif(1) | 5 |
| Jack (1999)(Uhl, Scott) | 2 | 20 Kilobytes (KiB) | 20001 | .83g(1), .txt(1) | 2 |
| Jack 2 (1999)(Uhl, Scott) | 2 | 23 Kilobytes (KiB) | 23325 | .83g(1), .txt(1) | 2 |
| Jack 3 (2000)(Uhl, Scott) | 2 | 22 Kilobytes (KiB) | 22933 | .83g(1), .txt(1) | 2 |
| Jack v1.03 (2003)(Rini, Paul) | 1 | 535 Bytes (B) | 535 | .83p(1) | 1 |
| Jail (2001)(JT)(TI-83-TI-83+)[req. Ion] | 3 | 17 Kilobytes (KiB) | 17208 | .83p(1), .8xp(1), .txt(1) | 3 |
| James Bond (2002)(Thijs Urlings) | 1 | 4.9 Kilobytes (KiB) | 5019 | .83g(1) | 1 |
| Jazz Ball (2000)(Baranov, Vladimir) | 2 | 1.1 Kilobytes (KiB) | 1101 | .txt(1), .83p(1) | 2 |
| Jazz Ball (2000)(Baranov, Vladimir)[a] | 2 | 1.1 Kilobytes (KiB) | 1127 | .txt(1), .83p(1) | 2 |
| Jes Jumper (2000)(Eriksson, Jon)(beta) | 7 | 3.3 Kilobytes (KiB) | 3383 | .83l(3), .83i(2), .83p(1), .txt(1) | 7 |
| Jes Jumper v1.0 (2000)(Eriksson, Jon) | 11 | 5.5 Kilobytes (KiB) | 5675 | .83l(5), .83i(4), .83p(1), .txt(1) | 11 |
| JezzBall v1.2 (1998-08-16)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 25 Kilobytes (KiB) | 25429 | .url(1), .83g(1), .asm(1), .txt(1) | 4 |
| Jezzball v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 27 Kilobytes (KiB) | 27303 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Jigsaw 83 v1.1 (2003)(Clardy, Jason)(TI-83-TI-83+)[req. Ion][with source code] | 13 | 59 Kilobytes (KiB) | 60476 | .8xp(4), .83p(3), .z80(3), .bat(1), .txt(1), .inc(1) | 13 |
| JMarket v1.5 (2000-06-22)(Eriksson, Jon) | 4 | 3.4 Kilobytes (KiB) | 3474 | .83l(2), .83p(1), .txt(1) | 4 |
| Joltima v1.9 (2001)(Karneges, Justin)[req AShell83] | 2 | 27 Kilobytes (KiB) | 27353 | .83p(1), .txt(1) | 2 |
| Josh Lawrence's Reflex v1.0 (2000-03-02)(Lawrence, Josh) | 2 | 3.9 Kilobytes (KiB) | 4012 | .83p(1), .txt(1) | 2 |
| Journey v1.1 (2003)(Dubovsky, Tim) | 20 | 58 Kilobytes (KiB) | 59072 | .83p(14), .gif(4), .83g(1), .txt(1) | 20 |
| Juan The Game (1999)(Andesoft - Pair O' Dice) | 2 | 9.0 Kilobytes (KiB) | 9185 | .83g(1), .txt(1) | 2 |
| Jumble v1.0 (2000-07-24)(Maddox, Harper - Matthews, James)[req SOS][with source code] | 3 | 9.1 Kilobytes (KiB) | 9359 | .83p(1), .txt(1), .z80(1) | 3 |
| Jump v1 (2006)(Shepcar, Matthew)(TI-83-TI-83+-TI-86)[req. Ion][with source code] | 8 | 10 Kilobytes (KiB) | 10461 | .asm(2), .83p(1), .86p(1), .8xp(1), .txt(1), .bat(1), .inc(1) | 8 |
| Jumparen (1998)(Wileur, Andreas) | 2 | 2.9 Kilobytes (KiB) | 2953 | .83g(1), .txt(1) | 2 |
| Kabodi 5 (1997)(Pollack, Ben) | 1 | 1.5 Kilobytes (KiB) | 1567 | .83g(1) | 1 |
| Kasino v1.0 (1999-08-20)(Shaikh, Kashan)[req SOS][with source code] | 3 | 39 Kilobytes (KiB) | 39787 | .83g(1), .asm(1), .txt(1) | 3 |
| Kenkyaku v1.4 (2002)(PsychoMage) | 4 | 7.7 Kilobytes (KiB) | 7852 | .83s(2), .83p(1), .txt(1) | 4 |
| Keno v2.0 (2001)(Gannon, Joey)(TI-83-TI-83+) | 4 | 17 Kilobytes (KiB) | 17600 | .83p(1), .8xp(1), .txt(1), .xls(1) | 4 |
| Keyhunt (2001)(Black Software) | 3 | 1.5 Kilobytes (KiB) | 1500 | .83p(1), .gif(1), .txt(1) | 3 |
| KeyMash v2.0 (2003)(Martian, Kerm) | 1 | 1.3 Kilobytes (KiB) | 1312 | .83p(1) | 1 |
| Kikstart (2001)(Flint, Joe)(TI-83-TI-83+)[req. Ion] | 4 | 104 Kilobytes (KiB) | 105984 | .gif(1), .txt(1), .83p(1), .8xp(1) | 4 |
| Kikstart v1.0 (2000)(Wise, Ben)[with source code] | 3 | 45 Kilobytes (KiB) | 46001 | .83g(1), .txt(1), .zip(1) | 3 |
| Kill (2000)(TI-Monkies) | 1 | 670 Bytes (B) | 670 | .83p(1) | 1 |
| Kill Akers (demo) (2000)(Moo Penguin)[req AShell83] | 2 | 8.4 Kilobytes (KiB) | 8618 | .83p(1), .txt(1) | 2 |
| Killbots (2000)(Matt)[req. Ion] | 1 | 8.2 Kilobytes (KiB) | 8412 | .83p(1) | 1 |
| Killer Paper, Rock, and Scissors (2002)(PsychoMage)(TI-83-TI-83+) | 3 | 6.5 Kilobytes (KiB) | 6702 | .83p(1), .8xp(1), .txt(1) | 3 |
| King of Fighters 2000, The v1.0 (2002)(Flint, Joe)(TI-83-TI-83+)[req. Ion] | 41 | 664 Kilobytes (KiB) | 680200 | .83p(16), .8xp(16), .gif(7), .swf(1), .txt(1) | 41 |
| King Quest 83 v2.3 (2000-11-09)(Wersten, Bengt) | 2 | 2.2 Kilobytes (KiB) | 2227 | .txt(1), .83g(1) | 2 |
| Kirby - Search for the Stars (2001)(Johnston, Nick) | 16 | 21 Kilobytes (KiB) | 21304 | .83p(15), .doc(1) | 16 |
| Kirby (1999)(Uhl, Scott) | 2 | 19 Kilobytes (KiB) | 19692 | .83g(1), .txt(1) | 2 |
| Kirby 2 (1999)(Uhl, Scott) | 2 | 22 Kilobytes (KiB) | 22412 | .83g(1), .txt(1) | 2 |
| KKart v2.0 (2002)(Martian, Kerm) | 1 | 628 Bytes (B) | 628 | .83p(1) | 1 |
| KleumZ80 v0.8a (2002)(bob)(TI-83-TI-83+)[req. Ion][with source code] | 9 | 101 Kilobytes (KiB) | 103256 | .83p(2), .8xp(2), .txt(2), .z80(2), .gif(1) | 9 |
| Knight Moves (2000)(Tobe, Jonathan)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 18 Kilobytes (KiB) | 18389 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Knight Moves 83 v1.0 (2000)(Millennium Advanced Programming) | 3 | 12 Kilobytes (KiB) | 12003 | .zip(1), .83g(1), .txt(1) | 3 |
| Knight Moves v1.0 (2002)(Johansson, Martin) | 4 | 4.6 Kilobytes (KiB) | 4725 | .gif(1), .txt(1), .83p(1), .url(1) | 4 |
| Knight Moves v1.1 (1998)(Blackbelt)[req SOS][with source code] | 3 | 17 Kilobytes (KiB) | 17607 | .83p(1), .txt(1), .z80(1) | 3 |
| Knight Quest 2 (2000-08-19)(Wersten, Bengt)(TI-83-TI-83+)[req. Ion] | 3 | 20 Kilobytes (KiB) | 20494 | .83p(1), .8xp(1), .txt(1) | 3 |
| Koopa Attack! v1.0 (2004)(Hamn, Ted)(TI-83-TI-83+)[req. Ion] | 3 | 4.2 Kilobytes (KiB) | 4291 | .83p(1), .8xp(1), .txt(1) | 3 |
| Kukac (2002)(Zeroflag)[req SOS] | 2 | 3.2 Kilobytes (KiB) | 3315 | .txt(1), .83p(1) | 2 |
| Kukac v2.5 (2002)(Zeroflag)[req AShell83] | 2 | 3.2 Kilobytes (KiB) | 3257 | .txt(1), .83p(1) | 2 |
| Kukac v2.5 (2002)(Zeroflag)[req. Ion] | 2 | 3.3 Kilobytes (KiB) | 3404 | .83p(1), .txt(1) | 2 |
| Laby (2002)(Laurent, Mehdi) | 3 | 2.3 Kilobytes (KiB) | 2372 | .txt(1), .83p(1), .83i(1) | 3 |
| Labyrinth 3D (2000)(Ernster, David) | 2 | 6.0 Kilobytes (KiB) | 6147 | .83g(1), .txt(1) | 2 |
| Labyrinth v1.0 (1999)(Badja)[req SOS][with source code] | 3 | 41 Kilobytes (KiB) | 41632 | .83g(1), .txt(1), .z80(1) | 3 |
| Labyrinth v1.0 (1999)(Magness, Andrew)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 44 Kilobytes (KiB) | 45090 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Labyrinthe v1.0 (1999)(Hebert, David) | 1 | 1.6 Kilobytes (KiB) | 1614 | .83g(1) | 1 |
| Lair (1999)(Catbert) | 2 | 5.5 Kilobytes (KiB) | 5683 | .83g(1), .txt(1) | 2 |
| Land Mine v1.3 (1998)(Wingbermuehle, Joe) | 2 | 3.0 Kilobytes (KiB) | 3110 | .83g(1), .txt(1) | 2 |
| Land of Mordor v0.1 (1998-09-21)(Lord Unigamer)(beta) | 2 | 6.6 Kilobytes (KiB) | 6786 | .83g(1), .txt(1) | 2 |
| Land v1.0 (2000-06-29)(Johansson, Martin) | 2 | 5.7 Kilobytes (KiB) | 5817 | .83g(1), .txt(1) | 2 |
| LandMine v1.8 (1998-12-12)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 12 Kilobytes (KiB) | 11923 | .url(1), .83g(1), .asm(1), .txt(1) | 4 |
| Landmine v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 12 Kilobytes (KiB) | 12466 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Laser Mayhem v1.0 (1998)(Badja)[req AShell83] | 2 | 4.2 Kilobytes (KiB) | 4263 | .83p(1), .txt(1) | 2 |
| Laser Mayhem v1.1 (1999)(Magness, Andrew)(TI-83-TI-83+)[req. Ion][with source code] | 10 | 197 Kilobytes (KiB) | 201517 | .vbx(2), .83p(2), .8xp(2), .z80(2), .txt(1), .exe(1) | 10 |
| Laser Mayhem v1.1 + Level Editor (1998)(Badja)[req SOS] | 6 | 259 Kilobytes (KiB) | 265077 | .vbx(2), .dll(1), .83g(1), .txt(1), .exe(1) | 6 |
| Laser Shooter v1.0 (2000)(Chang, Henry)(TI-83-TI-83+) | 3 | 2.5 Kilobytes (KiB) | 2561 | .8xp(1), .txt(1), .83p(1) | 3 |
| Laser v1.1.2 (1998)(Fortner, Neil) | 1 | 3.2 Kilobytes (KiB) | 3290 | .83g(1) | 1 |
| Laserfight v4.7 (2003)(MaDeLO)(en-nl) | 4 | 9.8 Kilobytes (KiB) | 10073 | .83p(2), .gif(1), .txt(1) | 4 |
| Lawn Mower v3.5 (1999)(Uhl, Scott) | 2 | 4.5 Kilobytes (KiB) | 4599 | .83g(1), .txt(1) | 2 |
| Lawnmower v1.8 (2001)(Rosenthal, Alon)[with source code] | 4 | 33 Kilobytes (KiB) | 33550 | .83p(2), .z80(1), .txt(1) | 4 |
| Legacy of Kain - Soul Reaver (2000)(Easter, Archie)(TI-83-TI-83+)[req. Ion] | 7 | 178 Kilobytes (KiB) | 182702 | .gif(3), .doc(1), .txt(1), .83p(1), .8xp(1) | 7 |
| Legend of Solarn v1.1 (1998)(Gaston, Tom)[with source code] | 3 | 39 Kilobytes (KiB) | 39805 | .txt(2), .83g(1) | 3 |
| Legend of Zelda v0.52.6 (demo) (1999)(Maddox, Harper - Heald, Sam)[req AShell83] | 2 | 12 Kilobytes (KiB) | 11826 | .83p(1), .txt(1) | 2 |
| Legend of Zelda, The - TOC v0.08 (2000-03-16)(Maddox, Harper - Heald, Sam)[req AShell83] | 2 | 24 Kilobytes (KiB) | 24915 | .83p(1), .txt(1) | 2 |
| Legend of Zelda, The - TOC v0.08 (2000-03-20)(Maddox, Harper - Heald, Sam)(TI-83-TI-83+)[req. Ion] | 3 | 40 Kilobytes (KiB) | 41373 | .83p(1), .8xp(1), .txt(1) | 3 |
| Legend of Zelda, The (1997)(Dixon, Brendan) | 2 | 20 Kilobytes (KiB) | 20143 | .83g(1), .txt(1) | 2 |
| Leisure Suit Larry (demo) (2002)(den Boer, Merlijn)(TI-83-TI-83+)[req. Ion] | 4 | 56 Kilobytes (KiB) | 57501 | .gif(1), .83p(1), .8xp(1), .txt(1) | 4 |
| Lemmingz 83 (2001)(Roberts, Matthew)[req. Ion] | 3 | 20 Kilobytes (KiB) | 20930 | .83p(2), .txt(1) | 3 |
| Lemonade Stand 2 (2001)(Uhl, Scott) | 2 | 21 Kilobytes (KiB) | 21087 | .83g(1), .txt(1) | 2 |
| Lemonade Stand 2 Lite (2001)(Uhl, Scott) | 2 | 20 Kilobytes (KiB) | 20472 | .83g(1), .txt(1) | 2 |
| Lemonade Stand v1.0 (1999)(Uhl, Scott) | 2 | 13 Kilobytes (KiB) | 13387 | .83g(1), .txt(1) | 2 |
| Lemonade Stand v1.1 (1997-11-05)(Redmond, Ted)[req AShell83][with source code] | 3 | 13 Kilobytes (KiB) | 12849 | .83p(1), .txt(1), .z80(1) | 3 |
| Let it Ride (2004)(Chrusniak, Michael) | 2 | 6.1 Kilobytes (KiB) | 6240 | .txt(1), .83p(1) | 2 |
| Lettuce Picker (2001)(Ralphs, Jason D.)(TI-83-TI-83+) | 3 | 3.1 Kilobytes (KiB) | 3164 | .txt(1), .83p(1), .8xp(1) | 3 |
| Level Editor v2.0 for Unreal Tournament v2.0 (2003)(Martian, Kerm) | 8 | 8.0 Kilobytes (KiB) | 8205 | .83l(7), .83p(1) | 8 |
| Life 2 (2003)(Kelley, Jeff) | 1 | 2.9 Kilobytes (KiB) | 2934 | .83p(1) | 1 |
| Light Saber Weapon Patch for Hell (1997)(Fenrir Software) | 2 | 1.5 Kilobytes (KiB) | 1515 | .83p(1), .txt(1) | 2 |
| Lightning v1.0 (2002)(Fry, Ed) | 2 | 1.3 Kilobytes (KiB) | 1305 | .83p(1), .url(1) | 2 |
| Lights Out v0.9 (2000)(Ruud, Jeff) | 1 | 1.1 Kilobytes (KiB) | 1172 | .8xg(1) | 1 |
| Lights Out v1.0 (2000)(Bassett, Dan) | 2 | 2.1 Kilobytes (KiB) | 2191 | .txt(1), .83g(1) | 2 |
| Lights Out v2.1 (1998-11-10)(Ritenburg, Matt) | 2 | 3.4 Kilobytes (KiB) | 3452 | .83p(1), .txt(1) | 2 |
| Lights Out v2.6 (1998)(Giannini, Tony)[AShell83 compatible] | 2 | 3.9 Kilobytes (KiB) | 4042 | .83p(1), .txt(1) | 2 |
| Linegame (2000)(Ernster, David) | 2 | 1.0 Kilobytes (KiB) | 1063 | .83p(1), .txt(1) | 2 |
| Linewars (1998)(Sims, Daniel) | 2 | 3.1 Kilobytes (KiB) | 3135 | .83p(1), .txt(1) | 2 |
| Linkwar v0.6 (2000)(CircaX)(beta) | 2 | 12 Kilobytes (KiB) | 12685 | .83g(1), .txt(1) | 2 |
| Lite 3 v1.0 (2000)(Kovacs, Jason)(TI-83-TI-83+)[req. Ion] | 3 | 4.1 Kilobytes (KiB) | 4160 | .83p(1), .8xp(1), .txt(1) | 3 |
| Little Dude 2 Turbo v1 (1998)(Edwards, Chris)[req AShell83] | 2 | 27 Kilobytes (KiB) | 27732 | .83p(1), .txt(1) | 2 |
| Little Dude Episode 1 v1.0 (1998)(Edwards, Chris)[req AShell83] | 2 | 20 Kilobytes (KiB) | 20447 | .txt(1), .83p(1) | 2 |
| Lode Runner 83 (2001)(Robson, Paul - Beliakov, Konstantin)[req. Ion] | 51 | 139 Kilobytes (KiB) | 141859 | .dat(41), .exe(3), .bin(2), .txt(2), .com(1), .bat(1), .83p(1) | 51 |
| Lode Runner 83 v2 (2000)(Robson, Paul - Beliakov, Konstantin) | 6 | 98 Kilobytes (KiB) | 100203 | .bmp(3), .83g(1), .txt(1), .83p(1) | 6 |
| Lode Runner v1.1.1 (2000)(Cahal, Sherman) | 3 | 20 Kilobytes (KiB) | 20193 | .83g(1), .htm(1), .url(1) | 3 |
| Lode Runner v1.1.1 (2000)(SiCoDe Software) | 3 | 18 Kilobytes (KiB) | 18330 | .83g(1), .htm(1), .url(1) | 3 |
| Logic v1.0 (2000-06-23)(Wersten, Bengt) | 2 | 1.8 Kilobytes (KiB) | 1797 | .83p(1), .txt(1) | 2 |
| Long Worms v1.0 (2000)(Hegyi, Tim)[with source code] | 2 | 5.1 Kilobytes (KiB) | 5261 | .83p(1), .asm(1) | 2 |
| Lords 2 (demo) (2000)(Smith, Colin) | 2 | 7.8 Kilobytes (KiB) | 8038 | .83g(1), .txt(1) | 2 |
| Lords v1.2 (2000)(SiCoDe Software) | 2 | 39 Kilobytes (KiB) | 39677 | .83g(1), .htm(1) | 2 |
| Lottery (2004)(Taelman, Stijn) | 2 | 1.3 Kilobytes (KiB) | 1346 | .83p(1), .txt(1) | 2 |
| Lotto (2000)(McRoberts, Kevin) | 2 | 2.4 Kilobytes (KiB) | 2483 | .83p(1), .txt(1) | 2 |
| Lotto (2001)(Black Software) | 2 | 2.0 Kilobytes (KiB) | 2085 | .83p(1), .txt(1) | 2 |
| Lotus Turbo Challenge v1.0 (1999)(Badja)(TI-83-TI-83+)[req. Ion] | 5 | 22 Kilobytes (KiB) | 22832 | .83p(2), .8xp(2), .txt(1) | 5 |
| Lotus Turbo Challenge v1.0 (1999)(Badja)[req SOS] | 2 | 12 Kilobytes (KiB) | 12593 | .83g(1), .txt(1) | 2 |
| Luna (2001)(Sancho Bejarano, Nestor)(es)[with source code] | 4 | 3.7 Kilobytes (KiB) | 3761 | .txt(2), .83p(1), .gif(1) | 4 |
| Lunar Lander (2002)(Fuller, Daniel) | 2 | 2.6 Kilobytes (KiB) | 2656 | .txt(1), .83p(1) | 2 |
| Lunar Lander 83z (2000)(Wyrwas, John)[req. Ion] | 2 | 2.2 Kilobytes (KiB) | 2291 | .83p(1), .txt(1) | 2 |
| Lunar Lander 83Z v1.1 (1997)(El-Helw, Ahmed)[with source code] | 5 | 39 Kilobytes (KiB) | 40097 | .83g(2), .z80(2), .txt(1) | 5 |
| Lunar Lander II (1997)(El-Helw, Ahmed)[with source code] | 3 | 20 Kilobytes (KiB) | 20074 | .83g(1), .txt(1), .z80(1) | 3 |
| Lunar Lander II (2000)(Wyrwas, John)[req. Ion] | 2 | 2.4 Kilobytes (KiB) | 2489 | .83p(1), .txt(1) | 2 |
| Lunar Lander v3.0 (1997)(Cragg, Scott) | 1 | 2.0 Kilobytes (KiB) | 2033 | .83p(1) | 1 |
| M.D.Racer 2 (2003)(Derickx, Maarten) | 4 | 6.5 Kilobytes (KiB) | 6670 | .83p(2), .83g(1), .txt(1) | 4 |
| Mad Maze! (demo) (1997)(Zielinski, David) | 1 | 2.6 Kilobytes (KiB) | 2694 | .83g(1) | 1 |
| Madman (2001)(Uhl, Scott) | 2 | 6.6 Kilobytes (KiB) | 6756 | .83g(1), .txt(1) | 2 |
| Magic Quest v1.0 (demo) (2003)(Hernandez, Javier)[req. Ion] | 2 | 11 Kilobytes (KiB) | 11385 | .83p(1), .txt(1) | 2 |
| Magic! (1999)(Ellis, Bill J.)[req SOS] | 2 | 5.7 Kilobytes (KiB) | 5875 | .83g(1), .txt(1) | 2 |
| Magic! Editor (1999)(Ellis, Bill J.)[req SOS] | 2 | 6.8 Kilobytes (KiB) | 6994 | .txt(1), .83p(1) | 2 |
| Make 4 v1.0 (2000)(Jansz, Pascal) | 3 | 2.4 Kilobytes (KiB) | 2408 | .83p(2), .txt(1) | 3 |
| Mancalla v1.0 (1999)(Salisbury, Josh) | 2 | 3.1 Kilobytes (KiB) | 3209 | .83p(1), .txt(1) | 2 |
| Marc the Superkid Quest ASM (2002)(Ryan, Marc)(TI-83-TI-83+)[req. Ion][with source code] | 8 | 309 Kilobytes (KiB) | 316582 | .z80(3), .8xp(2), .83p(1), .8xg(1), .txt(1) | 8 |
| Marc the Superkid the Game (2002)(Ryan, Marc)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 36 Kilobytes (KiB) | 36969 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Marc the Superkid the Game 2 (2002)(Ryan, Marc)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 61 Kilobytes (KiB) | 62219 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Marin v1 (2001-02-01)(Wersten, Bengt) | 2 | 1.6 Kilobytes (KiB) | 1649 | .83p(1), .rtf(1) | 2 |
| Marin-The-Movie (1998)(Lennartsson, Sterfan)[with source code] | 3 | 23 Kilobytes (KiB) | 23203 | .83g(1), .txt(1), .z80(1) | 3 |
| Mario Blast! (2000)(Ruud, Jeff) | 1 | 654 Bytes (B) | 654 | .83p(1) | 1 |
| Mario Deathmatch v2.0 (2001-12-18)(den Boer, Merlijn)[req. Ion][with source code] | 12 | 92 Kilobytes (KiB) | 94700 | .z80(4), .gif(3), .83p(3), .txt(2) | 12 |
| Mario v0.5 (2000)(Ruud, Jeff) | 1 | 8.0 Kilobytes (KiB) | 8200 | .83g(1) | 1 |
| Mario-Run v1.0 (2002)(Egun, Taiwo)[req. Ion] | 4 | 11 Kilobytes (KiB) | 10791 | .83p(3), .txt(1) | 4 |
| Mars Lander (2000)(Ernster, David) | 4 | 7.6 Kilobytes (KiB) | 7800 | .gif(2), .83p(1), .txt(1) | 4 |
| Mars Patrol v2.0 (2000-01-22)(Zombi)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 41 Kilobytes (KiB) | 42370 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Martinetti v1.0 (2004)(Gannon, Joey)(TI-83-TI-83+) | 2 | 3.9 Kilobytes (KiB) | 3990 | .83g(1), .8xg(1) | 2 |
| Masken (1997)(-)(beta) | 1 | 1.3 Kilobytes (KiB) | 1309 | .83g(1) | 1 |
| Masken I (1998)(Wileur, Andreas - Goth, Jonatan) | 2 | 7.6 Kilobytes (KiB) | 7802 | .83g(1), .txt(1) | 2 |
| Masken v2.2 (2001)(GJsoftware)(sv) | 2 | 2.3 Kilobytes (KiB) | 2314 | .83g(1), .txt(1) | 2 |
| Master Artillery v2.3.29 (2002)(Callahan, Tim) | 32 | 29 Kilobytes (KiB) | 30045 | .83p(27), .gif(4), .txt(1) | 32 |
| Master Mind v1.0 (2002)(Johansson, Martin) | 3 | 18 Kilobytes (KiB) | 18421 | .html(1), .83p(1), .url(1) | 3 |
| Master Mind v1.0 (2003)(iNFERiON Software) | 2 | 1.8 Kilobytes (KiB) | 1857 | .83p(1), .txt(1) | 2 |
| Master Mind v1.5 (1997-05-19)(Costello, James)[AShell83 compatible] | 3 | 5.0 Kilobytes (KiB) | 5163 | .83p(1), .83i(1), .txt(1) | 3 |
| Master v2.0 (2003)(Yerpe, Luke) | 11 | 299 Kilobytes (KiB) | 306422 | .bmp(4), .gif(4), .83p(1), .txt(1), .83i(1) | 11 |
| Master-Mind (1998)(Hannebicque, Nicolas)[req AShell83][with source code] | 3 | 30 Kilobytes (KiB) | 30276 | .83p(1), .z80(1), .doc(1) | 3 |
| Mastermind (2002)(DataHouse Software) | 2 | 4.8 Kilobytes (KiB) | 4923 | .8xg(1), .txt(1) | 2 |
| Mastermind (2002)(Jorgen Bronner, Ole) | 6 | 13 Kilobytes (KiB) | 13089 | .gif(3), .83p(2), .txt(1) | 6 |
| Mastermind (2006)(Syfo-Dias) | 3 | 7.9 Kilobytes (KiB) | 8094 | .gif(1), .83p(1), .txt(1) | 3 |
| MasterMind 83 v1.01 (1999)(Kaid)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 9.6 Kilobytes (KiB) | 9854 | .txt(2), .83p(1), .8xp(1), .zip(1) | 5 |
| Mastermind v1.0 (1998-07-04)(Sterner, Brandon)[req SOS] | 2 | 2.8 Kilobytes (KiB) | 2846 | .83g(1), .txt(1) | 2 |
| Mastermind v1.0 (2000)(Jansz, Pascal) | 3 | 1.7 Kilobytes (KiB) | 1784 | .83p(2), .txt(1) | 3 |
| Mastermind v1.0 (2003)(Laming, Roel) | 2 | 2.2 Kilobytes (KiB) | 2233 | .83p(1), .txt(1) | 2 |
| MasterMind v2.0 (1999)(Rintoul, Andy) | 2 | 36 Kilobytes (KiB) | 37023 | .83p(1), .doc(1) | 2 |
| Matchstick Game v2.0 (1999)(Dan B.) | 2 | 4.1 Kilobytes (KiB) | 4208 | .txt(1), .83g(1) | 2 |
| Math Raid (2000)(Fritz, Benjamin) | 2 | 4.2 Kilobytes (KiB) | 4273 | .txt(1), .83g(1) | 2 |
| Mathgame (2002)(McRoberts, Kevin) | 5 | 3.1 Kilobytes (KiB) | 3222 | .gif(3), .txt(1), .83p(1) | 5 |
| Matrix, The (2005)(Baehr, Hans)(TI-82-TI-83-TI-83+-TI-85-TI-86)[req. Ion][with source code] | 13 | 2.6 Kilobytes (KiB) | 2625 | .8xa(2), .8xp(2), .82a(1), .82p(1), .83a(1), .83p(1), .85a(1), .85s(1), .86a(1), .86p(1), ....(1) | 13 |
| Mats Arena v1.4 (2003-07-20)(Brenaman, Mathew)(TI-83-TI-83+)[req. Ion] | 3 | 16 Kilobytes (KiB) | 16052 | .83p(1), .8xp(1), .txt(1) | 3 |
| Mats Blox v1.1 (2003-05-09)(Brenaman, Mathew)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 26 Kilobytes (KiB) | 26817 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Mats Defender v1.0 (2003-05-23)(Brenaman, Mathew)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 17 Kilobytes (KiB) | 17557 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Mats Drop v1.2 (2003-05-01)(Brenaman, Mathew)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 15 Kilobytes (KiB) | 14980 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Mat's Hexagrid v1.0 (2003-05-11)(Brenaman, Mathew)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 16 Kilobytes (KiB) | 16291 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| MattChess v1.0 (2000)(Roberts, Matthew) | 2 | 8.9 Kilobytes (KiB) | 9072 | .83g(1), .txt(1) | 2 |
| Maze 3D v0.91 (2001)(Upadhyaya, Ajay) | 2 | 5.9 Kilobytes (KiB) | 6006 | .83g(1), .txt(1) | 2 |
| Maze Daze v1.0 (1997)(Flash Softfare) | 1 | 1.3 Kilobytes (KiB) | 1373 | .83g(1) | 1 |
| Maze Quest (1997)(BJD) | 1 | 6.7 Kilobytes (KiB) | 6822 | .83g(1) | 1 |
| Maze Race (1998)(Sims, Daniel) | 2 | 2.4 Kilobytes (KiB) | 2438 | .txt(1), .83g(1) | 2 |
| Maze v1.0 (2000)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 15 Kilobytes (KiB) | 15251 | .83g(1), .8xg(1), .txt(1), .z80(1) | 4 |
| Maze v1.0 (2000-06-29)(Johansson, Martin) | 2 | 1.3 Kilobytes (KiB) | 1357 | .83g(1), .txt(1) | 2 |
| Maze v1.1 (1997-07)(Redmond, Tim)[Aurora compatible] | 2 | 2.6 Kilobytes (KiB) | 2644 | .83g(1), .txt(1) | 2 |
| Maze v2.3 (2000-04-08)(Kevtiva Interactive) | 3 | 9.1 Kilobytes (KiB) | 9363 | .83p(1), .txt(1), .83g(1) | 3 |
| Mazeplosion v1.7 + MultiMaz v1.0 (1998)(Terrabull) | 8 | 20 Kilobytes (KiB) | 20669 | .83p(6), .txt(2) | 8 |
| Mazes! v1.1 (2000)(Wilkin, Matt) | 1 | 18 Kilobytes (KiB) | 18650 | .83g(1) | 1 |
| Maz-O v0.4 (2004)(Tandiono, Chris)(beta) | 2 | 2.6 Kilobytes (KiB) | 2680 | .83p(2) | 2 |
| Mech Warrior 83 (1998)(Obets, Matthew) | 3 | 28 Kilobytes (KiB) | 28451 | .txt(2), .83g(1) | 3 |
| MechTech v1.0 (2003)(Martian, Kerm) | 2 | 3.7 Kilobytes (KiB) | 3807 | .83p(2) | 2 |
| Mega Man 6 - Preview (2000)(Nuznov, Tadd) | 11 | 6.9 Kilobytes (KiB) | 7054 | .83p(10), .txt(1) | 11 |
| Mega Man 83 - ASM (1999)(Jaklitsch, Dave)[req AShell83][with source code] | 3 | 145 Kilobytes (KiB) | 148177 | .83p(1), .txt(1), .z80(1) | 3 |
| Mega Man 83 (1997)(Jaklitsch, Dave) | 1 | 22 Kilobytes (KiB) | 22450 | .83g(1) | 1 |
| Mega Slots v1.3 (1998)(Eaves, Tyrel) | 2 | 3.7 Kilobytes (KiB) | 3826 | .83g(1), .txt(1) | 2 |
| Mega Space Invaders (2007)(Marcin S.) | 2 | 1.8 Kilobytes (KiB) | 1850 | .txt(1), .83p(1) | 2 |
| Megaball (2006)(De Bruijn, Richard)[req. Ion] | 3 | 108 Kilobytes (KiB) | 110434 | .83p(1), .gif(1), .txt(1) | 3 |
| Megaman 2000 v13 (2000)(Nuznov, Tadd) | 4 | 11 Kilobytes (KiB) | 11174 | .gif(2), .83g(1), .txt(1) | 4 |
| MeGaMan v2.0 Part 1 (2003)(Martian, Kerm) | 2 | 1.5 Kilobytes (KiB) | 1493 | .83p(2) | 2 |
| MeGaMan v2.0 Part 2 (2003)(Martian, Kerm) | 2 | 1.6 Kilobytes (KiB) | 1618 | .83p(2) | 2 |
| MeGaMan v2.0 Part 3 (2003)(Martian, Kerm) | 2 | 1.6 Kilobytes (KiB) | 1646 | .83p(2) | 2 |
| Melisma v1.0 (2003)(Martian, Kerm) | 3 | 4.8 Kilobytes (KiB) | 4962 | .83p(2), .83s(1) | 3 |
| Melt Man v1.0 (2000-08-12)(Landry, Matthew)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 44 Kilobytes (KiB) | 44770 | .txt(1), .83p(1), .8xp(1), .asm(1), .inc(1) | 5 |
| Memory (2001)(Hendrik)[with source code] | 4 | 8.6 Kilobytes (KiB) | 8785 | .gif(2), .83p(1), .txt(1) | 4 |
| Memory (2002)(Phil Software) | 3 | 2.2 Kilobytes (KiB) | 2303 | .83p(1), .txt(1), .url(1) | 3 |
| Memory 83 v1.0 (2000-06-27)(Maddox, Harper)[req SOS][with source code] | 3 | 19 Kilobytes (KiB) | 19433 | .83p(1), .txt(1), .z80(1) | 3 |
| Memory v1.0 (2001)(Ilegbodu, Ben) | 2 | 4.3 Kilobytes (KiB) | 4424 | .83g(1), .txt(1) | 2 |
| Memory v1.0 (2002)(Dahl, Tristan) | 3 | 3.4 Kilobytes (KiB) | 3522 | .83p(2), .txt(1) | 3 |
| Memory-Game v1 (2001-02-20)(Wersten, Bengt) | 4 | 5.9 Kilobytes (KiB) | 6064 | .83p(2), .83g(1), .rtf(1) | 4 |
| MemoryMatch 2 (2001-04-28)(RaptorSoft) | 2 | 3.7 Kilobytes (KiB) | 3764 | .83g(1), .txt(1) | 2 |
| Men in Tights Archery (2000)(Lipid) | 3 | 2.2 Kilobytes (KiB) | 2247 | .83p(2), .txt(1) | 3 |
| Mepants 2 (2000)(Heit, Chris) | 2 | 2.7 Kilobytes (KiB) | 2775 | .83p(1), .txt(1) | 2 |
| Mepants v1.0 (1999)(Heit, Chris) | 2 | 1.6 Kilobytes (KiB) | 1630 | .83p(1), .txt(1) | 2 |
| Meteor Strike (2002)(Krueger, David) | 4 | 2.5 Kilobytes (KiB) | 2559 | .gif(2), .txt(1), .83p(1) | 4 |
| Meteor Strike Advanced (2002)(Krueger, David) | 4 | 3.2 Kilobytes (KiB) | 3293 | .gif(2), .txt(1), .83p(1) | 4 |
| Midevial War v2.0 (2001)(Dupre, Cody) | 1 | 5.9 Kilobytes (KiB) | 6001 | .83g(1) | 1 |
| Millare v1.0 (2000)(Randy O.) | 2 | 21 Kilobytes (KiB) | 21923 | .83p(1), .doc(1) | 2 |
| Minas (2001)(Sancho Bejarano, Nestor)(es)[with source code] | 4 | 3.7 Kilobytes (KiB) | 3755 | .txt(2), .83p(1), .gif(1) | 4 |
| Mine Field (2002)(Outer Limit Software) | 3 | 5.0 Kilobytes (KiB) | 5116 | .txt(1), .83p(1), .83i(1) | 3 |
| Mine Search v1.0 (2004)(O'Keefe, Benjamin) | 1 | 709 Bytes (B) | 709 | .83p(1) | 1 |
| Mine Sweep v1.0 (1998)(Shirk, Daryl) | 2 | 4.6 Kilobytes (KiB) | 4684 | .83g(1), .txt(1) | 2 |
| Mine Sweeper 83 v4.0 (2000-03-05)(Hamilton, Chris) | 2 | 13 Kilobytes (KiB) | 12887 | .txt(1), .83g(1) | 2 |
| Mine Sweeper v4.1 (2000-06-29)(Hamilton, Chris) | 3 | 19 Kilobytes (KiB) | 19487 | .txt(1), .83g(1), .html(1) | 3 |
| MineLand (1999)(Rossel, Esben) | 2 | 1.2 Kilobytes (KiB) | 1210 | .83p(1), .txt(1) | 2 |
| Mines (2002)(Black Software) | 2 | 2.9 Kilobytes (KiB) | 2938 | .83p(1), .gif(1) | 2 |
| Mines 83 (1998)(Fortner, Neil)[Aurora compatible] | 1 | 3.4 Kilobytes (KiB) | 3502 | .83g(1) | 1 |
| Mines v1.0 (2001)(Seligstein, Joel) | 2 | 2.3 Kilobytes (KiB) | 2317 | .83g(1), .txt(1) | 2 |
| Mines v2.0 (1997-07-10)(Shaikh, Kashan) | 2 | 2.3 Kilobytes (KiB) | 2347 | .83g(1), .txt(1) | 2 |
| MineSeeker v1.00 (1998-11)(Karneges, Justin) | 2 | 3.2 Kilobytes (KiB) | 3242 | .83g(1), .txt(1) | 2 |
| Minesfield v1.0 (1998-07-04)(RMC)[req AShell83][with source code] | 3 | 22 Kilobytes (KiB) | 22547 | .83p(1), .txt(1), .z80(1) | 3 |
| Minesfield v1.1 (1999-05-01)(RMC)[req SOS][with source code] | 4 | 30 Kilobytes (KiB) | 30222 | .83p(2), .txt(1), .z80(1) | 4 |
| MineSweep 2 (2002)(Martindale, Jeff) | 4 | 4.2 Kilobytes (KiB) | 4294 | .gif(2), .83p(1), .txt(1) | 4 |
| Minesweeper v1.0 (2003)(Yerpe, Luke) | 12 | 300 Kilobytes (KiB) | 307650 | .bmp(4), .gif(4), .83p(2), .txt(1), .83i(1) | 12 |
| MineSweeper v1.01 (2000)(Nuven) | 1 | 1.9 Kilobytes (KiB) | 1984 | .83p(1) | 1 |
| MineSweeper v1.1 (1997-10-05)(Pyke, Eric) | 2 | 2.4 Kilobytes (KiB) | 2508 | .txt(1), .83g(1) | 2 |
| Minesweeper v1.1 (2002-08-29)(Junemann, Vincent)(TI-83-TI-83+)[req. Ion] | 3 | 9.1 Kilobytes (KiB) | 9301 | .83p(1), .8xp(1), .txt(1) | 3 |
| Minesweeper v2.2 (1998)(Demuynck, Wouter)[req AShell83][with source code] | 4 | 46 Kilobytes (KiB) | 47529 | .83p(1), .inc(1), .txt(1), .z80(1) | 4 |
| Minesweeper v2.2 (1998-08-12)(Demuynck, Wouter)[req SOS][with source code] | 4 | 44 Kilobytes (KiB) | 45343 | .83p(1), .inc(1), .txt(1), .z80(1) | 4 |
| Minesweeper v5.0 (2000)(Chan, Jay) | 2 | 3.7 Kilobytes (KiB) | 3823 | .83g(1), .txt(1) | 2 |
| Minesweeper v5.0 (2000-01)(SiCoDe Software) | 1 | 6.6 Kilobytes (KiB) | 6724 | .83p(1) | 1 |
| Minesweeper! v2.0 (2001-04-17)(Bolyard, Ryan)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 72 Kilobytes (KiB) | 74092 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| MineZ v1.0 (2003-02-23)(Outer Limit Software)(TI-83-TI-83+) | 16 | 16 Kilobytes (KiB) | 16403 | .83p(7), .8xp(7), .txt(1), .8xi(1) | 16 |
| Mini Snake (2005)(McMahon, Tim) | 2 | 2.2 Kilobytes (KiB) | 2208 | .83p(1), .txt(1) | 2 |
| MiniChess (2003)(Williamson, Thomas - Hoffmann, Guillaume)(TI-83-TI-83+)[req Venus][with source code] | 9 | 57 Kilobytes (KiB) | 58249 | .z80(5), .83p(1), .8xp(1), .txt(1), .inc(1) | 9 |
| Mini-Golf v1.1 (1999)(Drouin, David) | 2 | 2.1 Kilobytes (KiB) | 2127 | .83g(1), .txt(1) | 2 |
| Missile Command v1.0 (2001)(Polzer, Rudolf)(TI-83-TI-83+-TI-85)[req. Ion][with source code] | 5 | 37 Kilobytes (KiB) | 38251 | .83p(1), .85s(1), .8xp(1), .txt(1), .c(1) | 5 |
| Missile Defense 2 (2002)(Martian, Kerm) | 1 | 1.5 Kilobytes (KiB) | 1531 | .83p(1) | 1 |
| Missle Defence Breaker v1.0 (2002)(Krueger, David)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 10 Kilobytes (KiB) | 10166 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| MLB (2002)(HeaneySoft) | 2 | 15 Kilobytes (KiB) | 14908 | .83p(1), .txt(1) | 2 |
| Monday - Special Edition (2003)(Guerny, Everett) | 3 | 22 Kilobytes (KiB) | 22992 | .83g(1), .read(1), .txt(1) | 3 |
| Money v2.0 (1999)(Heit, Chris) | 2 | 5.3 Kilobytes (KiB) | 5421 | .83g(1), .txt(1) | 2 |
| Money v2.0 Savegame Editor (2000)(Olson, Mark) | 2 | 2.9 Kilobytes (KiB) | 2958 | .83p(1), .txt(1) | 2 |
| Monkey Chess v0.1 (1998)(Maddox, Harper)(alpha) | 2 | 8.4 Kilobytes (KiB) | 8614 | .83g(1), .txt(1) | 2 |
| Monkey Invasion for Legend of Solarn (1998)(Johnson, Bob) | 2 | 3.5 Kilobytes (KiB) | 3590 | .83g(1), .txt(1) | 2 |
| Monopoly (2000)(Stemmer, Arnaud) | 2 | 3.6 Kilobytes (KiB) | 3639 | .83g(1), .txt(1) | 2 |
| Monopoly '00 (2000)(Chuckles) | 2 | 13 Kilobytes (KiB) | 13001 | .83g(1), .txt(1) | 2 |
| Monopoly 83 (2000)(Wyse, Adam) | 2 | 23 Kilobytes (KiB) | 23136 | .83g(1), .txt(1) | 2 |
| Monster (2002)(Thijs Urlings) | 7 | 11 Kilobytes (KiB) | 11581 | .83p(6), .txt(1) | 7 |
| Monster Rancher v1.0 (2002)(Muller, Dion)(beta) | 52 | 42 Kilobytes (KiB) | 43284 | .83p(31), .tif(10), .83i(10), .txt(1) | 52 |
| Moon Dune v2.1 (2000)(Johnson, Jon) | 2 | 2.0 Kilobytes (KiB) | 2041 | .83g(1), .txt(1) | 2 |
| Moorhuhn (2001)(Kurucz, Tim) | 16 | 6.8 Kilobytes (KiB) | 6935 | .83p(12), .83l(1), .83i(1), .txt(1), .83s(1) | 16 |
| Mopedman (2000)(Welch, David) | 2 | 1.8 Kilobytes (KiB) | 1830 | .83g(1), .txt(1) | 2 |
| Morpion (2008)(PHF) | 1 | 1.8 Kilobytes (KiB) | 1815 | .83p(1) | 1 |
| Mortal Fight (2000)(Baranov, Vladimir) | 2 | 2.4 Kilobytes (KiB) | 2486 | .83p(1), .txt(1) | 2 |
| Mortal Kombat 2 (2002-09-30)(Novick, Will) | 5 | 7.8 Kilobytes (KiB) | 7973 | .gif(3), .83g(1), .txt(1) | 5 |
| Mountain v1.0 (2000)(Oman, Ben) | 2 | 2.9 Kilobytes (KiB) | 2950 | .83p(1), .txt(1) | 2 |
| Mousey! Mousey! (1998)(Ellis, Bill J.) | 2 | 5.2 Kilobytes (KiB) | 5307 | .83g(1), .txt(1) | 2 |
| Mousey! Mousey! (1998)(Ellis, Bill J.)[req SOS] | 2 | 3.4 Kilobytes (KiB) | 3502 | .txt(1), .83p(1) | 2 |
| Mousey! v2 (1999)(Ellis, Bill J.)[req SOS] | 2 | 3.3 Kilobytes (KiB) | 3410 | .txt(1), .83p(1) | 2 |
| MQ Test v1.2 (2002)(Khorsand, Sam) | 4 | 28 Kilobytes (KiB) | 28191 | .83p(1), .bmp(1), .txt(1), .url(1) | 4 |
| MQ-test v1.2 (2002)(Khorsand, Sam) | 4 | 28 Kilobytes (KiB) | 28191 | .83p(1), .bmp(1), .txt(1), .url(1) | 4 |
| Mshearts (2003)(MaDeLO)(beta) | 2 | 5.3 Kilobytes (KiB) | 5464 | .83p(1), .txt(1) | 2 |
| Msmines v1.0 (2003)(MaDeLO) | 3 | 7.0 Kilobytes (KiB) | 7197 | .83p(1), .gif(1), .txt(1) | 3 |
| Multi RPG (2002)(Arnauts, Stijn) | 1 | 5.9 Kilobytes (KiB) | 6081 | .83g(1) | 1 |
| Multi-Pong v1.0 (2001)(den Boer, Merlijn)(TI-83-TI-83+)[req. Ion][with source code] | 8 | 332 Kilobytes (KiB) | 340366 | .gif(2), .z80(2), .83p(1), .8xp(1), .bmp(1), .txt(1) | 8 |
| Mystery Quest v1.2 (2000)(Weeks, Sean) | 3 | 13 Kilobytes (KiB) | 13576 | .txt(1), .83p(1), .url(1) | 3 |
| NBA Jam v1.0 (2002)(Fry, Ed) | 2 | 2.2 Kilobytes (KiB) | 2254 | .83g(1), .url(1) | 2 |
| NBA Live 98 (demo) (1998)(RuMaGe Software) | 2 | 13 Kilobytes (KiB) | 13252 | .83g(1), .1st(1) | 2 |
| NBA Live 98 (demo) (1998)(RuMaGe Software)[req AShell83] | 2 | 14 Kilobytes (KiB) | 14745 | .1st(1), .83p(1) | 2 |
| NBA Live v1.0 (2000)(Khoshroo, Kaivan) | 2 | 3.1 Kilobytes (KiB) | 3218 | .txt(1), .83g(1) | 2 |
| NBA Purcentage (1999)(Giraudou, Benoit) | 2 | 1.9 Kilobytes (KiB) | 1925 | .txt(1), .83g(1) | 2 |
| Necromancy v0.2 (demo) (1997)(Jareth Software) | 2 | 18 Kilobytes (KiB) | 18030 | .txt(1), .83g(1) | 2 |
| Need for Speed v1.0 (2000-03-02)(Lawrence, Josh) | 2 | 3.0 Kilobytes (KiB) | 3076 | .83p(1), .txt(1) | 2 |
| Nemesiat (2010)(Omnimaga)(TI-83-TI-83+) | 30 | 31 Kilobytes (KiB) | 31348 | .83p(9), .8xp(9), .83i(5), .8xi(5), .gif(1), .txt(1) | 30 |
| NerdWars v1.0 (2002)(Gannon, Joey) | 1 | 5.8 Kilobytes (KiB) | 5906 | .83p(1) | 1 |
| New Simon (2000)(Schwarz) | 2 | 1.5 Kilobytes (KiB) | 1536 | .83p(1), .txt(1) | 2 |
| Next Tetris, The (demo) (1999)(Holloway, Joseph)(alpha) | 2 | 5.1 Kilobytes (KiB) | 5214 | .txt(1), .83p(1) | 2 |
| Nib83 (2003)(Dark Side Programming)(TI-83-TI-83+) | 3 | 2.7 Kilobytes (KiB) | 2767 | .83p(1), .txt(1), .8xp(1) | 3 |
| Nibbles (2000)(Kimball, Billy) | 5 | 5.6 Kilobytes (KiB) | 5686 | .83p(2), .83i(2), .txt(1) | 5 |
| Nibbles 2 v2.5 (2000)(Schraeder, Matt) | 2 | 2.8 Kilobytes (KiB) | 2859 | .83p(1), .txt(1) | 2 |
| Nibbles 83Z v1.2 (1997)(Nagel, Bill) | 2 | 3.4 Kilobytes (KiB) | 3446 | .83g(1), .txt(1) | 2 |
| Nibbles 83Z v2.0 (1997)(Nagel, Bill)[req AShell83] | 2 | 2.8 Kilobytes (KiB) | 2917 | .83p(1), .txt(1) | 2 |
| Nibbles Arcade v1.0 (2000)(SiCoDe Software) | 3 | 20 Kilobytes (KiB) | 20512 | .83p(1), .htm(1), .83i(1) | 3 |
| Nibbles Carmageddon (2001)(Kingma, Durk)[req AShell83] | 2 | 4.4 Kilobytes (KiB) | 4513 | .83p(1), .txt(1) | 2 |
| Nibbles Inversed (2004)(Blythe, Rodney) | 1 | 297 Bytes (B) | 297 | .83p(1) | 1 |
| Nibbles v1.2 (2001)(slaxr)[req Venus] | 2 | 3.8 Kilobytes (KiB) | 3889 | .txt(1), .83g(1) | 2 |
| Nibbles v2.31 (1997)(Davis, Doug) | 4 | 2.8 Kilobytes (KiB) | 2825 | .83p(4) | 4 |
| Nibbles! (2000)(Adams, James) | 2 | 1.9 Kilobytes (KiB) | 1973 | .83p(1), .txt(1) | 2 |
| NibblesX (2003)(ZXS-29) | 4 | 24 Kilobytes (KiB) | 24343 | .83p(3), .doc(1) | 4 |
| Nibblet (1999)(SpankWare) | 2 | 6.0 Kilobytes (KiB) | 6189 | .83g(1), .html(1) | 2 |
| Nim (2001)(Fraticelli, Andrew) | 2 | 2.7 Kilobytes (KiB) | 2775 | .83p(1), .txt(1) | 2 |
| Nim v1.0 (2000)(Malaclypse) | 2 | 1.5 Kilobytes (KiB) | 1504 | .83p(1), .txt(1) | 2 |
| Nim v1.0 (2000)(REM)(beta) | 2 | 1.7 Kilobytes (KiB) | 1768 | .83p(1), .html(1) | 2 |
| Ninja Fight! v2.0 (2003-03-12)(Clenaghan, Graham)(FW)[req. Ion][with source code] | 4 | 40 Kilobytes (KiB) | 41403 | .z80(1), .txt(1), .83p(1), .eza(1) | 4 |
| Ninja Simulator v1.0 (2003)(Mouse OSX) | 7 | 14 Kilobytes (KiB) | 14685 | .83p(2), .rtf(2), .txt(2), .ds_store(1) | 7 |
| Ninja Warrior - The Last Ninja (2000)(Chase, Jonathon)(TI-83-TI-83+)[req. Ion] | 3 | 18 Kilobytes (KiB) | 18317 | .83p(1), .8xp(1), .txt(1) | 3 |
| NoLitez (2000)(Moo Penguin)[req AShell83] | 2 | 3.4 Kilobytes (KiB) | 3490 | .83p(1), .txt(1) | 2 |
| Noughts and Crosses (2003)(Witchard, Ben) | 2 | 1.3 Kilobytes (KiB) | 1334 | .83g(1), .txt(1) | 2 |
| Noughts and Crosses v1 (2000-09-09)(Wersten, Bengt) | 2 | 1.6 Kilobytes (KiB) | 1665 | .83p(1), .txt(1) | 2 |
| Nuke War v1 (2002)(Callahan, Tim) | 51 | 37 Kilobytes (KiB) | 37547 | .83p(41), .83i(9), .txt(1) | 51 |
| Nukes v1.0 (2002)(Gannon, Joey) | 1 | 1.2 Kilobytes (KiB) | 1214 | .83g(1) | 1 |
| Number Guess (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 650 Bytes (B) | 650 | .83p(1), .txt(1) | 2 |
| Number Guess (1998)(McNeil, Brenden) | 2 | 13 Kilobytes (KiB) | 13644 | .83g(1), .wri(1) | 2 |
| Number Guess (2000)(Chase, Jonathon) | 2 | 664 Bytes (B) | 664 | .83p(1), .txt(1) | 2 |
| Number Puzzle v1.0 (2001)(Seligstein, Joel) | 2 | 1.7 Kilobytes (KiB) | 1778 | .txt(1), .83p(1) | 2 |
| Number Stop (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 788 Bytes (B) | 788 | .83p(1), .txt(1) | 2 |
| Number v1.0 (2000)(Jansz, Pascal) | 2 | 1.7 Kilobytes (KiB) | 1765 | .83g(1), .txt(1) | 2 |
| Number Wars (2001)(Uhl, Scott) | 2 | 1.9 Kilobytes (KiB) | 1988 | .83p(1), .txt(1) | 2 |
| Number Wars (2001)(Uhl, Scott)[two player version] | 2 | 1.9 Kilobytes (KiB) | 1988 | .83p(1), .txt(1) | 2 |
| Numbers v1.0 (1998)(Fry, Ed) | 2 | 376 Bytes (B) | 376 | .83g(1), .url(1) | 2 |
| NYSE (2000)(OriginSoft) | 2 | 6.5 Kilobytes (KiB) | 6627 | .83g(1), .txt(1) | 2 |
| OfficeMax83 (1999)(Morris, Curtis) | 2 | 5.5 Kilobytes (KiB) | 5611 | .83g(1), .txt(1) | 2 |
| One Must Fall (1999)(Uhl, Scott) | 1 | 4.5 Kilobytes (KiB) | 4557 | .83g(1) | 1 |
| One Thousand Kumquats (1999)(Heit, Chris) | 2 | 1.6 Kilobytes (KiB) | 1655 | .83g(1), .txt(1) | 2 |
| Orb of Zot, The (2000)(Mullikin, Raymond) | 4 | 30 Kilobytes (KiB) | 30992 | .gif(2), .txt(1), .83g(1) | 4 |
| Orbix v1.0 (1998)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 24 Kilobytes (KiB) | 24378 | .url(1), .83g(1), .asm(1), .txt(1) | 4 |
| Orbix v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 25 Kilobytes (KiB) | 25250 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| Oregon Trail 2 (2001)(Weeks, Sean) | 2 | 4.5 Kilobytes (KiB) | 4649 | .txt(1), .83p(1) | 2 |
| ORiON v2.0 (2000)(SiCoDe Software) | 3 | 52 Kilobytes (KiB) | 53681 | .83g(1), .htm(1), .url(1) | 3 |
| OrzEdit v1.0 (2000)(Heald, Sam)[req AShell83][with source code] | 3 | 13 Kilobytes (KiB) | 13810 | .83p(1), .txt(1), .z80(1) | 3 |
| OrzEdit v1.0 (2001)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 14 Kilobytes (KiB) | 14742 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Orzunoid v7.0 (2000)(Heald, Sam)[req AShell83][with source code] | 5 | 66 Kilobytes (KiB) | 67856 | .txt(2), .z80(2), .83g(1) | 5 |
| Orzunoid v7.2 (2001)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 10 | 71 Kilobytes (KiB) | 73138 | .83p(3), .8xp(3), .txt(2), .z80(2) | 10 |
| Othello (1998)(Connor) | 1 | 1.8 Kilobytes (KiB) | 1868 | .83g(1) | 1 |
| Overflow Lite v1.0 (2002-10-28)(Outer Limit Software)(TI-83-TI-83+) | 5 | 7.7 Kilobytes (KiB) | 7883 | .83p(2), .8xp(2), .txt(1) | 5 |
| Overflow v1.0 (2002-10-28)(Outer Limit Software)(TI-83-TI-83+) | 5 | 8.0 Kilobytes (KiB) | 8177 | .83p(2), .8xp(2), .txt(1) | 5 |
| PacDash (1997)(Maddox, Harper) | 1 | 2.1 Kilobytes (KiB) | 2181 | .83p(1) | 1 |
| Pacific Fleet v1.1.83 (2004)(Sid) | 5 | 12 Kilobytes (KiB) | 12060 | .gif(4), .83p(1) | 5 |
| Packman (2001)(Black Software) | 2 | 4.1 Kilobytes (KiB) | 4172 | .83g(1), .txt(1) | 2 |
| Pac-Man 99 v0.5 (1998)(Heald, Sam)[req SOS][with source code] | 3 | 47 Kilobytes (KiB) | 47926 | .83p(1), .txt(1), .z80(1) | 3 |
| Pac-Man '99 v0.5 (1999)(Davidson, Patrick - Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 51 Kilobytes (KiB) | 52115 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Pacmania (1997)(Johansson, Erik) | 2 | 6.4 Kilobytes (KiB) | 6538 | .txt(1), .83g(1) | 2 |
| Paddle War (2003)(Heirman, Johannes) | 2 | 1.8 Kilobytes (KiB) | 1799 | .83p(1), .txt(1) | 2 |
| Paddocks (2002)(RaptorSoft) | 2 | 3.4 Kilobytes (KiB) | 3457 | .83p(1), .txt(1) | 2 |
| Paintball (2004)(Blythe, Rodney) | 2 | 74 Kilobytes (KiB) | 75377 | .83p(1), .bmp(1) | 2 |
| Paintball Range (2004)(Blythe, Rodney) | 1 | 545 Bytes (B) | 545 | .83p(1) | 1 |
| Pandamonium v1.0 (2003)(Outer Limit Software)(TI-83-TI-83+) | 7 | 8.3 Kilobytes (KiB) | 8543 | .83p(3), .8xp(3), .txt(1) | 7 |
| Paper Football (2004)(Chrusniak, Michael) | 1 | 3.6 Kilobytes (KiB) | 3710 | .83p(1) | 1 |
| Paper Plane (2004)(Deus Makina - pacHa)(TI-82-TI-83-TI-83+)[req. Ion][with source code] | 17 | 171 Kilobytes (KiB) | 175272 | .inc(4), .gif(3), .asm(3), .bmp(2), .82p(1), .83p(1), .8xp(1), .txt(1), .z80(1) | 17 |
| Paper Rock Scissors Deluxe v1.0 (1999)(Heit, Chris) | 2 | 2.1 Kilobytes (KiB) | 2170 | .83p(1), .txt(1) | 2 |
| Paper Scissors Rock (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 1.0 Kilobytes (KiB) | 1040 | .83p(1), .txt(1) | 2 |
| Paper, Rock, Scissors (2004)(Guerny, Everett) | 2 | 2.6 Kilobytes (KiB) | 2699 | .83p(1), .txt(1) | 2 |
| Parachute (2002)(Outer Limit Software) | 3 | 3.7 Kilobytes (KiB) | 3835 | .83p(1), .txt(1), .83i(1) | 3 |
| PaRappa The Rapper (2004)(Janevski, Jonathan)[req. Ion] | 2 | 6.9 Kilobytes (KiB) | 7030 | .83p(1), .txt(1) | 2 |
| Patience Solitaire (1998)(Ellis, Bill J.) | 1 | 7.9 Kilobytes (KiB) | 8111 | .83g(1) | 1 |
| Pearls v1.0 (2006)(Seligstein, Joel)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 41 Kilobytes (KiB) | 42212 | .inc(2), .83p(1), .8xp(1), .asm(1), .txt(1) | 6 |
| Peg Race (2004)(Titus, Eric) | 2 | 1.4 Kilobytes (KiB) | 1447 | .83p(1), .txt(1) | 2 |
| Pegz (2000)(Cahal, Sherman) | 1 | 1.6 Kilobytes (KiB) | 1673 | .83p(1) | 1 |
| Penguins Level Editor v2.1 (2001-04-18)(Nagel, Bill - Sakic, Emir)(TI-83-TI-83+)[req. Ion] | 4 | 206 Kilobytes (KiB) | 211060 | .83p(1), .8xp(1), .exe(1), .txt(1) | 4 |
| Penguins v1.1 (1997-06-27)(Nagel, Bill) | 2 | 11 Kilobytes (KiB) | 11439 | .83g(1), .txt(1) | 2 |
| Penguins v2.0 (1997)(Nagel, Bill)[req AShell83] | 2 | 11 Kilobytes (KiB) | 11323 | .83g(1), .txt(1) | 2 |
| Penguins v2.03 (2001)(Sakic, Emir)(TI-83-TI-83+)[req. Ion] | 4 | 20 Kilobytes (KiB) | 20253 | .txt(2), .83g(1), .8xg(1) | 4 |
| Peno Football v1.0 (2007-03-13)(Garnier, Pierrick)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 139 Kilobytes (KiB) | 142512 | .rtf(1), .gif(1), .83p(1), .8xp(1), .asm(1) | 5 |
| Peto-Man Adventures!, The v1.0 (1999)(Haradji, Florian) | 2 | 16 Kilobytes (KiB) | 16605 | .83g(1), .txt(1) | 2 |
| PGA 97 v0.5 (1998)(BearSoft)(beta) | 2 | 17 Kilobytes (KiB) | 17477 | .83g(1), .txt(1) | 2 |
| Phantasy Star V (2001)(Ralphs, Jason D.) | 2 | 36 Kilobytes (KiB) | 36395 | .doc(1), .83p(1) | 2 |
| Phantom DE v0.81b (2004)(Martian, Kerm)[with source code] | 13 | 162 Kilobytes (KiB) | 165965 | .z80(7), .inc(2), .txt(2), .gif(1), .83p(1) | 13 |
| Phantom Star v0.81b (2003)(Pemberton, Joe)[req. Ion][with source code] | 15 | 191 Kilobytes (KiB) | 195941 | .z80(7), .inc(2), .txt(2), .83p(2), .8xp(2) | 15 |
| Phoenix 2 (2002)(Krueger, David)(beta) | 6 | 6.6 Kilobytes (KiB) | 6759 | .gif(4), .txt(1), .83p(1) | 6 |
| Phoenix 3 v3.0 (2003)(Hernandez, Jose Javier) | 3 | 7.4 Kilobytes (KiB) | 7611 | .83p(2), .txt(1) | 3 |
| Phoenix v0.90 (2000)(Mouse)[req. Ion][with source code] | 3 | 161 Kilobytes (KiB) | 164501 | .83p(1), .asm(1), .txt(1) | 3 |
| Phoenix v1.2 (2003)(Perek, Adrian) | 4 | 3.0 Kilobytes (KiB) | 3083 | .gif(2), .83p(1), .txt(1) | 4 |
| Phoenix v1.4 (2001-07-06)(Finne, Andreas - Davidson, Patrick)[req. Ion][with source code] | 49 | 243 Kilobytes (KiB) | 249016 | .asm(38), .bat(5), .txt(3), .h(2), .83p(1) | 49 |
| Phoenix v2.1 DE (2004)(Martian, Kerm)(PD) | 52 | 271 Kilobytes (KiB) | 277636 | .asm(39), .bat(5), .txt(3), .i(2), .gif(1), .inc(1), .83p(1) | 52 |
| Phoenix v4.0 (2008)(Davidson, Patrick)[req. Ion][with source code] | 56 | 298 Kilobytes (KiB) | 304986 | .asm(42), .bat(8), .txt(3), .i(2), .83p(1) | 56 |
| Pi Guy (2002)(Ernster, David) | 4 | 6.8 Kilobytes (KiB) | 6937 | .gif(2), .83p(1), .txt(1) | 4 |
| PI Intruders v1.1 (2002)(Hood, Eric)[with source code] | 5 | 134 Kilobytes (KiB) | 137134 | .83g(1), .com(1), .txt(1), .asm(1), .zip(1) | 5 |
| Pi-Attack (2002)(Meysman, Timmy) | 1 | 474 Bytes (B) | 474 | .83p(1) | 1 |
| Picross v1.0 (1999)(El-Helw, Ahmed - Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 50 Kilobytes (KiB) | 51708 | .h(1), .83p(1), .8xp(1), .txt(1), .z80(1) | 5 |
| Picross v1.3 (1999)(Heald, Sam)[req AShell83 or SOS][with source code] | 4 | 31 Kilobytes (KiB) | 32131 | .inc(1), .83p(1), .txt(1), .z80(1) | 4 |
| Picross v1.6 (2003)(El-Helw, Ahmed - Heald, Sam - Hoffmann, Guillaume)(TI-82-TI-83-TI-83+)[req Venus][with source code] | 8 | 85 Kilobytes (KiB) | 87079 | .82p(2), .h(1), .83p(1), .8xp(1), .txt(1), .z80(1), .inc(1) | 8 |
| Pikachu v0.1 (2000)(Flo - Merlijn)(TI-83-TI-83+)(beta)[req. Ion] | 3 | 7.1 Kilobytes (KiB) | 7294 | .83p(1), .8xp(1), .txt(1) | 3 |
| Pillbox (2004)(Roberts) | 1 | 1.2 Kilobytes (KiB) | 1233 | .83p(1) | 1 |
| Pinball-83 v1.1 (2000-08-23)(Fairpo, Mark)[AShell83 compatible] | 4 | 13 Kilobytes (KiB) | 13610 | .gif(2), .83g(1), .txt(1) | 4 |
| PingPong v2.0 (2000)(Fritz, Benjamin) | 2 | 3.5 Kilobytes (KiB) | 3601 | .txt(1), .83p(1) | 2 |
| PipeMania v2.3 (2002)(Palsy Palooka)[req. Ion][with source code] | 3 | 35 Kilobytes (KiB) | 35519 | .txt(1), .83p(1), .z80(1) | 3 |
| Pipes v1.0 (2004)(Martian, Kerm) | 3 | 4.1 Kilobytes (KiB) | 4202 | .83p(3) | 3 |
| PipeWar (1998)(van Fleteren, David) | 2 | 2.5 Kilobytes (KiB) | 2578 | .83p(1), .txt(1) | 2 |
| Plain Jump v1.4 (1999)(Heald, Sam)[req SOS][with source code] | 5 | 43 Kilobytes (KiB) | 43686 | .z80(2), .83g(1), .83p(1), .txt(1) | 5 |
| PlainJump v1.2 (2001)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 47 Kilobytes (KiB) | 47617 | .83p(2), .8xp(2), .z80(2), .txt(1) | 7 |
| Plane Hunt v1.0 (2002-02-14)(Zwartbol, Maarten)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 22 Kilobytes (KiB) | 22439 | .83p(1), .8xp(1), .z80(1), .txt(1) | 4 |
| Plinko for Your 83 (2008)(Sturm, Jon)(TI-83-TI-83+) | 3 | 1.2 Kilobytes (KiB) | 1180 | .83p(1), .8xp(1), .txt(1) | 3 |
| Plus Maze v1.0 (1997)(Redmond, Tim)[req AShell83] | 2 | 3.0 Kilobytes (KiB) | 3042 | .83p(1), .txt(1) | 2 |
| Plus Plus v2.0 (2000)(Kelly, Sean) | 2 | 12 Kilobytes (KiB) | 12123 | .83g(1), .txt(1) | 2 |
| PMU v1.0 (1999)(Giraudou, Benoit) | 2 | 2.4 Kilobytes (KiB) | 2464 | .83g(1), .txt(1) | 2 |
| Pod Racer v2.55 (1999)(Basin, Wash) | 2 | 6.1 Kilobytes (KiB) | 6204 | .83g(1), .txt(1) | 2 |
| PodRace v2.6 (2000)(Kroupa, Martin) | 2 | 6.1 Kilobytes (KiB) | 6203 | .83(1), .txt(1) | 2 |
| Point Chase (2001)(Baranov, Vladimir) | 2 | 1.4 Kilobytes (KiB) | 1410 | .txt(1), .83p(1) | 2 |
| Poke v1.1 (1998)(El-Helw, Ahmed)[req AShell83][with source code] | 3 | 40 Kilobytes (KiB) | 41293 | .83p(1), .txt(1), .z80(1) | 3 |
| Poke Weapon Patch for Hell (1998)(Gaston, Tom) | 2 | 922 Bytes (B) | 922 | .83p(1), .txt(1) | 2 |
| Pokemon (2000)(Lacasse, Guillaume) | 2 | 19 Kilobytes (KiB) | 19401 | .83g(1), .txt(1) | 2 |
| Pokemon (2001)(Dewachter, Tim) | 1 | 9.3 Kilobytes (KiB) | 9522 | .83g(1) | 1 |
| Pokemon (demo) (2001)(Robson, Paul)[req. Ion] | 2 | 9.6 Kilobytes (KiB) | 9817 | .83p(1), .txt(1) | 2 |
| Pokemon 2 v1.56 (2000)(Peterson, Wade) | 3 | 55 Kilobytes (KiB) | 56778 | .83g(2), .html(1) | 3 |
| Pokemon 83 (demo) (2000)(AN Pluto - Seligstein, Joel - Hernandez, Matt)[req SOS] | 2 | 7.6 Kilobytes (KiB) | 7773 | .83p(1), .txt(1) | 2 |
| Pokemon Island (2000)(Church, Ian) | 2 | 12 Kilobytes (KiB) | 12661 | .83g(1), .txt(1) | 2 |
| Pokemon Test (2001)(Uhl, Scott) | 2 | 23 Kilobytes (KiB) | 23508 | .83g(1), .txt(1) | 2 |
| Pokemon v1.6 (2000)(Peterson, Wade) | 2 | 25 Kilobytes (KiB) | 25706 | .txt(1), .83g(1) | 2 |
| Pokemon83 v1.04 (2000)(van den Broek, Jeroen)(beta) | 15 | 28 Kilobytes (KiB) | 28975 | .tif(13), .83g(1), .txt(1) | 15 |
| PokePimp (2000)(Dole, David) | 2 | 6.9 Kilobytes (KiB) | 7015 | .83g(1), .txt(1) | 2 |
| Poker (1997)(-) | 1 | 4.3 Kilobytes (KiB) | 4444 | .83p(1) | 1 |
| Poker (2000)(Donahoe, Dan) | 1 | 4.0 Kilobytes (KiB) | 4127 | .83p(1) | 1 |
| Poker Solitaire (2002)(Gaebler, Rob) | 3 | 3.9 Kilobytes (KiB) | 4003 | .83p(2), .txt(1) | 3 |
| Poker v1.0 (2001)(Black Software) | 3 | 6.0 Kilobytes (KiB) | 6156 | .83p(1), .gif(1), .txt(1) | 3 |
| Poker v1.3 (2001)(Seligstein, Joel) | 2 | 5.6 Kilobytes (KiB) | 5749 | .83p(1), .txt(1) | 2 |
| Poker v2.0 (2001)(Black Software) | 3 | 5.1 Kilobytes (KiB) | 5252 | .83p(1), .gif(1), .txt(1) | 3 |
| Poker v2.0 (2001)(Metcalf, Eric) | 2 | 6.9 Kilobytes (KiB) | 7078 | .83g(1), .txt(1) | 2 |
| Poker v2.1 (1998)(Brad Leonard) | 2 | 2.7 Kilobytes (KiB) | 2769 | .83p(1), .txt(1) | 2 |
| Poker83 v3.0 (2002)(Shanahan, Cimaron) | 2 | 7.1 Kilobytes (KiB) | 7255 | .83g(1), .txt(1) | 2 |
| Pong (1997)(Patterson, Shaun) | 1 | 623 Bytes (B) | 623 | .83p(1) | 1 |
| Pong (2001)(Derycke, Christopher)(TI-83-TI-83+)[req. Ion] | 4 | 7.8 Kilobytes (KiB) | 7971 | .83p(1), .8xp(1), .txt(1), .gif(1) | 4 |
| Pong 83Z v1.2 (1997-03-07)(Nagel, Bill) | 2 | 2.9 Kilobytes (KiB) | 3015 | .83g(1), .txt(1) | 2 |
| Pong 83Z v1.5 (1997)(Nagel, Bill)[req AShell83][with source code] | 3 | 21 Kilobytes (KiB) | 21006 | .83p(1), .asm(1), .txt(1) | 3 |
| Pong Arcade (2000)(SiCoDe Software) | 1 | 2.3 Kilobytes (KiB) | 2404 | .83g(1) | 1 |
| Pong Kombat v0.6 (1998)(Englender, Dan - Redmond, Tim)[req SOS] | 2 | 3.3 Kilobytes (KiB) | 3400 | .txt(1), .83g(1) | 2 |
| Pong v1.0 (2005)(Martian, Kerm)(TI-83-TI-83+)[req Doors CS][with source code] | 12 | 33 Kilobytes (KiB) | 33357 | .gif(8), .83p(1), .8xp(1), .asm(1), .html(1) | 12 |
| Pong v1.1 (1997)(Nagel, Bill) | 2 | 1.1 Kilobytes (KiB) | 1128 | .83p(1), .txt(1) | 2 |
| Pong v1.2 (2006)(Martin, Jonathan)[req. Ion][with source code] | 16 | 606 Kilobytes (KiB) | 620307 | .inc(4), .exe(3), .z80(3), .txt(1), .com(1), .tab(1), .bat(1), .gif(1), .83p(1) | 16 |
| Pong v5.0 (2004)(Quist, Dan)[with source code] | 2 | 14 Kilobytes (KiB) | 13955 | .rtf(1), .83p(1) | 2 |
| Pong X83 (2002)(Outer Limit Software) | 2 | 2.7 Kilobytes (KiB) | 2716 | .txt(1), .83p(1) | 2 |
| Pongblasta v0.2 (2003)(Seitinger, Emanuel)(TI-83-TI-83+)[req. Ion] | 4 | 37 Kilobytes (KiB) | 37603 | .jpg(2), .83p(1), .8xp(1) | 4 |
| Power Pong (1999)(Heit, Chris) | 2 | 2.2 Kilobytes (KiB) | 2226 | .83g(1), .txt(1) | 2 |
| Power Tunnel (1998)(Sims, Daniel) | 2 | 2.0 Kilobytes (KiB) | 2075 | .txt(1), .83g(1) | 2 |
| Powerball v1.0 (2004)(Gannon, Joey)(TI-83-TI-83+) | 2 | 2.7 Kilobytes (KiB) | 2800 | .83p(1), .8xp(1) | 2 |
| Premier Guessing Game v7.5 (2001)(Ilegbodu, Ben) | 3 | 10 Kilobytes (KiB) | 10406 | .html(1), .83p(1), .txt(1) | 3 |
| prgmBAD v4 (2003)(Nock, Michael)(beta)[req. Ion][with source code] | 3 | 21 Kilobytes (KiB) | 21590 | .txt(1), .83p(1), .asm(1) | 3 |
| Pro Skater (2001)(Kakakhel, Ali - Majors, Jared) | 2 | 1.4 Kilobytes (KiB) | 1410 | .83p(2) | 2 |
| Project Mayhem (demo) (2003)(Tomboo)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 17 Kilobytes (KiB) | 17408 | .inc(1), .83p(1), .8xp(1), .z80(1), .txt(1) | 5 |
| Projecti (2003)(Witchard, Ben) | 3 | 1.8 Kilobytes (KiB) | 1814 | .83g(1), .gif(1), .txt(1) | 3 |
| ProSkater v1.0 (2002)(Arnauts, Stijn) | 1 | 815 Bytes (B) | 815 | .83p(1) | 1 |
| PROTOX v1.1 (2021-05-31)(Techcrafter) | 1 | 28 Kilobytes (KiB) | 29146 | .8xp(1) | 1 |
| PROTOX v1.2 (2021-06-03)(Techcrafter) | 1 | 28 Kilobytes (KiB) | 29182 | .8xp(1) | 1 |
| PROTOX v1.3 (2021-07-06)(Techcrafter) | 1 | 28 Kilobytes (KiB) | 29177 | .8xp(1) | 1 |
| Psycho Mini Battle (2002)(PsychoMage)(TI-83-TI-83+) | 3 | 12 Kilobytes (KiB) | 11966 | .83p(1), .8xp(1), .txt(1) | 3 |
| Psymonn (2002)(Fuller, Daniel) | 2 | 2.4 Kilobytes (KiB) | 2487 | .83p(1), .txt(1) | 2 |
| Pulse v1.0 (2003-11-17)(Outer Limit Software) | 2 | 3.4 Kilobytes (KiB) | 3433 | .txt(1), .83p(1) | 2 |
| Punchout! v0.51b (demo) (2000-12-14)(Maddox, Harper)[req SOS] | 2 | 20 Kilobytes (KiB) | 20480 | .83p(1), .txt(1) | 2 |
| Punchout! v42b (demo) (2000-04-27)(Maddox, Harper - Heald, Sam)[req. Ion] | 2 | 16 Kilobytes (KiB) | 16378 | .txt(1), .83p(1) | 2 |
| Punt Return v1.0 (1997)(Newport, Cal) | 2 | 5.6 Kilobytes (KiB) | 5760 | .83g(1), .txt(1) | 2 |
| Push! v2.0 (1999)(Giraudou, Benoit) | 2 | 25 Kilobytes (KiB) | 25107 | .83g(1), .doc(1) | 2 |
| Puyo Puyo (2003)(Kanjiteiru, Kinkachou)[req. Ion][with source code] | 3 | 37 Kilobytes (KiB) | 38233 | .83p(1), .z80(1), .txt(1) | 3 |
| Puzzled - Editor (1999)(Ellis, Bill J.)[req SOS] | 2 | 6.8 Kilobytes (KiB) | 6915 | .txt(1), .83p(1) | 2 |
| Puzzled - Level Editor (1998)(Ellis, Bill J.) | 2 | 7.9 Kilobytes (KiB) | 8066 | .83g(1), .txt(1) | 2 |
| Puzzled - Level Editor (1998)(Ellis, Bill J.)[req SOS] | 2 | 7.5 Kilobytes (KiB) | 7720 | .txt(1), .83p(1) | 2 |
| Puzzled (1998)(Ellis, Bill J.) | 2 | 9.0 Kilobytes (KiB) | 9227 | .83g(1), .txt(1) | 2 |
| Puzzled (1998)(Ellis, Bill J.)[req SOS] | 2 | 8.7 Kilobytes (KiB) | 8869 | .txt(1), .83g(1) | 2 |
| Puzzler v1.0 (2000)(Almeida, Goncalo) | 2 | 9.0 Kilobytes (KiB) | 9176 | .83g(1), .txt(1) | 2 |
| Puzzling v1.0 (2008-12-03)(Arnauts, Stijn)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 30 Kilobytes (KiB) | 31013 | .83p(2), .8xp(2), .z80(2), .txt(1) | 7 |
| PuzzNic v1.0 (2002-12-02)(Seligstein, Joel)(TI-83-TI-83+)[req. Ion] | 3 | 15 Kilobytes (KiB) | 15851 | .83p(1), .8xp(1), .txt(1) | 3 |
| QuadroBall v1.0 (2000-05-10)(Reed, Sean)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 57 Kilobytes (KiB) | 58417 | .83p(1), .8xp(1), .asm(1), .txt(1), .gif(1) | 5 |
| Quake (1998)(Sims, Daniel) | 2 | 16 Kilobytes (KiB) | 16374 | .83g(1), .txt(1) | 2 |
| Quake III - Level Editor (2003)(Martian, Kerm) | 1 | 561 Bytes (B) | 561 | .83p(1) | 1 |
| Quake IV v1.0 (2002)(NB Software) | 2 | 217 Kilobytes (KiB) | 221978 | .83g(1), .doc(1) | 2 |
| Quarks v1.6 (2000)(Poley, Henk) | 3 | 3.9 Kilobytes (KiB) | 3959 | .83p(2), .txt(1) | 3 |
| Quest 4 (demo) (2000)(Matt)[req. Ion] | 1 | 6.6 Kilobytes (KiB) | 6714 | .83p(1) | 1 |
| Quest II (2004)(Martian, Kerm)(TI-83-TI-83+) | 6 | 8.7 Kilobytes (KiB) | 8928 | .83i(1), .8xi(1), .83p(1), .8xp(1), .83l(1), .8xl(1) | 6 |
| Quest Through Time (2001)(Tyrrell, Ryan)[req. Ion] | 2 | 11 Kilobytes (KiB) | 11378 | .txt(1), .8xp(1) | 2 |
| Quest v1.06 (1997-11-23)(McCormick, Shaun) | 2 | 13 Kilobytes (KiB) | 13098 | .83g(1), .txt(1) | 2 |
| Quinto (1999)(Lue Her) | 2 | 1.5 Kilobytes (KiB) | 1490 | .83p(1), .txt(1) | 2 |
| Race 2 Turbo (2002)(Martian, Kerm) | 1 | 1.0 Kilobytes (KiB) | 1043 | .83p(1) | 1 |
| Race 2000 (2000)(Nuznov, Tadd) | 2 | 1.9 Kilobytes (KiB) | 1901 | .83p(1), .txt(1) | 2 |
| Race 3D v2.0 (2003)(Martian, Kerm) | 1 | 1.1 Kilobytes (KiB) | 1146 | .83p(1) | 1 |
| Race Extreme v1.0 (2000-01-25)(Wyrwas, John) | 2 | 3.1 Kilobytes (KiB) | 3222 | .8xg(1), .txt(1) | 2 |
| Race v1.0 (1997)(Jareth Software)[req Boreal v4] | 2 | 2.6 Kilobytes (KiB) | 2633 | .txt(1), .83g(1) | 2 |
| Race v1.1 (1998)(Wingbermuehle, Joe) | 2 | 1.2 Kilobytes (KiB) | 1235 | .83p(1), .txt(1) | 2 |
| Race v1.2 (2003)(Bergstrom, Erik)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 10 Kilobytes (KiB) | 10669 | .txt(2), .83p(1), .8xp(1), .asm(1) | 5 |
| Race v3.2 (1999)(Aqua Software) | 2 | 3.2 Kilobytes (KiB) | 3288 | .txt(1), .83p(1) | 2 |
| Race2 (1999-01-14)(Belleville, Josh) | 2 | 1.7 Kilobytes (KiB) | 1778 | .txt(1), .83p(1) | 2 |
| RaceCar v1.0 (2003)(Martian, Kerm) | 3 | 1.6 Kilobytes (KiB) | 1679 | .83p(2), .83i(1) | 3 |
| Racer 2 (2001)(Ruvinsky, Jason) | 2 | 4.0 Kilobytes (KiB) | 4125 | .83g(1), .txt(1) | 2 |
| Racer v1.21 (2001)(Ernster, David) | 3 | 3.8 Kilobytes (KiB) | 3843 | .83p(1), .txt(1), .gif(1) | 3 |
| Racer v2.2 (2001)(Hendrik)[with source code] | 4 | 3.7 Kilobytes (KiB) | 3786 | .gif(2), .83p(1), .txt(1) | 4 |
| Racer Zelch 780 v4.0 (2000)(Brotzman, Chris) | 2 | 7.4 Kilobytes (KiB) | 7581 | .83p(1), .txt(1) | 2 |
| Racing (1999)(Fritz, Benjamin) | 2 | 3.1 Kilobytes (KiB) | 3206 | .83p(1), .txt(1) | 2 |
| Racing 3D v1.0 (1999)(Greene, Doug) | 2 | 2.5 Kilobytes (KiB) | 2595 | .83g(1), .txt(1) | 2 |
| Racing 83 v2.0 (1998)(Lee, Gilbert) | 2 | 7.3 Kilobytes (KiB) | 7456 | .83p(1), .txt(1) | 2 |
| Racing v1.0 (1998)(Fry, Ed) | 2 | 1.2 Kilobytes (KiB) | 1251 | .83p(1), .url(1) | 2 |
| Rad Racer (demo) (1997)(-)[with source code] | 2 | 5.3 Kilobytes (KiB) | 5421 | .83p(1), .z80(1) | 2 |
| Rad Racer 83 (1997)(Geori Productions) | 1 | 11 Kilobytes (KiB) | 11609 | .83g(1) | 1 |
| Rad Racer v1.0 (1997-12-20)(Maddox, Harper)[req AShell83][with source code] | 3 | 24 Kilobytes (KiB) | 24601 | .83p(1), .z80(1), .txt(1) | 3 |
| Radiation Lock (2000)(Johnston, Nick) | 2 | 1.1 Kilobytes (KiB) | 1077 | .83p(1), .txt(1) | 2 |
| Raid v0.5 (2004)(Villalobos, Adam)[req. Ion][with source code] | 3 | 54 Kilobytes (KiB) | 55554 | .83p(1), .z80(1), .txt(1) | 3 |
| Railsim 3D v1.0 (2003)(Martian, Kerm) | 1 | 1.7 Kilobytes (KiB) | 1768 | .83p(1) | 1 |
| Rainman v1 (2001-01-10)(Wersten, Bengt - Jefa - Drasten) | 2 | 991 Bytes (B) | 991 | .83p(1), .txt(1) | 2 |
| Rally v2.0 (2000)(van Wingerden, Matthijs)[with source code] | 4 | 26 Kilobytes (KiB) | 26178 | .z80(2), .83g(1), .txt(1) | 4 |
| Ramble On v4.0 (2000)(Leonhart, Ben) | 2 | 32 Kilobytes (KiB) | 32788 | .doc(1), .83g(1) | 2 |
| Random Tic-Tac-Toe (2003)(O'Dwyer, Arthur) | 1 | 630 Bytes (B) | 630 | .83p(1) | 1 |
| Randomno (2002)(PsychoMage)(TI-83-TI-83+) | 3 | 1.7 Kilobytes (KiB) | 1738 | .83p(1), .8xp(1), .txt(1) | 3 |
| Rapid Fire (1998)(Sims, Daniel) | 2 | 1.6 Kilobytes (KiB) | 1666 | .83p(1), .txt(1) | 2 |
| Rapid Fire 2 (2001)(Drosos, Michael) | 4 | 4.8 Kilobytes (KiB) | 4897 | .tif(2), .83p(1), .txt(1) | 4 |
| RaptorWare's Flight Sim v1.0 (demo) (2001)(RaptorDrew) | 2 | 10 Kilobytes (KiB) | 10366 | .txt(1), .83g(1) | 2 |
| Ratrace v1.0 (1999)(SolidSlique) | 2 | 5.7 Kilobytes (KiB) | 5833 | .83g(1), .txt(1) | 2 |
| Rattle Snake v1.0 (2008)(Lochon, Adrien)(TI-83-TI-83+)[req. Ion] | 6 | 10 Kilobytes (KiB) | 10377 | .gif(3), .txt(1), .83p(1), .8xp(1) | 6 |
| Ready 2 Rumble v1.6 (2000)(Draxler, Ben) | 2 | 3.6 Kilobytes (KiB) | 3690 | .83p(1), .txt(1) | 2 |
| Real Fighting v0.1 (1998)(Savov, Ivan) | 3 | 25 Kilobytes (KiB) | 25851 | .83i(1), .83g(1), .txt(1) | 3 |
| Real Football (1999)(Nayyar, Jason) | 2 | 5.6 Kilobytes (KiB) | 5695 | .83g(1), .txt(1) | 2 |
| Real Slots (2004)(Blythe, Rodney)(TI-83-TI-83+) | 2 | 2.5 Kilobytes (KiB) | 2522 | .83p(1), .8xp(1) | 2 |
| Real Yahtzee (2001)(Herstol, Tristan) | 2 | 6.1 Kilobytes (KiB) | 6255 | .83g(1), .txt(1) | 2 |
| Really Difficult Maze, The (2008)(YourKiddinRight) | 4 | 75 Kilobytes (KiB) | 76940 | .bmp(2), .tig(1), .txt(1) | 4 |
| Realtime Basketball 2001 (2001)(Heit, Chris) | 2 | 7.1 Kilobytes (KiB) | 7311 | .83g(1), .txt(1) | 2 |
| RealTime Football v2.5 (2000)(Heit, Chris) | 2 | 11 Kilobytes (KiB) | 11163 | .83g(1), .txt(1) | 2 |
| RealTime Football v3.0 (2002)(Heit, Chris) | 2 | 14 Kilobytes (KiB) | 14548 | .83g(1), .txt(1) | 2 |
| Reboot v3.0 (1997)(Terrabull) | 2 | 10 Kilobytes (KiB) | 10191 | .83g(1), .txt(1) | 2 |
| Receiver v1.2 (2000)(Ernster, David) | 2 | 3.0 Kilobytes (KiB) | 3047 | .txt(1), .83g(1) | 2 |
| Red Baron v.1.0 (2004)(Blythe, Rodney) | 4 | 218 Kilobytes (KiB) | 222822 | .bmp(3), .83p(1) | 4 |
| Reflex Speed (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 604 Bytes (B) | 604 | .83p(1), .txt(1) | 2 |
| Reflex Test v1.0 (2000)(Nuznov, Tadd) | 2 | 669 Bytes (B) | 669 | .83p(1), .txt(1) | 2 |
| Reflex! v1.1 (2000)(Seb) | 2 | 6.8 Kilobytes (KiB) | 6917 | .83p(1), .doc(1) | 2 |
| Reflexion (2003)(Combe, Anthony)(TI-83-TI-83+)[req. Ion] | 4 | 8.6 Kilobytes (KiB) | 8779 | .txt(1), .83p(1), .8xp(1), .gif(1) | 4 |
| Remember v2.0 (2000)(Carot, Jean)[req SOS][with source code] | 3 | 9.4 Kilobytes (KiB) | 9643 | .txt(1), .83g(1), .asm(1) | 3 |
| Resident Evil v1.7 (1998-12-23)(Sorensen, Jason) | 2 | 20 Kilobytes (KiB) | 20536 | .83g(1), .txt(1) | 2 |
| Restless River!, The (1998)(Berlinsky-Schine, Adam)[AShell83 compatible] | 1 | 1.2 Kilobytes (KiB) | 1271 | .83p(1) | 1 |
| Retreat (1999)(SpankWare) | 4 | 4.9 Kilobytes (KiB) | 4975 | .83p(3), .html(1) | 4 |
| Return of Bullfrog!, The (2003)(Phil Software) | 4 | 5.0 Kilobytes (KiB) | 5102 | .txt(1), .83p(1), .zip(1), .url(1) | 4 |
| Return of Masken, The (1998)(Wileur, Andreas - Goth, Jonatan) | 2 | 12 Kilobytes (KiB) | 11791 | .83g(1), .txt(1) | 2 |
| Return to Myst v1.0 (2000)(Headley, Daniel)[req. Ion] | 3 | 82 Kilobytes (KiB) | 84333 | .exe(1), .txt(1), .83p(1) | 3 |
| RISK - Island Wars (1998)(Sims, Daniel) | 2 | 13 Kilobytes (KiB) | 13741 | .83g(1), .txt(1) | 2 |
| Road Rash 83 (2002)(PsychoMage)(TI-83-TI-83+) | 3 | 3.8 Kilobytes (KiB) | 3931 | .83p(1), .8xp(1), .txt(1) | 3 |
| Rock Band (2008)(Pierce, Matt) | 6 | 62 Kilobytes (KiB) | 63708 | .gif(3), .doc(1), .83g(1), .txt(1) | 6 |
| Rock Climber (2002)(Outer Limit Software) | 2 | 3.5 Kilobytes (KiB) | 3613 | .83p(1), .txt(1) | 2 |
| Rock Paper Scissors (2000)(Budinger, Tom) | 1 | 1.4 Kilobytes (KiB) | 1436 | .83g(1) | 1 |
| Rock Paper Scissors (2000)(Johnston, Nick) | 2 | 521 Bytes (B) | 521 | .83p(1), .txt(1) | 2 |
| Rock, Paper, Scissors v1.0 (1999-06-05)(Seligstein, Joel)[req SOS][with source code] | 6 | 16 Kilobytes (KiB) | 15877 | .83p(4), .txt(1), .z80(1) | 6 |
| Rocket v3.0 (2002)(van Nuffel, Pieter)(TI-83-TI-83+) | 5 | 4.6 Kilobytes (KiB) | 4736 | .83p(2), .8xp(2), .txt(1) | 5 |
| Rodney Mullen's Pro Skater (2004)(Blythe, Rodney) | 5 | 222 Kilobytes (KiB) | 227232 | .bmp(3), .txt(1), .83p(1) | 5 |
| Rogue Runner v1.0 (1999-12-14)(Maddox, Harper)[req SOS][with source code] | 3 | 16 Kilobytes (KiB) | 16239 | .83p(1), .txt(1), .z80(1) | 3 |
| Rogue Runner v1.0 (1999-12-14)(Maddox, Harper)[req. Ion][with source code] | 3 | 16 Kilobytes (KiB) | 16239 | .83p(1), .txt(1), .z80(1) | 3 |
| Rogue Squadron - Phoenix Rising (2006)(Davidson, Patrick - Dickerson, Thomas)[req. Ion][with source code] | 57 | 288 Kilobytes (KiB) | 294989 | .asm(42), .bat(9), .txt(3), .i(2), .83p(1) | 57 |
| Role Playing Game, The (2000)(Bisnow, Philip) | 13 | 22 Kilobytes (KiB) | 22332 | .83p(9), .83m(3), .txt(1) | 13 |
| Rotation (2000)(Chan, Chuckie)(TI-83-TI-83+) | 2 | 4.1 Kilobytes (KiB) | 4150 | .83p(1), .8xp(1) | 2 |
| Rotation (2000-06-23)(Wersten, Bengt) | 2 | 2.1 Kilobytes (KiB) | 2134 | .83p(1), .txt(1) | 2 |
| Roulette (1999)(Michaud, Mike) | 3 | 2.2 Kilobytes (KiB) | 2281 | .tif(1), .txt(1), .83p(1) | 3 |
| Roulette (2002)(Forry, Shannon) | 3 | 2.9 Kilobytes (KiB) | 2929 | .83p(2), .txt(1) | 3 |
| Roulette (2006)(Syfo-Dias)(fr) | 3 | 8.2 Kilobytes (KiB) | 8423 | .txt(1), .83p(1), .gif(1) | 3 |
| RPG (2002)(HeaneySoft) | 2 | 23 Kilobytes (KiB) | 23460 | .txt(1), .83p(1) | 2 |
| RPG Fight v1.0 (2000)(Faller, Mike) | 1 | 2.2 Kilobytes (KiB) | 2225 | .83g(1) | 1 |
| RPG Game v2.0 (2007)(LaClair, David)(beta) | 2 | 4.6 Kilobytes (KiB) | 4704 | .83p(1), .txt(1) | 2 |
| RSROLL v1 (2000-06-26)(Satanicoo)(beta) | 2 | 1.6 Kilobytes (KiB) | 1632 | .83p(1), .txt(1) | 2 |
| R-type v2.0 (2000)(Jansz, Pascal)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 10 Kilobytes (KiB) | 10743 | .txt(1), .83p(1), .8xp(1), .z80(1) | 4 |
| RUMBLO v0.1 (2020-05-12)(Techcrafter)(GPLv3) | 1 | 12 Kilobytes (KiB) | 12486 | .8xp(1) | 1 |
| Runaway (2002)(Phelan, Ryan) | 2 | 2.0 Kilobytes (KiB) | 2055 | .txt(1), .83p(1) | 2 |
| Running Horses v1.0 (1997)(Terrabull) | 2 | 3.0 Kilobytes (KiB) | 3083 | .83p(1), .txt(1) | 2 |
| Running the Halls v1.2 (1998)(May, Mark)[req SOS][with source code] | 3 | 14 Kilobytes (KiB) | 14615 | .83g(1), .txt(1), .z80(1) | 3 |
| Russian Roulette (2002)(Meysman, Timmy) | 1 | 1.4 Kilobytes (KiB) | 1471 | .83g(1) | 1 |
| Russian Roulette (2003)(Gannon, Joey) | 1 | 307 Bytes (B) | 307 | .83p(1) | 1 |
| Russian Roulette (2004)(Blythe, Rodney) | 5 | 291 Kilobytes (KiB) | 298232 | .bmp(4), .83p(1) | 5 |
| Russian Roulette (2004)(Mr Roberts) | 1 | 1.2 Kilobytes (KiB) | 1225 | .83p(1) | 1 |
| Ryo-oki's Carrot Capture (2000)(Kestler, Tom) | 2 | 1.9 Kilobytes (KiB) | 1954 | .83p(1), .txt(1) | 2 |
| Sailor Jupiter Adventure v2.0 (2000)(Johnston, Nick) | 9 | 6.0 Kilobytes (KiB) | 6125 | .83p(8), .txt(1) | 9 |
| Sailor Mercury Action Game (2000)(Johnston, Nick) | 2 | 1.0 Kilobytes (KiB) | 1065 | .83p(1), .txt(1) | 2 |
| Sanik - Sword of the Gods v1.0 (2000)(Hobblegott, Kennith) | 2 | 18 Kilobytes (KiB) | 18338 | .83g(1), .txt(1) | 2 |
| Scary Adventure (2004)(Tant, Bram) | 2 | 1.1 Kilobytes (KiB) | 1138 | .txt(1), .83p(1) | 2 |
| School 2 (2001)(Uhl, Scott) | 2 | 19 Kilobytes (KiB) | 19474 | .83g(1), .txt(1) | 2 |
| Scorched Earth v2.50 (1999)(Power, Ryan) | 2 | 6.9 Kilobytes (KiB) | 7015 | .83p(1), .txt(1) | 2 |
| Scorched Earth v3.0 (1999)(Sloan, David) | 2 | 6.5 Kilobytes (KiB) | 6689 | (1), .83g(1) | 2 |
| Scorxed Earth (2000)(O'Dwyer, Arthur) | 1 | 543 Bytes (B) | 543 | .83p(1) | 1 |
| Scudz v1.0 (1998)(Graham, Dustin) | 1 | 2.7 Kilobytes (KiB) | 2752 | .83g(1) | 1 |
| Search for the Elemental Stones, The (1999)(Kelly, Sean) | 7 | 52 Kilobytes (KiB) | 52844 | .txt(4), .83g(3) | 7 |
| Search, The (2000)(Uhl, Scott) | 2 | 15 Kilobytes (KiB) | 15762 | .83g(1), .txt(1) | 2 |
| SeaWars II (2003)(Gannon, Joey)(TI-83-TI-83+) | 4 | 21 Kilobytes (KiB) | 21749 | .txt(2), .83g(1), .8xg(1) | 4 |
| Seige v1.6 (1997)(S.A.K)(beta) | 2 | 15 Kilobytes (KiB) | 15771 | .txt(1), .83g(1) | 2 |
| Sequence Simon v1.1 (1997)(Jim)[Aurora compatible] | 2 | 3.7 Kilobytes (KiB) | 3739 | .83g(1), .txt(1) | 2 |
| Serpent v1.0 (2000)(Le Pevedic, Jeremie)(TI-83-TI-83+)(fr)[req. Ion] | 4 | 3.9 Kilobytes (KiB) | 4016 | .txt(2), .83p(1), .8xp(1) | 4 |
| Serpent v1.0 (2000-09)(Le Pevedic, Jeremie)[req AShell83] | 3 | 3.2 Kilobytes (KiB) | 3274 | .txt(2), .83p(1) | 3 |
| Serpent's Labyrinth, The (2000)(Stephens, Trevor) | 2 | 5.6 Kilobytes (KiB) | 5736 | .83p(1), .txt(1) | 2 |
| Set! v1.4 (2001)(van der Torren, Piers Titus) | 5 | 11 Kilobytes (KiB) | 11196 | .gif(2), .83g(2), .txt(1) | 5 |
| sHACKERS v1.2 (2003)(Grzeck, Bryan) | 2 | 7.8 Kilobytes (KiB) | 7963 | .83p(1), .txt(1) | 2 |
| Shadow of Narkemen, The v1.21 (2001)(Roper, Kerey) | 3 | 25 Kilobytes (KiB) | 26079 | .83g(2), .txt(1) | 3 |
| Shadowrun v0.8 (1998)(Gaston, Tom) | 2 | 23 Kilobytes (KiB) | 23117 | .83g(1), .txt(1) | 2 |
| Shanghai (2006)(de Bruijn, Richard)(TI-83-TI-83+)[req. Ion] | 7 | 110 Kilobytes (KiB) | 112307 | .gif(4), .83p(1), .8xp(1), .txt(1) | 7 |
| Ship Battle 2 v1.1 (2002)(Power, Ryan) | 2 | 4.5 Kilobytes (KiB) | 4574 | .83p(1), .txt(1) | 2 |
| Ships (2000)(Johansson, Martin) | 3 | 80 Kilobytes (KiB) | 82038 | .83g(1), .gif(1), .txt(1) | 3 |
| Shock Survival (1999)(Hayes, Jason) | 2 | 3.9 Kilobytes (KiB) | 3964 | .txt(1), .83p(1) | 2 |
| Shokwave (2002)(Outer Limit Software) | 3 | 3.8 Kilobytes (KiB) | 3842 | .83i(1), .txt(1), .83p(1) | 3 |
| Shoot 3 v1.0 (2002-03-13)(Fresen, Jelle) | 2 | 5.0 Kilobytes (KiB) | 5107 | .txt(1), .83g(1) | 2 |
| Shoot Attack 1839 (1999)(Uhl, Scott) | 2 | 2.4 Kilobytes (KiB) | 2460 | .83g(1), .txt(1) | 2 |
| Shoot Em Up (2000)(Welch, David) | 2 | 1.9 Kilobytes (KiB) | 1944 | .83g(1), .txt(1) | 2 |
| Shoot the Nazi II 83 (2001)(Ralphs, Jason D.) | 1 | 2.1 Kilobytes (KiB) | 2130 | .83p(1) | 1 |
| Shoot! v0.3 (2000)(Tu, Laurent)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 26 Kilobytes (KiB) | 26191 | .txt(1), .83p(1), .8xp(1), .z80(1) | 4 |
| Shootout (1999)(Uhl, Scott) | 2 | 3 Kilobytes (KiB) | 3072 | .83p(1), .txt(1) | 2 |
| Showdown (1998)(Sims, Daniel) | 2 | 3.1 Kilobytes (KiB) | 3148 | .83g(1), .txt(1) | 2 |
| Sim City 2000 ReaL3D (demo) (2002)(Martian, Kerm) | 3 | 649 Kilobytes (KiB) | 664736 | .doc(1), .83p(1), .txt(1) | 3 |
| Sim City 2000 v1.0 (2000)(Matt) | 2 | 13 Kilobytes (KiB) | 13800 | .doc(1), .83g(1) | 2 |
| Sim City 2004 (2003)(Martian, Kerm) | 7 | 40 Kilobytes (KiB) | 40933 | .83p(5), .html(1), .jpg(1) | 7 |
| Sim City v1.0 (2000)(Extremely Bored Software) | 2 | 26 Kilobytes (KiB) | 27034 | .txt(1), .83g(1) | 2 |
| Sim Fight (2001)(Strong, Eric) | 1 | 3.8 Kilobytes (KiB) | 3853 | .83p(1) | 1 |
| Sim Football v1.01 (2008-03-23)(Khoshroo, Kaivan) | 3 | 5.1 Kilobytes (KiB) | 5226 | .83p(1), .txt(1), .jpg(1) | 3 |
| SimCity 83 (2004)(LaRue, Xavier)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 44 Kilobytes (KiB) | 45013 | .txt(1), .zip(1), .83p(1), .8xp(1) | 4 |
| SimCity v1 (1998)(Dale C.) | 2 | 424 Kilobytes (KiB) | 433943 | .bmp(1), .83g(1) | 2 |
| Simon (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 882 Bytes (B) | 882 | .83p(1), .txt(1) | 2 |
| Simon (1999)(Eubanks, Barrett) | 2 | 964 Bytes (B) | 964 | .83p(1), .txt(1) | 2 |
| Simon (2001)(Axelrod, Ben) | 12 | 8.8 Kilobytes (KiB) | 8965 | .83i(6), .gif(4), .txt(1), .83p(1) | 12 |
| Simon 2K (2000)(Bhatt, Sagar) | 2 | 3.0 Kilobytes (KiB) | 3055 | .83g(1), .txt(1) | 2 |
| Simon 83 v1.1 (1998-02-19)(Englender, Dan)[req AShell83] | 2 | 3.4 Kilobytes (KiB) | 3452 | .83p(1), .txt(1) | 2 |
| Simon v1.0 (1999)(Englender, Dan)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 12 Kilobytes (KiB) | 12387 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| Simon v1.0 (1999)(Klittich, Kenny) | 2 | 2.7 Kilobytes (KiB) | 2757 | .txt(1), .83p(1) | 2 |
| Simon v1.3 (1998-05-19)(Englender, Dan)[req SOS][with source code] | 3 | 8.0 Kilobytes (KiB) | 8177 | .83g(1), .txt(1), .z80(1) | 3 |
| Skate v1.0 (1999)(Ethan B.) | 3 | 21 Kilobytes (KiB) | 20999 | .txt(1), .83p(1), .83g(1) | 3 |
| Skeet! v1.0 (2001)(Captain Napalm)(beta) | 2 | 1.7 Kilobytes (KiB) | 1731 | .83p(1), .txt(1) | 2 |
| Ski Free v2.0 (2000-09-14)(Wersten, Bengt) | 4 | 3.5 Kilobytes (KiB) | 3544 | .gif(2), .83p(1), .txt(1) | 4 |
| Skiing (2000)(Oman, Ben - Child, Taylor) | 2 | 2.1 Kilobytes (KiB) | 2167 | .83p(1), .83g(1) | 2 |
| Skiing v0.9 (2000)(Montgomery, Kevin)(TI-83-TI-83+) | 3 | 3.1 Kilobytes (KiB) | 3161 | .83p(1), .8xp(1), .txt(1) | 3 |
| Skiing v2.0 (1999)(Oman, Ben) | 2 | 3.5 Kilobytes (KiB) | 3578 | .83g(1), .txt(1) | 2 |
| Skispringen (2001)(Thorben R.)(de) | 2 | 4.9 Kilobytes (KiB) | 5022 | .83p(1), .txt(1) | 2 |
| Skunk (2000)(Johnston, Nick) | 1 | 701 Bytes (B) | 701 | .83p(1) | 1 |
| Slapshot (1999)(Michaud, Mike) | 2 | 1006 Bytes (B) | 1006 | .txt(1), .83p(1) | 2 |
| Slide Puzzle (1997)(Andy S.) | 2 | 2.7 Kilobytes (KiB) | 2774 | .83g(1), .txt(1) | 2 |
| Slide Puzzle v1.0 (2001-10-07)(Sakic, Emir)(TI-83-TI-83+)[req. Ion][with source code] | 9 | 46 Kilobytes (KiB) | 47556 | .83p(3), .8xp(3), .z80(2), .txt(1) | 9 |
| Sliding Puzzle (2006)(Creutzburg, Sjoerd) | 1 | 1.9 Kilobytes (KiB) | 1934 | .83p(1) | 1 |
| Slingo v2.0 (2001)(Bass, Steven) | 2 | 8.3 Kilobytes (KiB) | 8505 | .txt(1), .83g(1) | 2 |
| Slippy 2 v1.0 (2002)(Hansson, Alexander)(beta)[req AShell83] | 2 | 6.9 Kilobytes (KiB) | 7056 | .83p(1), .txt(1) | 2 |
| Slippy v1.0 (1997)(von Dollen, Andrew) | 2 | 5.5 Kilobytes (KiB) | 5606 | .83g(1), .txt(1) | 2 |
| Slippy v1.0 (1999-11-06)(El-Helw, Ahmed)(TI-83-TI-83+)[req. Ion] | 3 | 9.0 Kilobytes (KiB) | 9177 | .83p(1), .8xp(1), .txt(1) | 3 |
| Slopes Level Editor v1.0 (1998-06-01)(Graf, Ian)[with source code] | 3 | 32 Kilobytes (KiB) | 32931 | .83g(1), .txt(1), .z80(1) | 3 |
| Slopes v1.0 (1998-06-01)(Graf, Ian)[with source code] | 3 | 31 Kilobytes (KiB) | 31521 | .83g(1), .txt(1), .z80(1) | 3 |
| Slopes v2.0 + Level Editor (1999-07-19)(Graf, Ian)[req SOS][with source code] | 6 | 79 Kilobytes (KiB) | 80635 | .z80(2), .83g(1), .grx(1), .inc(1), .txt(1) | 6 |
| Slopes with Level Editor v2.0 (1999-11-03)(Graf, Ian)(TI-83-TI-83+)[req. Ion][with source code] | 7 | 78 Kilobytes (KiB) | 79979 | .z80(2), .83g(1), .8xg(1), .grx(1), .inc(1), .txt(1) | 7 |
| Slot Machine (2000)(David) | 2 | 3.1 Kilobytes (KiB) | 3193 | .txt(1), .83g(1) | 2 |
| Slots (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 945 Bytes (B) | 945 | .83p(1), .txt(1) | 2 |
| Slots (2000)(Eubanks, Barrett) | 3 | 7.4 Kilobytes (KiB) | 7578 | .83p(1), .8xp(1), .txt(1) | 3 |
| Slots (2001)(Waterreus, Duncan) | 2 | 3.2 Kilobytes (KiB) | 3266 | .txt(1), .83g(1) | 2 |
| Slots v 1.4 (2002)(Meysman, Timmy) | 3 | 1.4 Kilobytes (KiB) | 1451 | .83l(1), .txt(1), .83p(1) | 3 |
| Smart Monkey (2000)(Belleville, Josh) | 2 | 1.8 Kilobytes (KiB) | 1802 | .txt(1), .83p(1) | 2 |
| Smoodent v0.96 (2002)(MalumSoft)(beta) | 30 | 19 Kilobytes (KiB) | 19203 | .83p(29), .txt(1) | 30 |
| SM-Rock-Paper-Scissors v1.0 (2000)(Sandman) | 2 | 6.5 Kilobytes (KiB) | 6631 | .83p(1), .txt(1) | 2 |
| Sm-Skijump v1.2 (2000)(Sandman) | 2 | 3.5 Kilobytes (KiB) | 3568 | .83p(1), .txt(1) | 2 |
| Snake (2002)(HooMair) | 1 | 856 Bytes (B) | 856 | .83p(1) | 1 |
| Snake 2 v1.6 (2003)(van Assche, Frederic)(TI-83-TI-83+)[req. Ion] | 9 | 158 Kilobytes (KiB) | 162162 | .bmp(6), .txt(1), .83p(1), .8xp(1) | 9 |
| Snake 2003 v1.6 (2003)(Vernum, Julius) | 2 | 2.0 Kilobytes (KiB) | 2039 | .txt(1), .83p(1) | 2 |
| Snake Arena (2000)(Willems, Niels - Hendrikx, Ruud - Bekkers, Willem) | 1 | 5.1 Kilobytes (KiB) | 5246 | .83g(1) | 1 |
| Snake Eater v2.3 (2001)(Derycke, Christopher)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 62 Kilobytes (KiB) | 63290 | .bmp(2), .txt(1), .83p(1), .8xp(1), .z80(1) | 6 |
| Snake Killer v2.5 (2001-07-23)(Hoke, Evan)(TI-83-TI-83+)[req. Ion] | 3 | 6.1 Kilobytes (KiB) | 6219 | .83p(1), .8xp(1), .txt(1) | 3 |
| Snake v1.0 (2001)(Derycke, Christopher)[req. Ion] | 2 | 4.0 Kilobytes (KiB) | 4072 | .83p(1), .txt(1) | 2 |
| Snake v1.2 (2003)(MaDeLO)(en-nl) | 4 | 8.7 Kilobytes (KiB) | 8933 | .83p(2), .txt(1), .gif(1) | 4 |
| Snake v1.4 (2003)(Combe, Anthony)(TI-83-TI-83+)[req. Ion] | 4 | 15 Kilobytes (KiB) | 15554 | .txt(1), .83p(1), .8xp(1), .gif(1) | 4 |
| Snake v2.0 (2003)(pacHa) | 4 | 93 Kilobytes (KiB) | 95107 | .gif(2), .83g(1), .txt(1) | 4 |
| Snake v4.01 (1997)(Jaklitsch, Dave) | 1 | 2.1 Kilobytes (KiB) | 2112 | .83g(1) | 1 |
| Snakes v1.0 (1999-05-20)(Janssen, Jeffrey)[req SOS][with source code] | 3 | 8.6 Kilobytes (KiB) | 8757 | .83g(1), .txt(1), .z80(1) | 3 |
| Snakey v2.2 (1999-12-05)(van der Torren, Piers Titus) | 2 | 5.0 Kilobytes (KiB) | 5089 | .83g(1), .txt(1) | 2 |
| Sniper v2.2 (1999)(Uhl, Scott) | 2 | 3.7 Kilobytes (KiB) | 3751 | .83g(1), .txt(1) | 2 |
| Snowboard (2000)(Ozymen) | 2 | 11 Kilobytes (KiB) | 11272 | .txt(1), .83g(1) | 2 |
| Snowman v1 (2001-01-10)(Wersten, Bengt - Jefa - Drasten) | 2 | 1022 Bytes (B) | 1022 | .txt(1), .83p(1) | 2 |
| Soccer (2002)(Outer Limit Software) | 2 | 2.6 Kilobytes (KiB) | 2684 | .txt(1), .83p(1) | 2 |
| Soccer Shootout v1.0 (2003)(Gannon, Joey)(TI-83-TI-83+) | 3 | 5.9 Kilobytes (KiB) | 6009 | .txt(1), .83g(1), .8xg(1) | 3 |
| Sokoban v1.0 (1997-08-20)(von Dollen, Andrew) | 2 | 6.0 Kilobytes (KiB) | 6103 | .83g(1), .txt(1) | 2 |
| Solitaire (2002-07-15)(Keustermans, Johannes) | 10 | 16 Kilobytes (KiB) | 16106 | .83p(6), .gif(3), .txt(1) | 10 |
| Solitaire v1.1 (2000)(Le Pevedic, Jeremie)(fr)[req AShell83] | 3 | 5.0 Kilobytes (KiB) | 5165 | .txt(2), .83p(1) | 3 |
| Solitaire v1.1 (2000-09-20)(Le Pevedic, Jeremie)(TI-83-TI-83+)[req. Ion] | 4 | 7.2 Kilobytes (KiB) | 7366 | .txt(2), .83p(1), .8xp(1) | 4 |
| Solitaire v1.2 (1998)(Coughlin, Fred) | 2 | 8.6 Kilobytes (KiB) | 8796 | .83g(1), .txt(1) | 2 |
| Solytare v2.11 (1998)(El-Helw, Ahmed)[req SOS][with source code] | 4 | 55 Kilobytes (KiB) | 56203 | .83p(1), .gfx(1), .txt(1), .z80(1) | 4 |
| Solytare v2.11 (1999)(Kovacs, Jason)[req. Ion] | 2 | 8.2 Kilobytes (KiB) | 8346 | .83p(1), .txt(1) | 2 |
| Soulmate Game, The v1.0 (2004)(Gannon, Joey)(TI-83-TI-83+) | 2 | 3.2 Kilobytes (KiB) | 3242 | .83p(1), .8xp(1) | 2 |
| Sous-Marin v1.5 (2004)(Guillaume, Pierre)(TI-83-TI-83+)(fr)[req. Ion][with source code] | 9 | 142 Kilobytes (KiB) | 145010 | .zip(2), .com(1), .pif(1), .pcx(1), .z80(1), .txt(1), .exe(1), .tab(1) | 9 |
| South Park (2000)(Puts, Marc)(beta) | 2 | 24 Kilobytes (KiB) | 24825 | .83g(1), .txt(1) | 2 |
| Space Channel 5 v1.0 (2001)(Seligstein, Joel) | 2 | 5.8 Kilobytes (KiB) | 5965 | .txt(1), .83g(1) | 2 |
| Space Fighter v1.0 (2002)(NB Software)(FW) | 2 | 132 Kilobytes (KiB) | 135042 | .83g(1), .doc(1) | 2 |
| Space Impact v1.1 (2003)(Perek, Adrian) | 3 | 3.3 Kilobytes (KiB) | 3377 | .txt(1), .83p(1), .gif(1) | 3 |
| Space Maze (1997)(Fenrir Software) | 2 | 1.3 Kilobytes (KiB) | 1294 | .83p(2) | 2 |
| Space Person! (2004)(Raging Mime)(TI-83-TI-83+) | 7 | 14 Kilobytes (KiB) | 14690 | .gif(4), .txt(1), .83p(1), .8xp(1) | 7 |
| Space War v1.0 (1998-06-07)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 16 Kilobytes (KiB) | 16293 | .url(1), .83g(1), .asm(1), .txt(1) | 4 |
| Space War v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 16 Kilobytes (KiB) | 16280 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| Space Warriors v1.0 (2002)(Spickard, Adam)(TI-83-TI-83+)[req. Ion] | 3 | 11 Kilobytes (KiB) | 11771 | .txt(1), .83p(1), .8xp(1) | 3 |
| Space Wars v2.0 (2002)(Martian, Kerm) | 1 | 949 Bytes (B) | 949 | .83p(1) | 1 |
| Spacerace v1.1 (2003)(Combe, Anthony)(TI-83-TI-83+)[req. Ion] | 4 | 12 Kilobytes (KiB) | 11896 | .txt(1), .83p(1), .8xp(1), .gif(1) | 4 |
| Spank the Monkey (2007)(Marcin S.) | 2 | 1.1 Kilobytes (KiB) | 1176 | .83p(1), .txt(1) | 2 |
| Spayss v1.0 (2001-08)(Tack, Christoph) | 2 | 3.4 Kilobytes (KiB) | 3506 | .txt(1), .83g(1) | 2 |
| Spaze Invaders v1.1 (1997)(Edfeldt, Hannes)[with source code] | 3 | 100 Kilobytes (KiB) | 102103 | .txt(1), .83g(1), .z80(1) | 3 |
| Spaze Invaders v1.1 (2001-05-28)(Flint, Joe)(TI-83-TI-83+)[req. Ion] | 4 | 84 Kilobytes (KiB) | 86321 | .83p(1), .8xp(1), .gif(1), .txt(1) | 4 |
| Spaze Invaders v1.3 (1998-07-15)(Edfeldt, Hannes)[req AShell83] | 2 | 9.2 Kilobytes (KiB) | 9468 | .83p(1), .txt(1) | 2 |
| Spaze Warz v1.0 (2003)(Nelson, Jude)(TI-83-TI-83+)(FW)[req. Ion][with source code] | 5 | 109 Kilobytes (KiB) | 111398 | .txt(1), .83p(1), .8xp(1), .eza(1), .z80(1) | 5 |
| Spidex (2003)(Miranda, David) | 2 | 750 Bytes (B) | 750 | .txt(1), .83p(1) | 2 |
| Splat! (2000)(Robson, Paul)(TI-83-TI-83+)[req. Ion] | 14 | 58 Kilobytes (KiB) | 59878 | .bin(3), .dat(3), .exe(2), .bat(1), .com(1), .bgi(1), .txt(1), .83p(1), .8xp(1) | 14 |
| Spodge84 v1.0 (2021-09-15)(Techcrafter) | 1 | 47 Kilobytes (KiB) | 47889 | .8xp(1) | 1 |
| Spove (2002)(Jerome, Andrieu) | 2 | 3.9 Kilobytes (KiB) | 4006 | .83g(1), .8xg(1) | 2 |
| Spy (2000)(Gigante, Bruno) | 1 | 16 Kilobytes (KiB) | 16080 | .83g(1) | 1 |
| Sqrxz 83 v1.0 (1998)(Dhordain, Florent)[req AShell83][with source code] | 16 | 254 Kilobytes (KiB) | 260431 | .83p(4), .h(3), .exe(3), .bat(1), .com(1), .bin(1), .txt(1), .z80(1), .huf(1) | 16 |
| Sqrxz v1.2 (2000)(Solignac, Julien)(TI-83-TI-83+)[req. Ion][with source code] | 13 | 119 Kilobytes (KiB) | 122167 | .8xp(5), .83p(4), .txt(2), .zip(2) | 13 |
| Squares (2002)(Nuznov, Tadd) | 6 | 3.1 Kilobytes (KiB) | 3145 | .83p(5), .txt(1) | 6 |
| Squarez v1.3 (1999-08-26)(Heald, Sam)[req SOS][with source code] | 4 | 25 Kilobytes (KiB) | 25702 | .inc(1), .83p(1), .txt(1), .z80(1) | 4 |
| Squash 1 (2000)(Thomas ten Cate)[with source code] | 3 | 9.1 Kilobytes (KiB) | 9339 | .txt(2), .83p(1) | 3 |
| Squash 2 (2000)(Thomas ten Cate)[with source code] | 3 | 12 Kilobytes (KiB) | 11839 | .txt(2), .83p(1) | 3 |
| Squash v3.1 (2000)(Thomas ten Cate)[req AShell83][with source code] | 3 | 19 Kilobytes (KiB) | 18955 | .txt(1), .83p(1), .z80(1) | 3 |
| Stables (1997)(Seguin, Philip) | 2 | 5.8 Kilobytes (KiB) | 5966 | .83g(1), .txt(1) | 2 |
| Star Blazer II (1998)(Duncan, James)[AShell83 compatible] | 1 | 1.4 Kilobytes (KiB) | 1416 | .83g(1) | 1 |
| Star Shooter 2 (2001)(Hobson, Zach) | 3 | 3.1 Kilobytes (KiB) | 3215 | .txt(1), .gif(1), .83g(1) | 3 |
| Star Trek - Borg Invasion v0.7 (2005)(Thorneycroft, Daniel) | 41 | 485 Kilobytes (KiB) | 496656 | .83p(31), .bmp(6), .83i(2), .gif(1), .doc(1) | 41 |
| Star Trek - Invasion (2001)(Gretsinger, Alex) | 3 | 55 Kilobytes (KiB) | 56592 | .doc(1), .txt(1), .83g(1) | 3 |
| Star Trek - The Next Generation v3.6 (2000)(Jaklitsch, Dave - Mullikin, Raymond) | 1 | 20 Kilobytes (KiB) | 20834 | .83g(1) | 1 |
| Star Trek T.O.S. v1.0 (2002)(Cummings, Mark)[with source code] | 8 | 58 Kilobytes (KiB) | 59812 | .txt(4), .gif(2), .83p(1), .83g(1) | 8 |
| Star Voyages v1.0 (2003)(Nelson, Jude)(TI-83-TI-83+)(FW)[req. Ion][with source code] | 5 | 99 Kilobytes (KiB) | 101815 | .txt(1), .83p(1), .8xp(1), .eza(1), .z80(1) | 5 |
| Star Wars Racer v1.1 (1999)(Michaud, Mike) | 2 | 1.5 Kilobytes (KiB) | 1528 | .txt(1), .83p(1) | 2 |
| Star Wars v1.0 (1998)(Thorington, Jacob)[AShell83 compatible] | 1 | 13 Kilobytes (KiB) | 13785 | .83g(1) | 1 |
| Star Wars v1.0 (2003)(Martian, Kerm) | 1 | 1.0 Kilobytes (KiB) | 1065 | .83p(1) | 1 |
| Starcraft Mineral Simulator v0.15 (demo) (2001-09-22)(Seligstein, Joel)[req. Ion][with source code] | 3 | 14 Kilobytes (KiB) | 14293 | .83p(1), .asm(1), .txt(1) | 3 |
| StarDust 2 - Sweet Revenge (2001)(OmniTech Production) | 22 | 341 Kilobytes (KiB) | 349373 | .83g(9), .txt(5), .gif(4), .83b(1), .mid(1), .rtf(1), .bmp(1) | 22 |
| Stars (2009)(Ninja Bob)(TI-83-TI-83+) | 3 | 4.4 Kilobytes (KiB) | 4551 | .txt(1), .83p(1), .8xp(1) | 3 |
| Starship Commander v1.2 (1999-02-08)(Doktar, Andreas)[req AShell83][with source code] | 3 | 28 Kilobytes (KiB) | 29024 | .83p(1), .txt(1), .z80(1) | 3 |
| Starship Commander v1.2 (2000)(Wyrwas, John)[req. Ion] | 2 | 3.1 Kilobytes (KiB) | 3134 | .83p(1), .txt(1) | 2 |
| StarSoft Pong (2004)(Ritchie, Andrew)(TI-83-TI-83+)[req. Ion][with source code] | 3 | 5.3 Kilobytes (KiB) | 5377 | .83p(1), .8xp(1), .z80(1) | 3 |
| Starwars (2000)(Ozymen) | 1 | 12 Kilobytes (KiB) | 12160 | .83g(1) | 1 |
| Stay Alive v1.2 (2000)(Ernster, David) | 3 | 4.8 Kilobytes (KiB) | 4963 | .txt(1), .gif(1), .83p(1) | 3 |
| Stick Brawler (2001)(P-Paul!) | 2 | 4.4 Kilobytes (KiB) | 4469 | .83p(1), .txt(1) | 2 |
| Stick Fighter (2000)(Schaubschlager, Travis) | 2 | 12 Kilobytes (KiB) | 12586 | .83g(1), .txt(1) | 2 |
| Stickboy 83 (2001)(Guerny, Everett)[req. Ion] | 3 | 8.9 Kilobytes (KiB) | 9073 | .83p(1), .read(1), .txt(1) | 3 |
| Stickfighter (2004)(Tant, Bram) | 2 | 1.4 Kilobytes (KiB) | 1448 | .txt(1), .83p(1) | 2 |
| Stock Market 2000 (2000)(Baranov, Vladimir) | 2 | 3.2 Kilobytes (KiB) | 3278 | .83p(1), .txt(1) | 2 |
| Stoneman (2001-01-10)(Wersten, Bengt - Jefa - Drasten) | 2 | 1.0 Kilobytes (KiB) | 1036 | .txt(1), .83p(1) | 2 |
| Stratego v1.7 (1999)(Weiss, Dan)(TI-82-TI-83) | 3 | 12 Kilobytes (KiB) | 12406 | .82g(1), .83g(1), .txt(1) | 3 |
| Street Fighter 2 Rainbow Edition (2002)(Meunier, Alain)[req. Ion] | 6 | 21 Kilobytes (KiB) | 21690 | .gif(4), .83p(1), .txt(1) | 6 |
| Street Sk8r Park Edit 2 v.1.4 (2004)(Blythe, Rodney) | 6 | 149 Kilobytes (KiB) | 152978 | .bmp(2), .gif(2), .txt(1), .83p(1) | 6 |
| Street Sk8r v1.2 (2004)(Blythe, Rodney) | 15 | 447 Kilobytes (KiB) | 457350 | .bmp(6), .gif(6), .83p(2), .txt(1) | 15 |
| Streetrace 2 (2002)(Dombeek, Hans) | 3 | 3.7 Kilobytes (KiB) | 3797 | .txt(1), .83p(1), .8xp(1) | 3 |
| StreetracerGT83 (2003)(Dill, Sean) | 3 | 76 Kilobytes (KiB) | 77883 | .bmp(1), .txt(1), .83p(1) | 3 |
| Strike Force (1998)(Canterbury, Andy) | 1 | 7.4 Kilobytes (KiB) | 7594 | .83g(1) | 1 |
| Subhunt (2004)(Blythe, Rodney) | 2 | 73 Kilobytes (KiB) | 74304 | .83p(1), .bmp(1) | 2 |
| SubHunt v1.3 (1999)(Heald, Sam)[req AShell83 or SOS][with source code] | 4 | 104 Kilobytes (KiB) | 106013 | .inc(1), .83p(1), .doc(1), .z80(1) | 4 |
| SubHunt v1.4 (2000)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 117 Kilobytes (KiB) | 119775 | .83p(1), .8xp(1), .doc(1), .z80(1) | 4 |
| Suicide Pong v1.0 (2000)(Roberts, Jonathan) | 2 | 1.5 Kilobytes (KiB) | 1582 | .83p(1), .txt(1) | 2 |
| Super BlackJack (1997)(Maddox, Harper) | 1 | 1.6 Kilobytes (KiB) | 1597 | .83g(1) | 1 |
| Super BlackJack (2004)(Hahn, Alex) | 2 | 5.0 Kilobytes (KiB) | 5087 | .83p(1), .txt(1) | 2 |
| Super Bowl (2001)(Riggsr, Chris) | 3 | 9.7 Kilobytes (KiB) | 9947 | .tif(1), .83g(1), .txt(1) | 3 |
| Super Hangman (2003)(Fuller, Daniel) | 6 | 13 Kilobytes (KiB) | 12846 | .tif(4), .83g(1), .txt(1) | 6 |
| Super Mario v0.9 (1999)(Faulkner, Tom)[req AShell83][with source code] | 6 | 61 Kilobytes (KiB) | 62342 | .83p(3), .exe(1), .asm(1), .txt(1) | 6 |
| Super Mario v1.2 (2001-06-28)(Heald, Sam)(TI-83-TI-83+)[req. Ion][with source code] | 10 | 150 Kilobytes (KiB) | 153726 | .83p(3), .8xp(3), .asm(2), .txt(2) | 10 |
| SUPER Pac v1.5 (2001)(Ilegbodu, Ben) | 2 | 8.1 Kilobytes (KiB) | 8290 | .83g(1), .txt(1) | 2 |
| Super Saiya-jin Rage (2004)(Martian, Kerm - White, William)[req DoorsCS 5.0][with source code] | 8 | 48 Kilobytes (KiB) | 48991 | .gif(3), .asm(2), .83p(1), .inc(1), .txt(1) | 8 |
| Super Saiya-jin Rage (2005)(White, William)(TI-82-TI-83-TI-83+-TI-84-TI-85-TI-86)[req. Ion][with source code] | 8 | 52 Kilobytes (KiB) | 53601 | .82p(1), .83p(1), .8xp(1), .txt(1), .85s(1), .zip(1), .86p(1), .url(1) | 8 |
| Super Simon v2.0 (2001)(Lightfoot, Ronald) | 2 | 3.8 Kilobytes (KiB) | 3860 | .83g(1), .txt(1) | 2 |
| Super-Race v1.0 (1997)(Vahram Avagian) | 2 | 11 Kilobytes (KiB) | 11297 | .83g(1), .txt(1) | 2 |
| SuperTunnel (2000)(Ernster, David) | 2 | 3.5 Kilobytes (KiB) | 3571 | .txt(1), .83p(1) | 2 |
| Supreme Bowling with Link Play v4.6a (2000)(Ilegbodu, Ben) | 3 | 9.6 Kilobytes (KiB) | 9806 | .83g(1), .txt(1), .html(1) | 3 |
| Surprise (2002)(Reves, Ryan) | 1 | 253 Bytes (B) | 253 | .83g(1) | 1 |
| Survivor 5 v1.0 (2001)(Cronen, Max) | 3 | 2.5 Kilobytes (KiB) | 2575 | .83p(2), .txt(1) | 3 |
| Swami v1.2 (1998-09-09)(Muir, Eric)[req AShell83][with source code] | 3 | 4.1 Kilobytes (KiB) | 4206 | .83p(1), .txt(1), .z80(1) | 3 |
| Sweeper 2 (2000)(van Leeuwen, Koen) | 3 | 3.0 Kilobytes (KiB) | 3119 | .83p(2), .txt(1) | 3 |
| Sword - L (2003)(Cheng, Alex)(beta) | 24 | 10 Kilobytes (KiB) | 10645 | .83p(13), .83l(7), .83i(4) | 24 |
| Sword (2000)(Reanrd, Guillaume)(fr) | 8 | 47 Kilobytes (KiB) | 47642 | .gif(6), .doc(1), .83g(1) | 8 |
| Tag (2002)(Outer Limit Software) | 2 | 3.8 Kilobytes (KiB) | 3908 | .txt(1), .83p(1) | 2 |
| Tail Blaze (2002)(Outer Limit Software) | 3 | 3.0 Kilobytes (KiB) | 3091 | .83i(1), .txt(1), .83p(1) | 3 |
| Tank Duel (2000)(O'Brien, Douglas) | 2 | 13 Kilobytes (KiB) | 13654 | .83p(1), .html(1) | 2 |
| Tank Wars v1.2 (1999)(Michaud, Mike) | 2 | 2.0 Kilobytes (KiB) | 2021 | .txt(1), .83p(1) | 2 |
| Tank Warz - Super Sniper (2004)(Blythe, Rodney) | 1 | 1021 Bytes (B) | 1021 | .83p(1) | 1 |
| Tank Warz 83 v0.9 (2001)(Wong, Gerald)(TI-83-TI-83+)[req. Ion][with source code] | 24 | 175 Kilobytes (KiB) | 178713 | .z80(17), .txt(3), .doc(1), .inc(1), .83p(1), .8xp(1) | 24 |
| Tankfire (2004)(Roberts) | 1 | 2.8 Kilobytes (KiB) | 2894 | .83p(1) | 1 |
| Tanks (2002)(Cohmery, Jaine) | 1 | 1008 Bytes (B) | 1008 | .83p(1) | 1 |
| Tanks II v1.6 (1998)(Dufilie, Andy) | 2 | 15 Kilobytes (KiB) | 14919 | .83g(1), .txt(1) | 2 |
| Tanks! (1998)(Dufilie, Andy) | 2 | 9.5 Kilobytes (KiB) | 9684 | .83g(1), .txt(1) | 2 |
| Tanks! (2000)(Potts, Simeon) | 2 | 3.1 Kilobytes (KiB) | 3193 | .txt(1), .83p(1) | 2 |
| Tankwar 3 (2000)(Anderson, Jonathan) | 2 | 6.4 Kilobytes (KiB) | 6562 | .txt(1), .83p(1) | 2 |
| TankWars (1999)(Magill, Andrew) | 2 | 3.8 Kilobytes (KiB) | 3892 | .83p(1), .txt(1) | 2 |
| Target (1999)(Michaud, Mike) | 2 | 1.5 Kilobytes (KiB) | 1511 | .txt(1), .83p(1) | 2 |
| Target Practice (2000)(Schraeder, Matt)(TI-83-TI-83+)[with source code] | 5 | 105 Kilobytes (KiB) | 107647 | .txt(1), .83p(1), .8xp(1), .cpp(1), .exe(1) | 5 |
| Target v1.0 (2001)(Sakic, Emir)(TI-83-TI-83+)[req. Ion] | 3 | 6.1 Kilobytes (KiB) | 6262 | .txt(1), .83p(1), .8xp(1) | 3 |
| TCTron v1.1 (1998)(Chmil, Triften) | 2 | 6.2 Kilobytes (KiB) | 6334 | .txt(1), .83g(1) | 2 |
| T-Cubed v0.5 (2003)(Tymes, Jeremy)(beta) | 2 | 6.6 Kilobytes (KiB) | 6770 | .txt(1), .83g(1) | 2 |
| Techno World (2000)(Johnston, Nick) | 10 | 4.5 Kilobytes (KiB) | 4630 | .83p(9), .txt(1) | 10 |
| Tempest (2001)(Robson, Paul)[req. Ion] | 2 | 6.0 Kilobytes (KiB) | 6109 | .83p(1), .txt(1) | 2 |
| Ten (2002)(Keustermans, Johannes) | 7 | 5.3 Kilobytes (KiB) | 5437 | .83p(6), .txt(1) | 7 |
| Tenchi Muyo! v2.0 (2000)(Johnston, Nick) | 13 | 10 Kilobytes (KiB) | 10157 | .83p(12), .txt(1) | 13 |
| Terran Legacy - Grim Chapter (2001)(Pham, David) | 7 | 21 Kilobytes (KiB) | 21566 | .tif(5), .83g(1), .txt(1) | 7 |
| Test Maker v0.2A (2001)(Olson, Mark)(TI-83-TI-83+) | 5 | 7.9 Kilobytes (KiB) | 8121 | .83p(2), .8xp(2), .txt(1) | 5 |
| Tetris 83 (2008)(Martin, Jonathan)[req. Ion][with source code] | 4 | 29 Kilobytes (KiB) | 29299 | .z80(2), .txt(1), .83p(1) | 4 |
| Tetris 83Z v1.2 (1997)(Nagel, Bill) | 2 | 3.7 Kilobytes (KiB) | 3784 | .txt(1), .83g(1) | 2 |
| Tetris Attack v1.0 (1999)(Sterner, Brandon)(TI-83-TI-83+)[req. Ion] | 3 | 14 Kilobytes (KiB) | 14630 | .83p(1), .8xp(1), .txt(1) | 3 |
| Tetris Attack v1.1 (1999)(Sterner, Brandon)[req SOS] | 2 | 8.6 Kilobytes (KiB) | 8806 | .83g(1), .txt(1) | 2 |
| Tetris Pro 3 (2001)(Holloway, Joseph)[req AShell83] | 2 | 5.8 Kilobytes (KiB) | 5977 | .83p(1), .txt(1) | 2 |
| Tetris Pro v1.1 (2000)(Holloway, Joseph)[req SOS] | 2 | 7.2 Kilobytes (KiB) | 7405 | .83p(1), .txt(1) | 2 |
| Tetris Pro v3.0 (2001)(Holloway, Joseph)[req. Ion] | 2 | 5.8 Kilobytes (KiB) | 5961 | .83p(1), .txt(1) | 2 |
| Tetris v2.2 (2003)(Martian, Kerm) | 5 | 40 Kilobytes (KiB) | 41036 | .txt(2), .83p(2), .doc(1) | 5 |
| Tetris X83 (2002-12-28)(Outer Limit Software) | 8 | 18 Kilobytes (KiB) | 18550 | .83p(5), .83i(2), .txt(1) | 8 |
| Tetrx 1K v1.2 (2000)(O'Dwyer, Arthur)(alpha)[with source code] | 4 | 8.6 Kilobytes (KiB) | 8832 | .txt(2), .83p(2) | 4 |
| Text2 v2.0 (2002)(TAB2002WN - PsychoMage)(TI-83-TI-83+) | 3 | 27 Kilobytes (KiB) | 27558 | .83g(1), .8xg(1), .txt(1) | 3 |
| Theta Man v1.3.1 (1997)(Jaklitsch, Dave) | 1 | 1.9 Kilobytes (KiB) | 1909 | .83g(1) | 1 |
| Think Fast v1.0 (2000)(Wyse, Adam) | 2 | 7.3 Kilobytes (KiB) | 7452 | .txt(1), .83p(1) | 2 |
| Three Card Poker (2004)(Chrusniak, Michael) | 2 | 10 Kilobytes (KiB) | 10562 | .txt(1), .83p(1) | 2 |
| Thumb War (1998)(Sims, Daniel) | 2 | 5.8 Kilobytes (KiB) | 5951 | .83g(1), .txt(1) | 2 |
| THUNDERBIRDS Are Go! v1.2 (2000-09)(Vernon, James)(TI-83-TI-83+)[req. Ion][with source code] | 11 | 121 Kilobytes (KiB) | 123869 | .txt(3), .inc(2), .exe(1), .bin(1), .h(1), .83p(1), .8xp(1), .z80(1) | 11 |
| TI DooM v1.3 (2002)(Ferrieu, Guiral) | 6 | 24 Kilobytes (KiB) | 24724 | .gif(4), .txt(1), .83g(1) | 6 |
| TI Slimeball v1.2 (2003)(Ahnfelt-Rrnne, Joakim)(TI-83-TI-83+)[req. Ion][with source code] | 3 | 62 Kilobytes (KiB) | 63316 | .83p(1), .8xp(1), .z80(1) | 3 |
| TI-83 Blackjack (1997)(-) | 2 | 7.5 Kilobytes (KiB) | 7730 | .83g(1), .txt(1) | 2 |
| TI-83 Fleet v1.0 (1997)(Grucza, Adrian) | 2 | 2.6 Kilobytes (KiB) | 2625 | .83p(1), .txt(1) | 2 |
| TI-83 Gorillas v1.0 (1999)(Lesniak, Frank) | 2 | 39 Kilobytes (KiB) | 39568 | .83p(1), .doc(1) | 2 |
| TI-83 Tricky Snowboarding 2 (2002-09-30)(Novick, Will) | 6 | 13 Kilobytes (KiB) | 12955 | .gif(4), .83g(1), .txt(1) | 6 |
| Tic Tac Toe - Spaze Edition v1.0 (2001)(Junemann, Vincent)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 67 Kilobytes (KiB) | 68276 | .txt(1), .83p(1), .8xp(1), .z80(1), .eza(1) | 5 |
| Tic Tac Toe (1999)(Uhl, Scott) | 2 | 2.1 Kilobytes (KiB) | 2119 | .83p(1), .txt(1) | 2 |
| Tic Tac Toe 83 (2000)(Luke, Michael) | 2 | 2.5 Kilobytes (KiB) | 2523 | .1st(1), .83p(1) | 2 |
| Tic Tac Toe 83 (2000)(Wyse, Adam) | 2 | 2.7 Kilobytes (KiB) | 2761 | .83p(1), .txt(1) | 2 |
| Tic Tac Toe v1.0 (2002-03-23)(Stark, Jesse) | 2 | 3.3 Kilobytes (KiB) | 3336 | .txt(1), .8xp(1) | 2 |
| Tic Tac Toe v1.00 (2001)(Srodka, Chuck)(TI-83-TI-83+) | 3 | 2.9 Kilobytes (KiB) | 3012 | .txt(1), .83p(1), .8xp(1) | 3 |
| Tick Tack Toe v2.11 (2000)(Weeks, Sean) | 2 | 2.0 Kilobytes (KiB) | 2010 | .83p(1), .txt(1) | 2 |
| Tictac v3.0 (2003)(Yerpe, Lucas) | 14 | 444 Kilobytes (KiB) | 454812 | .bmp(6), .gif(6), .83p(1), .txt(1) | 14 |
| Tic-Tac-(Toe) (2000)(Metcalf, Eric) | 2 | 4.3 Kilobytes (KiB) | 4412 | .txt(1), .83p(1) | 2 |
| Tic-Tac-Toe (1998)(Dufilie, Andy S.) | 2 | 2.8 Kilobytes (KiB) | 2834 | .83p(1), .txt(1) | 2 |
| Tic-Tac-Toe (2001)(Perry, Jeff) | 1 | 2.6 Kilobytes (KiB) | 2696 | .83p(1) | 1 |
| Tic-Tac-Toe (2003)(Roberts, Stephen)(TI-83-TI-83+) | 2 | 5.9 Kilobytes (KiB) | 6012 | .83p(1), .8xp(1) | 2 |
| Tic-Tac-Toe 2k (2000)(Bhatt, Sagar) | 2 | 4.1 Kilobytes (KiB) | 4221 | .83g(1), .txt(1) | 2 |
| Tic-Tac-Toe Against Calculator (2010)(Schumann, Simon) | 5 | 3.8 Kilobytes (KiB) | 3876 | .83p(4), .txt(1) | 5 |
| Tic-Tac-Toe Link Game (1998)(Sims, Daniel) | 2 | 2.5 Kilobytes (KiB) | 2581 | .83p(1), .txt(1) | 2 |
| Tic-Tac-Toe v1 (2000-09-01)(Wersten, Bengt) | 2 | 1.8 Kilobytes (KiB) | 1853 | .txt(1), .83p(1) | 2 |
| Tic-Tac-Toe v1.0 (1997)(Flash Software) | 2 | 1.5 Kilobytes (KiB) | 1503 | .txt(1), .83p(1) | 2 |
| Tic-Tac-Toe v1.0 (1998-11-19)(Geiger, Alex)[req SOS][with source code] | 3 | 22 Kilobytes (KiB) | 22655 | .83p(1), .z80(1), .txt(1) | 3 |
| Tic-Tac-Toe v1.0 (2000)(Budinger, Tom)(beta) | 2 | 1.6 Kilobytes (KiB) | 1628 | .83p(1), .txt(1) | 2 |
| TicTacToe v1.0 (2001)(van den Ouden, Daniel) | 2 | 18 Kilobytes (KiB) | 18546 | .txt(1), .83g(1) | 2 |
| Tic-Tac-Toe v1.4 (2000)(Faller, Mike) | 1 | 1.4 Kilobytes (KiB) | 1413 | .83g(1) | 1 |
| Tic-Tac-Toe v2.0 (1998)(Ash, Brian E.)(beta) | 2 | 3.0 Kilobytes (KiB) | 3046 | .83p(1), .txt(1) | 2 |
| TicTacToe! (2000)(Vander Giessen, Steven) | 9 | 69 Kilobytes (KiB) | 70184 | .83i(4), .bmp(3), .txt(1), .83p(1) | 9 |
| TicTacTQ (2009)(Quennet, Maurice) | 2 | 6.3 Kilobytes (KiB) | 6472 | .txt(1), .83p(1) | 2 |
| TIE (2003)(Macureau, Romain)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 19 Kilobytes (KiB) | 19876 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Tie Hunt (1997)(Andy S.) | 2 | 6.2 Kilobytes (KiB) | 6325 | .83p(1), .txt(1) | 2 |
| Ti-Go (2004)(Axelrod, Ben)[with source code] | 6 | 24 Kilobytes (KiB) | 24419 | .txt(3), .gif(1), .83i(1), .83p(1) | 6 |
| Tiles (2003)(Cerzus69) | 1 | 5.4 Kilobytes (KiB) | 5524 | .83g(1) | 1 |
| TiltMaze v1.0 (2002-05-18)(Bucher, Peter)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 33 Kilobytes (KiB) | 33650 | .txt(1), .gif(1), .83p(1), .8xp(1), .asm(1) | 5 |
| TimeKillerX (2000)(Chase, Jonathon) | 2 | 4.2 Kilobytes (KiB) | 4307 | .txt(1), .83p(1) | 2 |
| Timigotchi83 (2000-10)(Rui Luzeiro, Mario)(TI-83-TI-83+-TI-86)[req. Ion][with source code] | 6 | 108 Kilobytes (KiB) | 110851 | .z80(2), .83p(1), .86s(1), .8xp(1), .txt(1) | 6 |
| TI-Minesweeper v1.1 (1999)(Fulton, Charles) | 2 | 2.7 Kilobytes (KiB) | 2742 | .txt(1), .83g(1) | 2 |
| TI-Minesweeper v4.0 (1999)(Fulton, Charles) | 2 | 4.1 Kilobytes (KiB) | 4238 | .83g(1), .txt(1) | 2 |
| TI-Minesweeper v5.0 (2000)(Fulton, Charles) | 3 | 3.4 Kilobytes (KiB) | 3530 | .83p(1), .txt(1), .tif(1) | 3 |
| Timmy (1999)(Beneke, Chris)(beta) | 2 | 6.2 Kilobytes (KiB) | 6309 | .83g(1), .txt(1) | 2 |
| Ti-Pet v1 (2000-08-19)(Wersten, Bengt) | 2 | 2.8 Kilobytes (KiB) | 2825 | .83p(1), .txt(1) | 2 |
| TI-Rogue version v1.1.1 (2002)(O'Dwyer, Arthur) | 3 | 9.9 Kilobytes (KiB) | 10108 | .83p(2), .txt(1) | 3 |
| TI-sk8brd (2003)(Row, David)(TI-83-TI-83+)[req. Ion][with source code] | 5 | 43 Kilobytes (KiB) | 44182 | .z80(2), .83p(1), .8xp(1), .txt(1) | 5 |
| TiTaTo v1.0 (2000)(Slagle, Matt) | 2 | 3.0 Kilobytes (KiB) | 3045 | .txt(1), .83p(1) | 2 |
| Toadder v1.1 (1998)(Graham, Dustin) | 1 | 1.1 Kilobytes (KiB) | 1106 | .83p(1) | 1 |
| Tomb Raider - Through Mists of Time (2003)(Cahill, Tressley) | 17 | 28 Kilobytes (KiB) | 28742 | .82p(5), .83p(5), .82i(3), .83i(3), .txt(1) | 17 |
| Tomb Raider 83 v1.0 (2000)(NB Software) | 2 | 151 Kilobytes (KiB) | 154480 | .doc(1), .83g(1) | 2 |
| Tony Hawks Pro Skater 2 (demo) (2000)(Draxler, Ben) | 2 | 9.3 Kilobytes (KiB) | 9479 | .83g(1), .txt(1) | 2 |
| Totaly Nibbled v1.2 (2001)(Johansson, Martin) | 3 | 28 Kilobytes (KiB) | 28384 | .bmp(1), .txt(1), .83g(1) | 3 |
| Tower of Death v0.5 (2002)(Arnauts, Stijn)[req AShell83][with source code] | 7 | 118 Kilobytes (KiB) | 121003 | .gif(4), .83p(1), .txt(1), .z80(1) | 7 |
| Tower of Hanoi v2.1 (2004)(Johnson, Matt) | 2 | 3.3 Kilobytes (KiB) | 3402 | .83p(1), .txt(1) | 2 |
| Tower of Hanoi, The (2000)(Finne, Andreas)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 16 Kilobytes (KiB) | 16096 | .83p(1), .8xp(1), .asm(1), .txt(1) | 4 |
| Tower of Hanoi, The v1.2 (2000)(Hegyi, Tim) | 2 | 2.2 Kilobytes (KiB) | 2246 | .83g(1), .txt(1) | 2 |
| Tquest - Save Trinor v1.02 (2000)(Roper, Alex)[req. Ion] | 2 | 14 Kilobytes (KiB) | 14218 | .txt(1), .83p(1) | 2 |
| Traffic D.Lux v1.24 (2001)(Skaret, Kristoffer) | 2 | 2.5 Kilobytes (KiB) | 2528 | .txt(1), .83g(1) | 2 |
| Transformable Arcade Zone (2002)(Gergely, Patai)[with source code] | 4 | 33 Kilobytes (KiB) | 33500 | .gif(1), .83g(1), .asm(1), .txt(1) | 4 |
| Transparent Pong v1.0 (1998)(Graham, Dustin) | 1 | 977 Bytes (B) | 977 | .83p(1) | 1 |
| Trapped!!! v1.0 (1999)(Brooke, Adam) | 2 | 4.1 Kilobytes (KiB) | 4217 | .83g(1), .txt(1) | 2 |
| Trapped!!! v1.1 (1999-04-01)(Brooke, Adam)[req SOS] | 2 | 5.8 Kilobytes (KiB) | 5900 | .83p(1), .txt(1) | 2 |
| Trash to Cash (2004)(Blythe, Rodney) | 3 | 145 Kilobytes (KiB) | 148048 | .bmp(2), .83p(1) | 3 |
| Treasure Hunter (demo) (2000)(Daniels Headley)[req. Ion] | 2 | 9.9 Kilobytes (KiB) | 10111 | .txt(1), .83p(1) | 2 |
| Triple Triad (2001)(Dupre, Cody) | 1 | 5.6 Kilobytes (KiB) | 5699 | .83g(1) | 1 |
| Triple Triad v1.0 (2001)(Fraticelli, Andrew) | 2 | 7.8 Kilobytes (KiB) | 7959 | .83p(1), .txt(1) | 2 |
| Tron Arcade (2000)(SiCoDe Software) | 2 | 9.0 Kilobytes (KiB) | 9197 | .83g(1), .htm(1) | 2 |
| Tron3 (1997)(Yellig, Scott) | 2 | 1.4 Kilobytes (KiB) | 1444 | .txt(1), .83g(1) | 2 |
| Truck (1998)(Hiszpanski, Chris) | 2 | 13 Kilobytes (KiB) | 13065 | .83g(1), .doc(1) | 2 |
| Tug -A- War v1.3 (1999)(Hyatt, Scott) | 1 | 701 Bytes (B) | 701 | .83p(1) | 1 |
| Tug of War (2002)(Outer Limit Software) | 2 | 2.4 Kilobytes (KiB) | 2491 | .83i(1), .83p(1) | 2 |
| Tug v1.0 (1999)(-) | 1 | 892 Bytes (B) | 892 | .83p(1) | 1 |
| Tunnel (2000)(Rosinski, Kevin) | 5 | 6.6 Kilobytes (KiB) | 6809 | .83i(2), .83p(1), .txt(1), .83g(1) | 5 |
| Tunnel (2002-10-28)(Outer Limit Software)(TI-83-TI-83+) | 4 | 5.7 Kilobytes (KiB) | 5848 | .8xi(1), .83p(1), .8xp(1), .txt(1) | 4 |
| Tunnel v1.0 (1997)(Wingbermuehle, Joe)[with source code] | 3 | 6.6 Kilobytes (KiB) | 6734 | .83g(1), .asm(1), .txt(1) | 3 |
| Tunnel v1.0 (1997-09-20)(Andy S.) | 2 | 1.6 Kilobytes (KiB) | 1633 | .83p(1), .txt(1) | 2 |
| Tunnel v1.3 (1998-07-01)(Wingbermuehle, Joe)[req SOS][with source code] | 4 | 5.1 Kilobytes (KiB) | 5230 | .url(1), .83g(1), .asm(1), .txt(1) | 4 |
| Tunnel v2.0 (1999-08-24)(Wingbermuehle, Joe)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 5.2 Kilobytes (KiB) | 5291 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Turbo Breakout 2 v1.2 (1997-06-01)(Nagel, Bill) | 2 | 4.4 Kilobytes (KiB) | 4534 | .txt(1), .83g(1) | 2 |
| Turbo Breakout 2 v2.0 (1997)(Nagel, Bill)[req AShell83][with source code] | 3 | 27 Kilobytes (KiB) | 27847 | .txt(1), .83p(1), .asm(1) | 3 |
| Turbo Breakout v1.0 (1997-01-09)(Nagel, Bill)[with source code] | 4 | 27 Kilobytes (KiB) | 27283 | .83p(2), .txt(1), .asm(1) | 4 |
| Turbo Tron v1.0 (1997)(Casey, Jack) | 3 | 6.0 Kilobytes (KiB) | 6114 | .83g(2), .txt(1) | 3 |
| Twenty1 (2002)(Black Software) | 2 | 5.8 Kilobytes (KiB) | 5949 | .83p(1), .gif(1) | 2 |
| Two Player Battleship (2000)(Prashant Tatineni) | 2 | 4.6 Kilobytes (KiB) | 4706 | .83p(1), .txt(1) | 2 |
| Tyrants (2000)(Xing) | 2 | 13 Kilobytes (KiB) | 13478 | .txt(1), .83p(1) | 2 |
| Tyron v0.01 (2001)(Hansson, Alexander)(beta)[req AShell83] | 2 | 15 Kilobytes (KiB) | 14911 | .83p(1), .txt(1) | 2 |
| UFO Attack (2003)(Titus, Eric) | 2 | 995 Bytes (B) | 995 | .txt(1), .83p(1) | 2 |
| UFO Attack 2 (2004)(Titus, Eric) | 2 | 3.8 Kilobytes (KiB) | 3925 | .txt(1), .83g(1) | 2 |
| Ultimate Black Jack (2000)(Baranov, Vladimir) | 2 | 4.2 Kilobytes (KiB) | 4349 | .83p(1), .txt(1) | 2 |
| Ultimate Blackjack (2002)(Richter, Kyle)(TI-83-TI-83+) | 8 | 12 Kilobytes (KiB) | 12703 | .8xp(3), .bin(3), .83p(2) | 8 |
| Ultimate Blackjack (2004)(Hahn, Alex) | 2 | 5.0 Kilobytes (KiB) | 5087 | .83p(1), .txt(1) | 2 |
| Ultimate Blackjack 83 v4.0 (2000-02-10)(Rosinski, Kevin) | 6 | 10 Kilobytes (KiB) | 10210 | .83p(5), .txt(1) | 6 |
| Ultimate Bomber v0.61 (2002)(Zwartbol, Maarten) | 5 | 3.3 Kilobytes (KiB) | 3370 | .83p(4), .txt(1) | 5 |
| Ultimate Casino (2000)(LeGrand, Bryan) | 2 | 8.6 Kilobytes (KiB) | 8764 | .8xp(1), .txt(1) | 2 |
| Ultimate Maze 2000, The v2.0 (2000-11-23)(Ilegbodu, Ben)[AShell83 compatible] | 3 | 7.5 Kilobytes (KiB) | 7699 | .html(1), .83g(1), .txt(1) | 3 |
| Ultimate Pong Game, The (2001)(Perry, Jeff) | 1 | 1009 Bytes (B) | 1009 | .83p(1) | 1 |
| Ultimate Simon v1.1 (2003)(Nuznov, Tadd) | 2 | 1.1 Kilobytes (KiB) | 1116 | .txt(1), .83p(1) | 2 |
| Ultimate Snake (2002)(Charpentier, Matt) | 1 | 3.6 Kilobytes (KiB) | 3660 | .83g(1) | 1 |
| Ultimate Tic Tac Toe (2001)(Captain Napalm)(TI-83-TI-83+) | 3 | 8.5 Kilobytes (KiB) | 8720 | .txt(1), .83p(1), .8xp(1) | 3 |
| Ultra Maze 83 v1.2 (2000)(Millennium Advanced Programming) | 13 | 20 Kilobytes (KiB) | 20212 | .83i(10), .83g(1), .gif(1), .txt(1) | 13 |
| uLtra TOurnaMent II (2004)(Martian, Kerm)(TI-83-TI-83+) | 46 | 130 Kilobytes (KiB) | 132939 | .gif(15), .83i(8), .8xi(8), .83p(6), .8xp(6), .html(1), .83g(1), .8xg(1) | 46 |
| Uncle Worm v1.0 (1999-03-24)(Badja)[req SOS][with source code] | 3 | 30 Kilobytes (KiB) | 30785 | .83g(1), .txt(1), .z80(1) | 3 |
| Uncle Worm v1.1 (1999)(Badja)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 33 Kilobytes (KiB) | 33864 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Uncle Worm v1.1.2 (2003)(Coosemans, Tijl)[req Venus][with source code] | 3 | 31 Kilobytes (KiB) | 31690 | .83p(1), .txt(1), .z80(1) | 3 |
| Urban Wars v1.21 (1999)(SiCoDe Software) | 2 | 41 Kilobytes (KiB) | 42088 | .83g(1), .htm(1) | 2 |
| Urban Wars v1.21 (2000)(Cahal, Sherman) | 2 | 42 Kilobytes (KiB) | 43244 | .htm(1), .83g(1) | 2 |
| Urinal Game, The (2001)(Seligstein, Joel)[req. Ion][with source code] | 6 | 28 Kilobytes (KiB) | 28378 | .inc(3), .83p(1), .asm(1), .txt(1) | 6 |
| Valerace v3.4 (2002)(van Nuffel, Pieter)(TI-83-TI-83+) | 3 | 1.8 Kilobytes (KiB) | 1802 | .txt(1), .83p(1), .8xp(1) | 3 |
| Vending Machine v1.0 (2006)(Bouillon, Noah) | 4 | 8.5 Kilobytes (KiB) | 8689 | .gif(2), .txt(1), .83p(1) | 4 |
| Vending Machine, The (2002)(Richter, Kyle)(TI-83-TI-83+) | 3 | 6.4 Kilobytes (KiB) | 6515 | .bin(1), .83p(1), .8xp(1) | 3 |
| Verdante Forest RPG, The - The Final Tale (2005)(Zwartbol, Maarten)(TI-83-TI-83+)[req. Ion] | 68 | 1.3 Megabytes (MiB) | 1313936 | .mid(15), .jpg(12), .htm(11), .gif(10), .83p(8), .8xp(8), .txt(2), .mp3(1), .db(1) | 68 |
| Verdante Forest, The - Arkaine's Arrival v0.8 (demo) (2002-09-14)(Zwartbol, Maarten)(TI-83-TI-83+)[req. Ion] | 5 | 172 Kilobytes (KiB) | 175812 | .gif(2), .txt(1), .83p(1), .8xp(1) | 5 |
| Vertigo v0.94 (1998)(Shepcar, Matthew)[req AShell83 or SOS][with source code] | 10 | 201 Kilobytes (KiB) | 205962 | .83p(7), .asm(1), .txt(1), .exe(1) | 10 |
| Vexed v1.0 (1997)(Straube, Andy) | 2 | 4.4 Kilobytes (KiB) | 4509 | .83g(1), .txt(1) | 2 |
| Video Poker - Five Card Draw v1.0 (1997)(Andy) | 2 | 5.6 Kilobytes (KiB) | 5713 | .83g(1), .txt(1) | 2 |
| Video Poker (1999)(Latta, Christian) | 2 | 3.9 Kilobytes (KiB) | 3953 | .83g(1), .txt(1) | 2 |
| Video Poker (2004)(Chrusniak, Michael) | 2 | 5.3 Kilobytes (KiB) | 5431 | .txt(1), .83p(1) | 2 |
| Video Poker v6.00 (2002)(Lucas, Mateo)(TI-82-TI-83-TI-83+) | 8 | 33 Kilobytes (KiB) | 33939 | .gif(4), .8xp(1), .82p(1), .83p(1), .txt(1) | 8 |
| Visual Memory Game (2000)(Baranov, Vladimir) | 2 | 1.2 Kilobytes (KiB) | 1206 | .txt(1), .83p(1) | 2 |
| Vortex v1.0 (1999)(Brooke, Adam) | 2 | 7.0 Kilobytes (KiB) | 7145 | .83g(1), .htm(1) | 2 |
| Wacky Fun Random Numbar Generator v1.00000069 (2000)(Music Mn)(TI-83-TI-83+) | 3 | 4.7 Kilobytes (KiB) | 4779 | .83p(1), .8xp(1), .txt(1) | 3 |
| Wak-A-Goomba v2.2 (1998-10-29)(Heald, Sam)[req SOS][with source code] | 3 | 18 Kilobytes (KiB) | 18446 | .83p(1), .txt(1), .z80(1) | 3 |
| Wak-A-Goomba v2.5 (2003)(Heald, Sam - Hoffmann, Guillaume - Tucker, Kurt)(TI-82-TI-83-TI-83+)[req Venus][with source code] | 7 | 54 Kilobytes (KiB) | 55264 | .82p(2), .inc(1), .83p(1), .8xp(1), .txt(1), .z80(1) | 7 |
| Wak-A-Goomba v2.5 (2003-11-11)(Heald, Sam - Hoffmann, Guillaume)(TI-82-TI-83-TI-83+)[req. Ion][with source code] | 7 | 54 Kilobytes (KiB) | 55264 | .82p(2), .inc(1), .83p(1), .8xp(1), .txt(1), .z80(1) | 7 |
| WakRat (1999)(Uhl, Scott) | 2 | 3.9 Kilobytes (KiB) | 3991 | .83g(1), .txt(1) | 2 |
| Walls (2000)(Tobe, Jonathan)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 6.0 Kilobytes (KiB) | 6108 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| War 2 (2000)(O'Brien, Douglas) | 2 | 11 Kilobytes (KiB) | 10963 | .83p(1), .htm(1) | 2 |
| War Nibbles v1.0a (1998)(Cardon, B.J. - Peterson, Jaren)(alpha)[req AShell83][with source code] | 3 | 32 Kilobytes (KiB) | 32661 | .83p(1), .txt(1), .z80(1) | 3 |
| War v1.0 (2000)(O'Brien, Douglas) | 2 | 13 Kilobytes (KiB) | 13158 | .83p(1), .htm(1) | 2 |
| Warcraft II (1998)(Gilliam, Matt) | 1 | 11 Kilobytes (KiB) | 11260 | .83g(1) | 1 |
| Warcraft III (2000)(Adams, James) | 2 | 11 Kilobytes (KiB) | 11324 | .txt(1), .83g(1) | 2 |
| Warcraft v0.1 (1998)(Moss, Mathu - Scharwat, Justin)(beta) | 2 | 8.2 Kilobytes (KiB) | 8400 | .83g(1), .txt(1) | 2 |
| Warrior RPG v1.1 (2001)(Holloway, Joseph)[req AShell83] | 2 | 27 Kilobytes (KiB) | 27955 | .83p(1), .txt(1) | 2 |
| Weed Wacker Weapon Patch for Hell (1997)(-) | 1 | 1.2 Kilobytes (KiB) | 1250 | .83p(1) | 1 |
| Whack A Mole v1.01 (2000)(Olson, Mark) | 2 | 2.6 Kilobytes (KiB) | 2693 | .txt(1), .83p(1) | 2 |
| Whack A Mole v2.0 (2000)(Olson, Mark) | 3 | 6.8 Kilobytes (KiB) | 6912 | .txt(2), .83p(1) | 3 |
| Whack-A-McCormick v3.1 (2000-04-20)(Detty, Brandon)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 39 Kilobytes (KiB) | 40292 | .bmp(2), .txt(1), .83p(1), .8xp(1), .z80(1) | 6 |
| Whack-a-Mole (1998)(Johnson, Alan)[AShell83 compatible] | 2 | 1.1 Kilobytes (KiB) | 1083 | .83p(1), .txt(1) | 2 |
| Whak-a-Mole (2000)(Dwyer, Arthur) | 1 | 672 Bytes (B) | 672 | .83p(1) | 1 |
| Whak-A-Mole v1.0 (2003-02-23)(Outer Limit Software)(TI-83-TI-83+) | 3 | 5.9 Kilobytes (KiB) | 6048 | .83p(1), .8xp(1), .txt(1) | 3 |
| Whak-It! v1.2 (2000)(Worcester, Nathan - Jones, Scott) | 2 | 7.1 Kilobytes (KiB) | 7244 | .8xg(1), .txt(1) | 2 |
| Wheel of Fortune v0.85 (2001)(Upadhyaya, Ajay) | 2 | 5.5 Kilobytes (KiB) | 5670 | .83g(1), .txt(1) | 2 |
| Who Wants to be a Millionaire (2000)(Music Mn) | 3 | 5.3 Kilobytes (KiB) | 5396 | .83g(1), .bmp(1), .txt(1) | 3 |
| Who Wants to be a Millionaite v0.1 (1999)(Moore, Christian)(beta) | 3 | 4.2 Kilobytes (KiB) | 4351 | .83p(2), .txt(1) | 3 |
| Who Wants To Be A Millionare v1.0 (2000)(Pham, Steve) | 2 | 11 Kilobytes (KiB) | 11408 | .txt(1), .83g(1) | 2 |
| Wie Wordt Euromiljonair v2.0 (2003)(Tomita, Kenzo - Huysmans, Ewoud)(nl) | 5 | 36 Kilobytes (KiB) | 36679 | .gif(3), .83g(1), .txt(1) | 5 |
| Win Bens Money (2000)(Murray, Bruce) | 1 | 2.4 Kilobytes (KiB) | 2460 | .83p(1) | 1 |
| Wolfenstein 3D (2001)(Jonsson, Gustav) | 2 | 14 Kilobytes (KiB) | 14084 | .83g(1), .txt(1) | 2 |
| Wolfenstein 3D v1.0 (2003-03)(Bucher, Peter)(TI-83-TI-83+)[req AShell83][with source code] | 50 | 617 Kilobytes (KiB) | 632312 | .83p(12), .8xp(12), .asm(11), .gsm(9), .txt(2), .bat(1), .gst(1), .exe(1), .apr(1) | 50 |
| Wolfenstein83 v1.0 (2003-03)(Bucher, Peter)(TI-83-TI-83+)[req. Ion][with source code] | 50 | 617 Kilobytes (KiB) | 632312 | .83p(12), .8xp(12), .asm(11), .gsm(9), .txt(2), .bat(1), .gst(1), .exe(1), .apr(1) | 50 |
| Word Yahtzee v0.1 (1999)(Moore, Christian) | 2 | 3.1 Kilobytes (KiB) | 3164 | .83p(1), .txt(1) | 2 |
| World Domination I (2005)(Martian, Kerm)(TI-83-TI-83+-TI-86) | 36 | 131 Kilobytes (KiB) | 133812 | .83p(9), .8xp(9), .86p(8), .gif(3), .83i(2), .8xi(2), .86i(2), .html(1) | 36 |
| World Empire v1.1 (2006)(O'Dwyer, Arthur) | 4 | 19 Kilobytes (KiB) | 19211 | .txt(2), .83i(1), .83p(1) | 4 |
| WORMS0 (2003)(Derickx, Maarten) | 4 | 10 Kilobytes (KiB) | 10178 | .83p(3), .txt(1) | 4 |
| Wormy v1.1 (2002)(Martian, Kerm) | 1 | 2.5 Kilobytes (KiB) | 2593 | .83p(1) | 1 |
| Wurmz (2001)(Cobb, Matt) | 2 | 1.1 Kilobytes (KiB) | 1104 | .txt(1), .83p(1) | 2 |
| WWF Warzone (1998)(Blank, Trevor) | 2 | 43 Kilobytes (KiB) | 44258 | .doc(1), .83g(1) | 2 |
| X Games Pro Boarder (2000)(Omnitech Productions) | 1 | 6.8 Kilobytes (KiB) | 6995 | .83g(1) | 1 |
| X Games Pro Boarder 2 (2000)(Omnitech Productions) | 2 | 13 Kilobytes (KiB) | 13373 | .txt(1), .83g(1) | 2 |
| X-1 Tnt v01.00.02 (1999-08-05)(Cygnus X-1 Technologies)[req SOS] | 6 | 11 Kilobytes (KiB) | 11639 | .83p(3), .txt(2), .83g(1) | 6 |
| XBall v2.0 (2000)(Solignac, Julien)(TI-83-TI-83+)[req. Ion] | 7 | 10 Kilobytes (KiB) | 10274 | .txt(3), .83g(1), .8xg(1), .83p(1), .8xp(1) | 7 |
| Xmove15 (2000)(XprO) | 2 | 2.4 Kilobytes (KiB) | 2441 | .83p(1), .txt(1) | 2 |
| Xsnake v4.7 (2000)(Black Software) | 2 | 3.7 Kilobytes (KiB) | 3798 | .83p(1), .txt(1) | 2 |
| Xsnake v4.7 (2000)(XprO) | 2 | 2.6 Kilobytes (KiB) | 2624 | .83p(1), .txt(1) | 2 |
| XTreme Racing (2000)(Dr Mario)(TI-83-TI-83+)[req. Ion] | 3 | 1.5 Kilobytes (KiB) | 1557 | .txt(1), .83p(1), .8xp(1) | 3 |
| X-Wing v2.0 (2000)(CDG) | 2 | 12 Kilobytes (KiB) | 12035 | .txt(1), .83g(1) | 2 |
| Yahtzee (1999)(Vander Pol, John) | 1 | 5.2 Kilobytes (KiB) | 5352 | .83g(1) | 1 |
| Yahtzee (2000)(Walsh, Matt)(TI-83-TI-83+) | 3 | 9.1 Kilobytes (KiB) | 9338 | .83p(1), .8xp(1), .txt(1) | 3 |
| Yahtzee (2002)(Janssen, Maarten) | 2 | 6.2 Kilobytes (KiB) | 6342 | .txt(1), .83p(1) | 2 |
| Yahtzee (2003)(HeaneySoft)(TI-83-TI-83+) | 3 | 12 Kilobytes (KiB) | 12308 | .txt(1), .83p(1), .8xp(1) | 3 |
| Yahtzee (2004)(Johnson, Matt) | 2 | 6.9 Kilobytes (KiB) | 7055 | .83p(1), .txt(1) | 2 |
| Yahtzee v1.0 (2003)(Gannon, Joey)(TI-83-TI-83+) | 3 | 11 Kilobytes (KiB) | 11348 | .83g(1), .8xg(1), .txt(1) | 3 |
| Yahtzee v1.2 (2001)(Waterreus, Duncan) | 2 | 6.6 Kilobytes (KiB) | 6742 | .txt(1), .83p(1) | 2 |
| Yahtzee v1.8 (1998)(Carlson, Chris) | 2 | 13 Kilobytes (KiB) | 13564 | .txt(1), .83p(1) | 2 |
| Yahtzee v2.0 (2003)(Martian, Kerm) | 2 | 3.1 Kilobytes (KiB) | 3150 | .83p(2) | 2 |
| Yatzee v1.5 (1997-12-16)(Nadler, Paul) | 3 | 4.1 Kilobytes (KiB) | 4160 | .83p(2), .txt(1) | 3 |
| Yoshi 83 v1.1 (1998)(Sterner, Brandon)(TI-83-TI-83+)[req. Ion] | 3 | 7.8 Kilobytes (KiB) | 7946 | .83p(1), .8xp(1), .txt(1) | 3 |
| Yoshi v1.0 (1998)(Sterner, Brandon)[req SOS] | 2 | 5.9 Kilobytes (KiB) | 6081 | .83g(1), .txt(1) | 2 |
| Yoshi's Cookie v1.01 (2000)(Coughlin, Fred)(TI-83-TI-83+)[req. Ion] | 3 | 14 Kilobytes (KiB) | 14324 | .txt(1), .83p(1), .8xp(1) | 3 |
| Y-Wing v1.2 (2002)(Pennella, Michael) | 2 | 3 Kilobytes (KiB) | 3072 | .txt(1), .83p(1) | 2 |
| Zap 'em Stupid! v83.0 (1999)(Titan Entertainment) | 3 | 1.8 Kilobytes (KiB) | 1834 | .txt(1), .url(1), .83p(1) | 3 |
| Zap! Arcade v1.1 (2000)(SiCoDe Software) | 2 | 16 Kilobytes (KiB) | 16427 | .83g(1), .htm(1) | 2 |
| Zcasino 83 (2001)(LaRue, Xavier)[req. Ion][with source code] | 10 | 81 Kilobytes (KiB) | 82766 | .z80(8), .txt(1), .83p(1) | 10 |
| ZChess v0.1 (2000-08-19)(Holmqvist, Joel)(beta)[req AShell83] | 2 | 4.3 Kilobytes (KiB) | 4360 | .txt(1), .83p(1) | 2 |
| ZChess v0.4 (2001-04-29)(Holmqvist, Joel)(beta)[req AShell83] | 2 | 7.3 Kilobytes (KiB) | 7435 | .txt(1), .83p(1) | 2 |
| zDoom 0.12 (2007-06-29)(TIFT Production)(TI-83-TI-83+)[req Venus][with source code] | 32 | 261 Kilobytes (KiB) | 267106 | .z80(13), .xbm(11), .py(4), .83p(1), .8xp(1), .txt(1), (1) | 32 |
| Zeeslag - The Battle (2002)(Blomme, Maarten)(nl) | 2 | 4.1 Kilobytes (KiB) | 4231 | .83g(1), .txt(1) | 2 |
| Zelda II (1997)(Dixon, Brendan) | 2 | 21 Kilobytes (KiB) | 21676 | .txt(1), .83g(1) | 2 |
| Zelda Invasion (demo) (2000)(R in R)(TI-83-TI-83+)[req. Ion] | 3 | 41 Kilobytes (KiB) | 41602 | .83p(1), .8xp(1), .txt(1) | 3 |
| Zelda Search for the Triforce (demo) (2000)(Johnston, Nick) | 13 | 4.1 Kilobytes (KiB) | 4195 | .83p(9), .83i(3), .txt(1) | 13 |
| Zimbu the Monkey (1997)(BJD) | 1 | 2.5 Kilobytes (KiB) | 2528 | .83g(1) | 1 |
| Z-Kart 3D v1.0 (1999-10-20)(Heald, Sam - El-Helw, Ahmed)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 16 Kilobytes (KiB) | 16542 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Z-Kart 3D v1.3 (1998-08-10)(El-Helw, Ahmed)[req SOS][with source code] | 3 | 16 Kilobytes (KiB) | 16547 | .83g(1), .txt(1), .z80(1) | 3 |
| Z-Kart v1.0 (1999-10-20)(Heald, Sam - El-Helw, Ahmed)(TI-83-TI-83+)[req. Ion][with source code] | 4 | 12 Kilobytes (KiB) | 12461 | .83p(1), .8xp(1), .txt(1), .z80(1) | 4 |
| Z-Kart v1.2 (1998-08-13)(El-Helw, Ahmed)[req SOS][with source code] | 3 | 12 Kilobytes (KiB) | 12464 | .83g(1), .txt(1), .z80(1) | 3 |
| Znake v1 (2000-08-27)(Wersten, Bengt) | 2 | 1.3 Kilobytes (KiB) | 1314 | .83p(1), .txt(1) | 2 |
| ZSnake v1.54 (1997-03-08)(Straube, Andy) | 2 | 3.0 Kilobytes (KiB) | 3056 | .txt(1), .83g(1) | 2 |
| ZTetris v1.1 (1999)(Mlrdell, Jimmy - Heald, Sam - Davidson, Patrick)(TI-83-TI-83+)[req. Ion][with source code] | 6 | 50 Kilobytes (KiB) | 50845 | .h(2), .83p(1), .8xp(1), .asm(1), .txt(1) | 6 |
| Ztetris v1.6 (1999)(El-Helw, Ahmed)[req AShell83][with source code] | 5 | 50 Kilobytes (KiB) | 50691 | .inc(1), .h(1), .83p(1), .txt(1), .z80(1) | 5 |
| Ztetris v1.6 (1999-11)(El-Helw, Ahmed)[req SOS][with source code] | 5 | 51 Kilobytes (KiB) | 52668 | .inc(1), .h(1), .83g(1), .z80(1), .txt(1) | 5 |
| ZTris v1.3.2 (2003)(Coosemans, Tijl)[req Venus][with source code] | 3 | 28 Kilobytes (KiB) | 28907 | .txt(1), .83p(1), .z80(1) | 3 |