part_name | part_interface | feature_name | feature_value |
001 | vgm_quik | part_id | 01 - introduction.vgz |
002 | vgm_quik | part_id | 02 - title ~ player phase 4.vgz |
003 | vgm_quik | part_id | 03 - scenario prologue.vgz |
004 | vgm_quik | part_id | 04 - friendly fight (player phase 1).vgz |
005 | vgm_quik | part_id | 05 - hard battle (enemy phase 1).vgz |
006 | vgm_quik | part_id | 06 - kingdom knight (player phase 2).vgz |
007 | vgm_quik | part_id | 07 - enemy attack (enemy phase 2).vgz |
008 | vgm_quik | part_id | 08 - scramble (enemy phase 3).vgz |
009 | vgm_quik | part_id | 09 - thought of the holy (player phase 3).vgz |
010 | vgm_quik | part_id | 10 - scenario complete.vgz |
011 | vgm_quik | part_id | 11 - ending theme (part 1).vgz |
012 | vgm_quik | part_id | 12 - ending theme (part 2).vgz |
013 | vgm_quik | part_id | 13 - game over.vgz |
014 | vgm_quik | part_id | 14 - unused (sound code 04).vgz |
015 | vgm_quik | part_id | 15 - unused (sound code 05).vgz |
016 | vgm_quik | part_id | 16 - unused (sound code 0f).vgz |
part_name | part_interface | dataarea_name | dataarea_size | dataarea_databits | dataarea_endian | name | size | crc | sha1 | status | loadflag | offset |
001 | vgm_quik | quik | 2832 | 8 | little | 01 - introduction.vgz | 2832 | bd8e6d2e | c323949882b5525f32619ad3de4b1d8b5a733239 | good | | |
002 | vgm_quik | quik | 79002 | 8 | little | 02 - title ~ player phase 4.vgz | 79002 | ff7d21ae | d2e391a60250ecb0cea84a08d0b8e03229efe89d | good | | |
003 | vgm_quik | quik | 52413 | 8 | little | 03 - scenario prologue.vgz | 52413 | ce6540ca | b6b2209194c5488d562e83049904ea73e6fb0160 | good | | |
004 | vgm_quik | quik | 72007 | 8 | little | 04 - friendly fight (player phase 1).vgz | 72007 | 8e08cfcb | b67efd3d5f34eb08888bb4110bb04bb507bcc841 | good | | |
005 | vgm_quik | quik | 55427 | 8 | little | 05 - hard battle (enemy phase 1).vgz | 55427 | 62f83f0b | 305261abf4f8e0212a57fa362381de2a3ad839e0 | good | | |
006 | vgm_quik | quik | 71891 | 8 | little | 06 - kingdom knight (player phase 2).vgz | 71891 | 258a0437 | e57ed67683c76355fcb0c4ae0a37abbb2c2a4f90 | good | | |
007 | vgm_quik | quik | 82298 | 8 | little | 07 - enemy attack (enemy phase 2).vgz | 82298 | b76d8389 | 91fe70637702969c0a592dc543644bbd46d66965 | good | | |
008 | vgm_quik | quik | 28586 | 8 | little | 08 - scramble (enemy phase 3).vgz | 28586 | 97e954d9 | 7f750fa1cbc7cef745b3a72aaca3c03eb7777154 | good | | |
009 | vgm_quik | quik | 75995 | 8 | little | 09 - thought of the holy (player phase 3).vgz | 75995 | c94ba8f5 | 84c41a5db4cf3676f4d3a0b1fd5d76c116c8495f | good | | |
010 | vgm_quik | quik | 14205 | 8 | little | 10 - scenario complete.vgz | 14205 | b920e2df | f5e0ccd9dd93c7e220f4218bb115d17c1d981c4b | good | | |
011 | vgm_quik | quik | 10814 | 8 | little | 11 - ending theme (part 1).vgz | 10814 | 71bded35 | 2d3c8b2639ae135e411bc7b3c0862d72c88f0e8f | good | | |
012 | vgm_quik | quik | 76550 | 8 | little | 12 - ending theme (part 2).vgz | 76550 | 0b9fbbff | 492e4a70c2d9b6412a8b0a0179245e9db15d57a9 | good | | |
013 | vgm_quik | quik | 8872 | 8 | little | 13 - game over.vgz | 8872 | 4c8fa2fb | 7acb39dbdd71f6da0c995ad288e3b49a27cef511 | good | | |
014 | vgm_quik | quik | 11787 | 8 | little | 14 - unused (sound code 04).vgz | 11787 | 070837fc | bae3d1f971e84fdeafb96c13f9619b7eabe6e943 | good | | |
015 | vgm_quik | quik | 69630 | 8 | little | 15 - unused (sound code 05).vgz | 69630 | e6125c4b | bd7bf5b75d738c5f22a47038af20ae2e9135bc1d | good | | |
016 | vgm_quik | quik | 52335 | 8 | little | 16 - unused (sound code 0f).vgz | 52335 | e012fb05 | ae9590f6533d1a8eb65930c3a2140bb207b9c71b | good | | |